Online Sports Rules

General Rules

Introduction to Rules

We pride ourselves on our customer service and our commitment to operating our business fairly and in a responsible way. All transactions and bets placed with Ladbrokes are covered by our rules. Changes to our rules will be communicated to you on our website.

You must exercise your own judgement in choosing to place a bet. You acknowledge that, in placing your bet, you are not relying on any statement of any employee of Ladbrokes relating to the subject matter of the bet. The terms of your bet may only be varied by oral or written notice given by an authorised representative of Ladbrokes. Ladbrokes reserves the right to refuse part or all of a bet.

General Rules cover all sports, but are superseded by any rules specific to individual sports.

"All In" or "All in Play or Not"

"All in" or "All in play or not" markets are markets that have been priced up to reflect the fact that the selection may not take any part in the event. Therefore if your selection does not play, or take part in the event, your bet will stand as a loser.

Acceptance and Validation of Bets

Late bets

Bets can only be placed on the outcome of a future event or race, unless we are offering special ‘betting in-running prices’ for that event or race. If Ladbrokes mistakenly accepts a bet for an event that has already started then the bet will be void and your stake returned, except in the following circumstances:

  • Where bets are taken after the start of an event, bets will stand if nothing has happened which would significantly alter the chances of the selection winning or losing.
  • In the case of football matches, bets will be valid if they are placed within five minutes of kick-off, providing there has been no score in the match or no player has been sent off. If a player has been sent off or there has been a goal, or a penalty has been awarded but not yet taken, then the bet will be void and the stake returned.

All bets placed after the result of an event is known will be void win or lose.

Late Bets via Internet and Telephone Betting

Internet bets include bets placed on any of our remote channels such as Digital TV and WAP. In the case of such bets, the bet is struck when a bet id or receipt exists in our back end systems or database.

  • In the case of Horse Racing, we would allow a horse bet to stand (win or lose) if only a small part of the race had elapsed and if no significant event had occurred, such as a horse falling or refusing to race.

Late Bets in our Ladbrokes Shops

  • In the case of horse races, where our EPOS systems record an automatic “no more bets time”, if a bet is taken after the start of an event it will still be valid if it is placed before the automatic “no more bets time”. For horse races of less than one mile, the automatic “no more bets time” is set at 10 seconds after the actual start of the race. For horse races of a mile or greater, the automatic “no more bets time” is set at 20 seconds after the actual start of the race. Please note, for customers betting in shops in Ireland on races of 2 miles or greater the automatic "no more bets" time is set at 30 seconds after the actual start of the race.
  • In the case of dog and virtual races, where our EPOS systems record an automatic “no more bets time”, if a bet is taken after the start of an event it will still be valid if it is placed before the automatic “no more bets time”. For dog and virtual races, the automatic “no more bets time” is set at 2 seconds after the actual start of the race.

Account Corrections

Ladbrokes has the right to recover from you any amount overpaid and has your authority to adjust your account to reflect the true outcome and rectify the mistake. An example of such a mistake might be where a price is incorrect Acceptance and Validation of Bets) or where we enter a result of an event incorrectly.

Ante Post Bets

Ante Post bets are accepted on the basis of ‘all in’, whether the horse or selection participates or not. This means that if the horse or selection does not run or participate in the race/event named, the bet is a loser. This applies even if the selection was not entered in the race, as long as there was the possibility that it could have been entered at a later stage.

Ante-Post Horse Racing

Unless advertised differently ante-post bets will be declared void in the following circumstances:

the race is abandoned and does not take place at a later date at the same venue;

  • the race is declared void;
  • the race is moved to a different venue;
  • the selection is balloted out;
  • the selection was ineligible for the race at the time the bet was struck. For example, if after all entry stages have been closed, a bet has been struck on a runner who is not in the list of entries then the bet will be considered void;
  • it is not possible for the selection to win at the time the bet was struck, for example the horse is dead;
  • the ante-post bet is offered "with a run" which is a specific ante-post bet where stakes are not lost on the non-running horse.

Postponed Race(s)/Meetings - Race(S) Run Another Day

All Ante-Post Bets Placed Before Final Declaration Stage

Bets will stand if the race is run on a later date at the same venue.

