Ladbrokes 5-A-Side

5-A-Side is a brand-new feature that challenges you to pick 5 players from a single game to complete a variety of tasks from a vast selection of statistical football markets.  

How Do I Play?

If available on the event, click the 5-A-Side tab on the event page to start building your team 5 a side 1

Step 1: Select the formation you want to play. Attacking or Defensive? You decide! 

5 a side 2

Step 2: Build your team by comparing the stats and picking your players.

5 a side 3

Step 3: Change the stat value to control your odds - watch the odds of your team change as use the plus and minus buttons to find your perfect fit.

5 a side 4

Step 4: Once your team is complete, click the PLACE BET button to add your team to your betslip. Your selections will be added into My Bets.

5 a sides 5

Step 5: Set your stake and place your bet and remember, ALL the selections need to come in for your bet to be a winner. 

5 a side 6


FAQs 

What competitions is 5-A-Side available on?  

5-A-Side is available on all English Premier League, Spanish La Liga, Italian Serie A, German Bundesliga, French Ligue 1 and Champions League matches. It may also be available on other European and International Cup and League competitions depending on the data available from our data suppliers.

When can I start building my team? 

You will be able to select your team between 48 and 24 hours before each game

Do you have to put 5 players in your team?  

No – You can put 2-5 players in a team, but no more.  

Can I build a team from players in different matches?  

No – Currently this is only available across single matches.  

Where do all the stats come from? 

Stats come from Opta and display the seasonal performance of that player so far in that competition.  

Do I have to put players in their actual positions?  

No – If you want to put a Striker in a Defensive position then that is OK  

What happens if a player in my team starts on the bench?  

Your bet will be voided and your stake will be returned one hour before kick-off on the announcement of team news if any players in their team are named on the bench.

Is Cash Out or Edit My Acca available?  

No – It is not currently available for 5-A-Side bets.   

Can I use Free Bets, Odds Boost or Acca Insurance on 5-A-Side bets?

Free Bets may be available, Odds Boost is not available, Acca Insurance is not available 


TERMS & CONDITIONS 

 
Ladbrokes standard betting rules apply except for:
  

Football Statistical Betting 
 

WHAT HAPPENS IF ONE MY PLAYERS DOES NOT PARTICIPATE? 
In the event that one or more of the players in any bet does not participate, the bet will be voided and your stake will be returned. 
 
WHAT HAPPENS IF ONE OF MY PLAYERS DOES NOT START THE GAME? 
In the event that one or more of the players in any bet does not start, the bet will be voided. 
 
WHAT HAPPENS IF THE GAME IS CANCELLED OR IS POSTPONED AND DOES NOT RESUME ON THE SAME DAY? 
The bet will be voided and your stake returned. 
 
IS EXTRA TIME INCLUDED?   
Extra time does not count. Unless otherwise stated, bets are settled on the outcome at the end of normal time (90 minutes plus injury time) extra time and penalties do not count.  
 
WHERE DOES THE DATA COME FROM? 
All of our Football statistics come from Opta Sports. 
 
WHAT DECIDES SETTLEMENT RULES? 
Opta Sports will be used as the primary source of data for settlement of 5-A-Side markets. In the event of Opta Sports not being available for result we will endeavour to source the results from any other official data source. 
 
WHEN WILL BETS BE RESULTED? 
We will aim to settle bets within 30 minutes from the conclusion of each match. 
 
WHAT HAPPENS IF A BET LEG WITHIN A 5-A-SIDE ACCUMULATOR IS VOIDED? 
If any one of the bet legs within a pre-packaged accumulator is voided then the entire bet is voided irrespective of whether the other legs won or lost. 
 
 
  

5-A-Side Market Definitions 
 

Definitions of individual stats are as below: 
  

Goal/Own Goal: Different governing bodies have different rules, and where possible Opta works with the relevant people to reflect their official decisions on goal scorers. 

Regarding deflections, normally a goal is awarded if the original attempt is on target. An own goal is usually awarded if the attempt is off target and deflected into the goal by an opponent. 

Shot on target: A shot on target is defined as any goal attempt that: 

• Goes into the net regardless of intent. 

