Get A Price/Bet Builder
Spotted a market we haven't? #GetAPrice allows you to request a price on any market just by tweeting @Ladbrokes with #GetAPrice. We'll create a market and price it up accordingly.
Prices are subject to fluctuation and we can't guarantee that every request can be priced. #GetAPrice bets can't be combined with other bets and the maximum pay-out is set at £25,000.
You're in control with Bet Builder. Create your own bet by combining markets, adding stat and player bets, match bets, anything you want - and we'll give you a price instantly.
How to play:
- Slide along to Bet Builder on our event page and combine your markets.
- Make your selections and add them to your betslip.
- We'll give you a price and your bet goes live.
Not all selections can be combined and you'll receive an error informing you to amend your bet if necessary.
#GetAPrice/Bet Builder Rules
- If a selected player doesn't play or start (determined by the bet), the bet is void.
- If a game is postponed or cancelled, all bets are void.
- Extra time and penalty shootouts don't count (unless otherwise stated).
- Football stat bets are settled on data from Opta Sports, or another official data source if Opta is unavailable.
- For over/under bets, if a player's final score is equal to their set line, the bet is marked as "push" and refunded.
- Bets are settled within 30 minutes of the end of each match.
- If one leg is voided - the bet is void.
#GetAPrice/Bet Builder Market Definitions
Make the most out of our #GetAPrice/Bet Builder Markets by getting to grips with the terminology that you might come across. We know that there can be a lot at first, but this handy guide will make things a lot easier for you!
Goal/Own Goal: Opta confirm official goalscorers, after consultation with governing bodies. In case of deflections, if the original shot was on target it's credited to the attacker, if the shot was off target it's credited as an own goal.
Shot on target: Any attempt that goes into the goal or is a clear attempt to score but is saved by the goalkeeper or a "last-man" defender. Shots which hit the woodwork don't count, unless the ball goes in. Blocked shots by players that aren't the last-man aren't counted.
Shot off target: Any attempt which goes over or wide of the goal without making contact with another player or would have if a goalkeeper or defender had stopped it. Shots that hit the woodwork and don't go in the goal are classed as off target, blocked shots don't count.
Blocked Shot: Any attempt that is blocked by a goalkeeper, outfield player or unintentionally be a teammate. Goalline clearances don't count as blocked shots.
Location for Goals/Shots: The position of the ball when a shot is originally taken - can be inside or outside either the 6-yard or 18-yard box. Any shot on the line will be considered as inside that area.
Goal Assist: The final touch leading to the recipient of the ball scoring a goal. If the final touch is deflected, a goal assist is given if the receiving player was likely to receive the ball without the deflection. Own goal, direct free-kicks, corner goals and penalties don't count.
Pass: Any intentional played ball from one player to another including open play passes, goal kicks, corners and free kicks played as pass - but exclude keeper throws and throw-ins. Crosses are considered passes when calculating the total passes.
Cross: Any intentional played ball from a wide position intending to reach a team mate in a specific area in front of the goal.
Hit Woodwork: Any situation where the ball hits the frame of the goal but doesn't result in a goal. A shot that hits the woodwork multiple times, only counts as one. Only available for the attacking team.
Tackle: A tackle is defined as where a player connects with the ball in a ground challenge where he successfully takes the ball away from the player in possession. Cutting out a pass doesn't count as a tackle.
Offside: Awarded to the player deemed to be in an offside position where a free kick is awarded. If two or more players are in an offside position when the pass is played, the player considered to be most active and trying to play the ball is given offside.
Corner (won, lost and taken): A corner won is collected for the team being awarded a corner, and corner lost for the team conceded a corner for the opposition team. A corner taken is added when the player taking the corner has carried out the action.
Goal Kick/Throw-In: This is awarded to the team/player taking a goal kick/throw-in.
Cards: Cards are collected as yellow, 2nd yellow or red card.
Bookings/Booking Points: Bets are settled based on the following:
Yellow card = 1 booking / 10 points
Red card = 2 bookings/ 25 points
Maximum bookings per player = 3 (e.g. 2 yellow cards resulting in a red card) / 35 points
Booking points valid in 90 minutes only.
Both teams to score: A prediction on both teams to score a goal in the match. Own goals don't count.
All bets are for 90 minutes unless otherwise stated. Extra time and penalties will not count - except when phrases 'To Qualify' & 'Lift The Trophy' are quoted.
Own goals do not count towards any player's goal tallies (unless otherwise stated).
Any bets involving players to be carded; only cards awarded once the player is active in the match will count in 90 minutes. Any cards shown after the final whistle do not count.
All our usual football rules apply unless stated otherwise on the market.