All Bets Placed After Final Declaration Stage.

If a bet is placed after the final declarations, but the race is postponed to another day, all bets will be void.

Each-Way Ante Post bets are settled according to the Each-Way terms advertised at the time the bet was placed. Ante Post selections can be included in most types of bets, including our range of speciality bets. However, any built-in bonuses and consolations specific to certain speciality bets (such as double the odds one winner on a Lucky 15/31/63 bet will not apply.

Betting In Play

Bet in Play is available on a number of live events. Whilst every effort is made to ensure that the prices quoted are correct, the nature of live betting (i.e. constantly changing prices), means that on occasion, the price may have changed by the time the bet is placed. The correct price at the time the bet is accepted will be used to settle the bet.

Customers should be aware that certain 'live' feeds, be they on TV, radio or the internet are subject to delays and might be watching an event slightly behind or slightly ahead of other users. This includes live streaming provided by Ladbrokes.

A 'delay' is placed on all betting in play bets, the length of which varies depending on the sport.

As indicated in the Errors section, any live scores or clocks displayed on the site during a bet in play event are for guidance purposes only, and although we make every effort to ensure that this information is accurate, Ladbrokes accepts no liability should the displayed information be listed incorrectly.

Dead Heats

A dead heat in horse racing is when two or more runners finish tied for the same place in any race.

An example of this may be when two selections cannot be split by a photo finish and the course would determine both selections as the winner.

In order to calculate your returns in the event of a dead heat, you would need to divide your total stake by the number of selections which finished "tied", and then multiply by the odds at which the bet was placed.

Disputes

If you wish to make a query or complaint, as a first step you should as soon as reasonably practicable contact the shop’s Duty Manager if it is regarding a shop, or our Customer Support Team for any non-shop related points, for assistance. If you are unable to resolve your query satisfactorily with our shop manager you should then contact our Customer Support Team. If, having spoken to a member of the team, your query or complaint is not resolved, you can ask for the matter to be escalated to a manager or supervisor. Our manager/supervisor will look into your query/complaint in more detail and contact you back with a resolution within 24 hours. You will be given the name and status of the person to whom your query/complaint has been referred.

Any dispute or difference that arises out of or in connection with the Contract shall be determined by the Independent Betting Adjudication Service (IBAS) whose ruling shall be binding. If, notwithstanding the above, the customer issues Court proceedings, Ladbrokes reserve the right to apply to stay those proceedings pending determination by the IBAS. If the customer fails or refuses to follow the ruling of the IBAS, the customer will reimburse all resulting expenses (including court fees) incurred by Ladbrokes.

Each-Way Betting

An Each Way bet is made up of 2 parts: the ‘Win' and the ‘Place'.

Each part is an equal stake, e.g. a £1 Each Way bet will have £1 on the ‘Win' and £1 on the ‘Place' (a total stake of £2).

The ‘Win' part of your bet is on your selection to win the event, and the ‘Place' part is on your selection to finish either first or in one of the pre-determined places.

If your selection wins, both the ‘Win' and ‘Place' parts of your bet will pay out. But if your selection only places, you will lose the ‘Win' part of your bet (and lose that part of the stake) but get paid out on the ‘Place'.

The odds for the ‘Place' are given as a fraction of the odds for the ‘Win' and will be displayed to you when you place your bet.

Each-Way betting is most common in horse and greyhound racing, and is also usually available in other sports e.g. Football or Golf tournaments.

For Horse and Greyhound Racing, unless otherwise stated the ‘Place' part of Each Way bets will be given the following Place terms:

Non-Handicap Races

  • 2 - 4 Runners Win Only
  • 5 - 7 Runners 1/4 the Odds 1, 2
  • 8 or more Runners 1/5 the Odds 1, 2, 3

Handicap Races

  • 2 - 4 Runners Win Only
  • 5 - 7 Runners 1/4 the Odds 1, 2
  • 8 - 11 Runners 1/5 the Odds 1, 2, 3
  • 12 - 15 Runners 1/4 the Odds 1, 2, 3
  • 16 or more Runners 1/4 the Odds 1, 2, 3, 4

In other cases, including Horse Racing Ante Post, selected ‘feature’ Horse and Greyhound races, Football and Sports betting events, the Each Way ‘Place’ terms will be as advertised at the time the bet was placed.