• Is a clear attempt to score that would have gone into the net but for being saved by the goalkeeper or is stopped by a player who is the last-man with the goalkeeper having no chance of preventing the goal (last line block). 

Shots directly hitting the frame of the goal are not counted as shots on target, unless the ball goes in and is awarded as a goal. 

Shots blocked by another player, who is not the last-man, are not counted as shots on target 

  

Shot off target: A shot off target is defined as any clear attempt to score that: 

• Goes over or wide of the goal without making contact with another player. 

• Would have gone over or wide of the goal but for being stopped by a goalkeeper's save or by an outfield player. 

• Directly hits the frame of the goal and a goal is not scored. 

Blocked shots are not counted as shots off target. 

  

Blocked Shot: A blocked shot is defined as any clear attempt to score that: 

• Is going on target and is blocked by an outfield player, where there are other defenders or a goalkeeper behind the blocker. 

Includes shots blocked unintentionally by the shooter’s own team mate. 

Clearances off the line by an opposition player (last line blocks) are counted as shots on target and do not get counted as a blocked shot. 
  

Location for Goals/Shots: The position of the ball, when the shot is taken (shot origin). 

• Inside or outside the 6-yard box 

• Inside or outside the 18-yard box 

Any event happening on a line, will be considered inside that area. For example, a shot on the 18-yard line will count as being inside the box. 

Goal Assist: The final touch (pass, pass-cum-shot or any other touch) leading to the recipient of the ball scoring a goal. If the final touch (as defined in bold) is deflected by an opposition player, the initiator is only given a goal assist if the receiving player was likely to receive the ball without the deflection having taken place. Own goals, directly taken free kicks, direct corner goals and penalties do not get an assist awarded. 

Pass: Any intentional played ball from one player to another. Passes include open play passes, goal kicks, corners and free kicks played as pass – but exclude keeper throws and throw-ins. Crosses are considered passes when calculating the total passes. 

Cross: Any intentional played ball from a wide position intending to reach a team mate in a specific area in front of the goal. 

Hit Woodwork: Hit woodwork is given in situations where the ball hits the frame of the goal, except goals that hit the frame before going into the net. Any shot that hits the frame multiple times (e.g. bar and left post) only count as hitting the woodwork once. 

Hit woodwork is always collected for the attacking team (and the player, who performed the last action), even when the ball hits the frame coming from a defensive back pass. 

Tackle: A tackle is defined as where a player connects with the ball in a ground challenge where he successfully takes the ball away from the player in possession. 

The tackled player must clearly be in possession of the ball before the tackle is made. 

It is not a tackle, when a player cuts out a pass by any means. 

Offside: Awarded to the player deemed to be in an offside position where a free kick is awarded. If two or more players are in an offside position when the pass is played, the player considered to be most active and trying to play the ball is given offside. 

Corner (won, lost and taken): When the ball has left the field of play resulting in a corner. A corner won is collected for the team being awarded a corner, and corner lost for the team conceded a corner for the opposition team. A corner taken is added when the player taking the corner has carried out the action, usually a cross or a pass. 

Goal Kick: This is awarded to the team/player taking a goal kick. 

Throw-In: This is awarded to the team/player taking a throw-in. 

Cards: Cards are collected as yellow, 2nd yellow or red card. 

Bookings: Bets are settled based on the following: 

  • Yellow card = 1 booking 

  • Red card = 2 bookings 

  • Maximum bookings per player = 3 (e.g. 2 yellow cards resulting in a red card) 

Bookings Points: Bets are settled by adding the points per card issued within 90 minutes: 

  • Yellow card = 10 points 

  • Red card = 25 points 

  • Maximum points per player = 35 points 

Both teams to score: A prediction on both teams to score a goal in the match. Own goals do count for this market. 
  

Other Football: 
 

All bets are for 90 minutes unless otherwise stated. Extra time and penalties will not count - except when phrases 'To Qualify' & 'Lift The Trophy' are quoted. 
 
Own goals do not count towards any player’s goal tallies (unless otherwise stated). 
 
Any bets involving players to be carded; only cards awarded once the player is active in the match will count. Any cards shown after the final whistle do not count. Cards shown in 90 minutes play only count. 
 
All our usual football rules apply unless stated otherwise on the market.