Things to Consider

Please Note: Non-runners in a race can affect the Each-Way terms of your bet.

For example, if your bet is placed in an 8 runner race, and a horse later withdraws reducing the field to 7, the each-way terms will change from 1/5 odds first 3 places to 1/4 odds on the first 2 places only. Similarly, if a race is reduced from 5 runners to 4, the place terms will change from 1/4 odds for the first 2 places, to 'Win only'.

Enhanced Prices for Multiple Bets

Unless otherwise stated (onsite and/or within specific marketing) where special multiples are available (ie: Doubles, Trebles and upwards) the following rules will apply:

  • Win bets only are accepted. Any Each Way bets taken in error will be settled to win.
  • If any of the featured horses and greyhounds are non-runners all bets will be settled on the remaining selections at Starting Price (SP) unless it was an Ante Post bet on an all-in run or not basis then the bet will be a loser.
  • For greyhounds If any non-runners or reserves are involved in the selected races, all bets placed prior to non runner will be settled at SP.

Football and All Other Sports

  • Unless otherwise stated (onsite and/or within specific marketing), in the instance where one selection of an enhanced/price boosted multiple does not take place/participate or start (e.g. match abandoned) the bet will be voided and stakes returned to your account.

Errors

Ladbrokes make every effort to ensure that we do not make errors in accepting bets. However, if as a result of human error or system problems a bet is accepted at a price (which includes the odds, handicap provisions, and other terms and conditions or details of the bet) that is:

  1. materially different from those available in the general market at the time the bet was made; or
  2. clearly incorrect given the chance of the event occurring at the time the bet was made

After this, Ladbrokes will pay winnings at the correct price.

Where an incorrect handicap is displayed as a result of a technical or manual inputting error, we reserve the right to settle any affected bets at corrected odds to reflect those odds that would have been available had the incorrect handicap line been offered knowingly.

To establish the correct price Ladbrokes will consider prices available in the general market at the time the bet was made, including the prices offered by William Hill, Betfred, Bet Victor, Paddy Power and Bet365.

Examples of circumstances where this would apply are:

  1. the price is recorded as 100-1 when the price on offer in the general market is 10-1
  2. the margins for handicap betting have been reversed

If a bet is accepted in error by Ladbrokes on an event or outcome for which no Ladbrokes prices are available the bet will be void and your stake returned.

Any results, clocks or scores displayed on the site - for example during betting in play - are for guidance purposes only, and although we make every effort to ensure that this information is accurate, Ladbrokes accepts no liability should the displayed information be listed incorrectly.

Fraud

Ladbrokes will seek criminal and contractual sanctions against any customer involved in fraud, dishonesty or criminal acts. Ladbrokes will withhold payment to any customer where any of these are suspected.

The customer shall indemnify and shall be liable to pay to Ladbrokes, on demand, all costs, charges or losses sustained or incurred by Ladbrokes (including any direct, indirect or consequential losses, loss of profit and loss of reputation) arising directly or indirectly from the customer’s fraud, dishonesty or criminal act.

Maximum Payouts

The maximum daily payouts on any bet, or bets, including Ante Post, are as detailed below. The maximum payout limits apply to individual events. The limits below refer to the total return on the bet, excluding the original stake. If a multiple bet has been placed which involves events with different maximum payout limits, the lowest limit will apply.

All maximum payout limits apply to any one customer, or group of customers acting together, who have backed the same combination of selections, including where placed in a series of bets, at a range of prices, over a number of days using different betting accounts and/or across different betting channels. Should we have reason to believe that a number of bets have been placed this way, the total payment of all those bets combined will be limited to one single maximum payout.

Ladbrokes shall not be liable for any loss of profits, loss of anticipated savings, loss of goods, or any special, indirect, consequential or pure economic loss, costs, damages, charges or expenses.

Throughout these rules, ‘Full Service’ refers to horse and greyhound races for which full details (shows of betting, official off times and results) are broadcast to Ladbrokes and viewable in our shops by satellite and terrestrial media..

Horse Racing


Tote bets entered into the Tote On-Course Pool Unlimited
Racing in Great Britain & Ireland covered in our Full Service & Ante Post bets £1,000,000
Racing in France and Dubai covered in our Full Service £500,000
Racing in South Africa covered in our Full Service £250,000
Racing in all other countries covered in our Full Service £250,000
Racing not covered in our Full Service either in Great Britain & Ireland or abroad £50,000
Tote bets not entered into the Tote On-Course Pool at all meetings covered in the Full SIS Service £50,000
Tote bets not entered into the Tote On-Course Pool at meetings not covered in the Full SIS Service £10,000

Greyhound Racing


Tote bets entered into the Tote On-Course Pool Unlimited
Ante Post and any race covered in our Full Service £500,000
Races not covered in our Full Service from Belle Vue, Crayford, Hall Green, Hove, Monmore, Newcastle, Nottingham, Perry Barr, Romford, Shawfield, Sheffield, Sunderland, Swindon, Towcester and Wimbledon £50,000
Open racing at any GBGB track £25,000
Greyhound racing outside of the UK £25,000
Tote bets not entered into the Tote On-Course Pool at all meetings covered in the Full SIS Service £10,000

Bets on graded races at meetings not listed above will be void.

Football

For all Men’s full International matches and the following competitions - English Premier League, Championship, League 1, League 2, FA Cup (1st Round onwards); French Le Championnat, German Bundesliga, Italian Serie A, Scottish Premier League, Spanish La Liga, UEFA Champions League and UEFA Europa League (both group stage onwards) unless otherwise stated on promotional material or #Getaprice markets £1,000,000
For the following competitions - Australian A-League, English National League, Dutch Eredivisie, English League Cup, Norwegian Tippeligaen, Scottish Leagues (Championship, League 1, League 2), Scottish Cup (2nd Round onwards), Scottish League Cup, Swedish Allsvenskan unless otherwise stated on promotional material or #Getaprice markets unless otherwise stated on promotional material or #Getaprice markets £500,000
For the following competitions - Spanish Segunda, Italian Serie B, German Bundesliga II, French 2nd Division, Danish Superliga, Finnish Veikkausliiga, Norwegian Adeccoligaen, Portuguese Primeira Liga, Swedish Superettan unless otherwise stated on promotional material or #Getaprice markets £250,000
For all other Football competitions unless otherwise stated on promotional material or #Getaprice markets £100,000
#Getaprice markets on any single event listed above £25,000

Sports Betting

Tennis, Cricket, Golf, Major League US Sport (NFL, MLB, NBA, NHL), Rugby Union and Rugby League unless otherwise stated on promotional material and #Getaprice markets £500,000
Snooker, Darts, Motor Racing, GAA (except Club GAA), Boxing unless otherwise stated on promotional material or #Getaprice markets £250,000
Badminton, Bandy, Beach Volleyball, Bowls, Chess, Cycling, Field Hockey, Floorball, Handball, International Rules, Indoor Hockey and Skiing unless otherwise stated on promotional material or #Getaprice markets £100,000
All Other Sports unless otherwise stated on promotional material or #Getaprice markets £100,000
Club GAA and #Getaprice markets on any single event listed above £25,000

Non Sports Betting

Irish Lotto and 49’s £1,000,000
All Other Lotto Betting £250,000
Virtual Racing and Virtual Sports £250,000
Politics: UK General Election and US Presidential Elections £250,000
Politics: Other £100,000
esports (including esoccer) £50,000
All other non sports events, unless exceptions apply £10,000

Postponed Matches

For any cancelled or postponed match, any bets struck prior to the scheduled kick-off will be void. All bets stand on any match that is delayed prior to the scheduled kick-off time and takes place on the same day (local time). The only exceptions are matches that take place within a fixed date tournament framework eg Olympic Games, Tennis Tournaments, European Championships Finals, World Cup Finals etc then bets will stand (does not apply to non-tennis qualifying matches taking place outside of the fixed date tournament framework). See Individual Sport rules for superseding rules relevant to those sports.

Price Changes

All prices are subject to change and may, on occasion, be restricted to certain stake levels. The prices offered via our different business channels may vary. For example, our shops or on-course betting facilities, may offer slightly different prices from those available at our Call Centre or on our Website/Mobile Sites.

Online/Mobile

We will always endeavour to ensure that the process of placing your bet is as quick and simple as possible.

In some instances, where prices may be changing rapidly - e.g. in-play sports betting - the price of your selection may change between the moment you place your bet and the time at which your receive confirmation that the bet has been placed, the following scenarios apply:

If the price of your selection decreases - e.g. from 6/4 into 5/4 - your bet will not be placed and you will be presented with the option to place your bet at the new price.

If the price of your selection increases - e.g. from 2/1 to 5/2 - your bet will not be placed and you will be presented with the option to place your bet at the new price.

Results

All bets placed on UK and Irish horse racing will be settled on First Past the Post AND the official result.

  • First Past the Post: The immediate result after the race has been completed (see Exceptions below)
  • Official Result: Announced at the "weigh-in" on the day, after any Steward's Enquiries and/or objections have been considered. If a winner is disqualified after the official result is announced, the disqualification will not affect the settlement of bets.

Exceptions

The exceptions where First Past the Post does not apply and bets are only settled according to the official result are:

  • A selection taking the wrong course
  • A selection carrying the wrong weight or the jockey failing to weigh-in
  • Any Ante Post bet
  • A Forecast or Tricast bet
  • A void race
  • Any Tote/Pari-Mutuel bet
  • A selection given as the winner in error by the judge
  • A bet placed on a two-runner race or a special match bet
  • A bet placed in a “without the favourite” or any other special market
  • Aintree Grand National
  • Any bet placed at the rails on a racecourse
  • We pay FPP on UK & Irish racing ONLY - Horse racing bets placed on non-UK/Irish meetings are settled on the official result declared by the racecourse judge and confirmed by the ‘Weighed-In’ announcement. If a winner is disqualified after the official result is announced, the disqualification will not affect the settlement of bets.

Things to Consider

  • This offer applies to winning single and multiple bets and the win part of Each-Way bets. There is no restriction on staking, and payouts are subject to our advertised Maximum Payout Limits.
  • In the event of a double result, payout on the horse that was first past the post may be subject to a small delay while we process your winnings. The funds will be credited to your account as a manual adjustment.

In the case of Greyhound racing, bets are settled on the official result announced at the conclusion of the event. If a winner is disqualified after the official result is announced, the disqualification will not affect the settlement of bets.

In the case of Football and other Sports, bets are settled on the first result published by the official source/governing body or alternatively the official website of the relevant event, immediately after the match/event is finished. Any subsequent corrections or amendments to this result will not apply for settlement purposes.

If the result is not immediately available from the official source/governing body or the official website of the relevant event, or there is significant evidence that the official source/governing body or official website is incorrect, we will use independent sources such as Press Association to decide settlement.

In the absence of any consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.

Special Bets

We will sometimes offer special betting opportunities, for which the rules are not covered specifically in these Rules. In these instances, we will display the additional terms/rules in the text description that relates to the opportunity on the website, and bets will be settled accordingly.

Fixed Price Enhanced Multiple Bets

  • An enhanced multiple bet is a win single only selection at a fixed price.
  • In the event of a Dead Heat, selections will be settled as an SP (starting price)/ Standard Price accumulative bet with Dead Heat rules applied.
  • All bets are struck at selection level e.g. Enhanced Jockey Multiples: in the instance a different jockey is declared to ride, the bet will stand on the horses selected not the Jockey.
  • Horse Racing enhanced multiple bets - If a different jockey is declared to ride, the bet will stand on the horses selected.
  • Where an enhanced multiple has selections affected by the withdrawal of another selection/s in a Racing market, selections may be settled as an SP (starting price) accumulative bet and a rule 4 deduction may be applied. (standard rule 4 deductions apply)
  • Football enhanced multiple bets apply to 90 minutes only i.e. never include extra time.
  • US Sports enhanced multiple bets Overtime and extra innings count.
  • Standard trading rules will be applied to all variants/markets within the enhanced multiple.

Voids

If a selection in a single bet is made void the stake will be returned.

Void selections in multiple/accumulator bets will be treated as non-runners and the stake will run onto the remaining selections in the bet.

Withholding payment and our right to set off liability

We reserve the right to withhold payment and to declare bets on an event void if we have evidence that the following has occurred:

  1. the integrity of the event has been called into question
  2. the price(s) or pool has been manipulated
  3. match rigging has taken place

Evidence of the above may be based on the size, volume or pattern of bets placed with us across any or all of our betting channels. A decision given by the relevant governing body of the sport in question (if any) will be conclusive. If any customer owes any money to Ladbrokes for any reason, we have the right to take that into account before making any payments to that customer.

Racing

Horse Racing

Abandoned/Postponed Races or Meetings

Bets will be void if:

  • The race is abandoned.
  • The race is declared void.
  • Any of the race conditions or entries change.
  • If the overnight declarations do not stand, all bets are void.

Unless advertised differently, Ante-Post bets will be declared void in the following circumstances:

  • The race is abandoned and does not take place at a later date at the same venue.
  • The race is declared void.
  • The race is moved to a different venue.
  • The selection is balloted out.
  • The selection was ineligible for the race at the time the bet was placed. For example, if after all entry stages have been closed, a bet has been placed on a runner who is not in the list of entries, the bet will be considered void.
  • It is not possible for the selection to win at the time the bet was placed. For example, the horse died.
  • The Ante-Post bet is offered with a run - a specific ante-post bet where stakes are not lost on the non-running horse.

Rescheduled Races or Meetings

If a race or meeting is rescheduled and overnight declarations stand (meaning that the race is not reopened) then all bets stand, unless a refund is requested prior to the off in the rescheduled race. If at the discretion of the Racecourse Stewards, a race is restarted (from any point of the Stewards' choosing), then all bets on the race stand provided an official result is declared. Any bet on a horse that does not participate in a restarted race will be deemed a loser. If a Board or Early Price has been taken on a rescheduled race, bets will revert to SP. Horses which came under starter's orders in the original race but do not take part in the rescheduled race will be treated as non-runners and returns on the remaining runners will be subject to Rule 4 Deductions.

Postponed Race(s)/Meetings - Race(s) Run Another Day

Depending on when bets were placed, bets will be settled differently.

a.) ALL ANTE-POST BETS PLACED BEFORE FINAL DECLARATION STAGE:

Bets will be void if:

  • The race is abandoned.
  • The race is declared void.
  • Any of the race conditions or entries change e.g. changes to a different racetrack or run over a different distance.
  • Bets will stand if the race is run on a later date at the same venue.

b.) ALL BETS PLACED AFTER FINAL DECLARATION STAGE:

If the overnight declarations do not stand, all bets are void.

Acceptance of Bets

We accept bets on specified races staged under Jockey Club and National Hunt Rules in Great Britain. We also accept horse racing bets on major races from across the world. You'll find these details on our website.

No Finishers

Bets are accepted on horse races where two or more horses start; if no selections finish a race, all bets will be void. In "Betting Without" markets, if the only finisher is the "Without" selection, bets on the other selections will be void.

Double Result (First Past The Post)

UK and Irish horse races are settled on a double result basis.

a.) This means that we will pay out on both:

First Past The Post: The immediate result after the race has been completed (see Exceptions below)

Official Result: Announced at the "weigh-in" on the day, after any Steward's Enquiries and/or objections have been considered. If a winner is disqualified after the official result is announced, the disqualification will not affect the settlement of bets.

b.) The Double Result concession will generally apply to all Win Only and Each Way single and multiple bets at UK and Irish racecourses. However, only the official "weighed in" result on the day will apply in the following circumstances:

  • To Ante-Post bets;
  • To Forecast and Tricast bets;
  • Aintree Grand National;
  • To selections which have taken the wrong course;
  • In races where an incorrect first past the post result has been announced in error by the judge;
  • To selections carrying the wrong weight;
  • To selections whose jockey failed to weigh in;
  • A void race;
  • A bet placed on a two-runner race or a special match bet;
  • Any Tote or Pari-Mutuel bets;
  • Markets were on the winning favourites and distance betting;
  • In betting without the favourites markets or any other special market;
  • Any bet placed at the rails on a racecourse.

c.) The Double Result concession applies to the day of race Win Only and Each Way markets. It does not apply to daily challenge bets, which include jockey challenges, tipster challenges, meeting challenges, match bets, aggregate winning distance and winning distance specials. In the event of a double result, unless otherwise stated, all daily challenge bets will be settled according to only the official result on the day of the race, with the exception of aggregate winning distance bets and winning distance special bets which will be settled as per the distance betting rules.

d.) Where a result is amended after the official result (i.e. the weigh-in), for example as a result of a successful appeal, the amendment will be ignored for settlement purposes.

e.) We pay Double Result on racing in the UK and Ireland ONLY - horse racing bets placed on non-UK/Irish meetings are settled on the official result declared by the racecourse judge and confirmed by the Weighed-In announcement. If a winner is disqualified after the official result is announced, the disqualification will not affect the settlement of bets.

f.) In the event of a Double Result, on the horse that was first past the post may be subject to a small delay while we process your winnings. The funds will be credited to your account as a manual adjustment.

Unnamed Favourite

If the favourite is withdrawn and no new market is formed, bets placed on the Unnamed Favourite will be void; the same applies for the unnamed second favourite, where the second favourite is withdrawn and no new market is formed, bets placed on the unnamed second favourite will be void.

a.) In any race favourites will be qualified as follows:

  • The favourite is the horse quoted in the official SP return at the shortest odds;
  • The second favourite is the horse quoted at the next shortest odd, etc.
  • If two horses are quoted at the same odds and if these odds are shorter than those quoted against any other horse then these two horses are the joint first and second favourites.

b.) By using the term "favourite", "second favourite" or "third favourite" to indicate your selection, your stake will be invested on the horse as defined in this section.

c.) If two or more "favourite" horses are selected the stake will be divided and invested equally amongst each of the selected horses. However, if these joint favourites are returned at a price whereby, irrespective of result, no profit could accrue to a backer of the favourite, then the unnamed favourite will be regarded as a non-runner.

d.) SP bets for unnamed favourites and/or second or third unnamed favourites are acceptable Win Only. If each way is taken in error, the bet will be settled as a winner.

e.) For settlement purposes, Dead Heat rules apply when an unnamed favourite returns joint or co-favourites. For example: Horse No.1 and Horse No.2 are both 9/2 before the race. Horse No.2 wins the race. Unnamed favourite is a Dead Heat winner of Two. Unnamed second favourite is a Dead Heat winner of Two.

Early Price Betting

An Early Price bet is defined as a bet placed with a price taken after the final declarations for the race have been made and before the first live traded or racecourse show offered is displayed.

a.) Early Price bets are accepted on the following basis:

  • If the selection does not run, stakes will be returned, which can also be referred to as "Non-Runner Money Back";
  • In the event of non-runners, stakes are liable to Rule 4 Deductions (see Rule 4 Deduction table);
  • If a bet is placed after the final declarations but the race is postponed to another day then all bets will be void.

Board Price Betting

A Board Price bet confirms the odds immediately before the start of the race and is generated via the live traded show or from the racecourse where the race is run as offered.

a.) Board Price bets are accepted on the following basis:

  • We may decide to adjust the bets to the official price if there is an official correction to a displayed board price. This requirement for change may be the result of the original price being incorrect due to invalid information at the time you placed your bet;
  • Board prices are accepted on the basis of "Non-Runner Money Back" and are liable to a Rule 4 Deduction in the event of any non-runners (see Rule 4 Deduction table).

Starting Price (SP) Betting

If you do not confirm that you want the available price at the time of bet placement, the bet will be settled at the Starting Price (SP). SP bets apply to the official SP from the racecourse where the race is run.

a.) SP bets are accepted on the following basis:

  • All SP bets are accepted on the basis of "Non-Runner Money Back";
  • A Rule 4 Deduction will only apply to a SP bet where a horse is withdrawn prior to the start of a race and a new betting market is not formed prior to the start of the race.

Best Odds Guaranteed (BOG)

Best Odds Guaranteed (BOG) is available on all UK and Irish horse and greyhound races and will be offered as displayed on the website to online UK and Irish horse races bets only on the day of the event, unless otherwise stated.

a.) Where BOG is offered bets will be settled at the Starting Price (SP) if the SP is bigger than the price originally taken. For example: Early/Board Price is taken at 4/1 and SP is 5/1, we will pay out at the bigger price. In the event of a Rule 4 applying to a price taken, we will pay at the bigger odds after the Rule 4 deduction has been made. Bets placed after the start of the race do not qualify.

b.) BOG does not apply to Ante-Post, Tote/Pools, Pari-Mutuel, Enhanced Price, Price Bomb, Green Tick, Betting Without, Win Only, Place Only, Top Finish (Top 2/3 Finish), To Finish 2nd/3rd Bets, Match Bets and Insurance Bets.

We reserve the right to withdraw this guarantee at any time and to withdraw the BOG offer from a customer account at any time.

c.) Bets placed after the off do not qualify for this offer. Bets placed in-running will not apply. In the event of a Rule 4, we pay you at the bigger odds, after the Rule 4 deduction has been applied.

d.) The maximum benefit for BOG is capped at £50,000 per customer per day across all applicable channels.

Standard Each Way Terms

Unless stated otherwise each way bets are settled at SP terms, these are as follows:

a.) Non-Handicap Races

If there are 2-4 runners then it's Win Only;

If there are 5-7 runners then it's 1/4th the odds a place for horses placed first and second;

If there are more than 8 runners then it's 1/5th the odds a place for horses placed first, second and third.

b.) Handicap Races

If there are 2-4 runners then it's Win Only;

If there are 5-7 runners then it's 1/4th the odds a place for horses placed first and second;

If there are 8-11 runners then it's 1/5th the odds a place for horses placed first, second and third;

If there are 12-15 runners then it's 1/4th the odds a place for horses placed first, second and third;

If there are 16 or more runners then bets will be settled at 1/4th the odds a place for horses placed first, second, third or fourth.

c.) Additional Rules

If bets are placed after the final declarations the applicable place terms are determined by the number of actual runners, rather than the number of declared runners;

For all Ante-Post bets the place terms offered at the time the bet was placed will stand regardless of the number of runners.

Withdrawals/Non-Runners (Rule 4 Deductions)

If a horse comes under Starter's Orders but refuses to race, the bet will be a loser. In all horse races where a runner is adjudged not to have started (therefore declared as a Non-Runner), stakes on that selection will be refunded, except with Ante-Post bets.

Bets on the remaining runners in that race, taken at Early Prices or at Show Prices prior to withdrawal, will be subject to a deduction. This is based on Rule 4 and is dependent on the Non-Runner's price at the time of bet placement. In reformed markets, the total deduction on the two or more horses (one in the original market and one in the reformed market) will be calculated on the prices applicable in the original market. Bets on horses in subsequent markets that then have one or more withdrawn horses will have a deduction calculated on the prices applicable to that market at the time the bet was placed.

In the event that there is insufficient time to form a new market on the race, SP bets may also be subject to a deduction based on Rule 4. For bets at Early Prices, the application of Rule 4 will be determined by the price available at the time of bet placement for the horse that is withdrawn. Rule 4 deductions are made to the money or winnings you receive back when the horse you've backed wins or places. These deductions are only made when one or more horses are withdrawn from the race after you've placed your bet.

Rule 4 Deductions can be made from the SP when a horse is withdrawn and there’s no time to create a new market - thus making it easier for the other runners to win. An amount of money is taken out of winnings to balance the effect of the withdrawn runner. If bookmakers didn't make Rule 4 deductions then, in some cases, customers would be able to back all the horses in one race and make money whichever horse won.

If a horse is withdrawn before coming under Starters Orders, bets will be settled using the Rule 4 Deduction scale. The scale adjusts prices to reflect the absence from the book of any non-runner. The following deductions are made per pound won and relate to the price of the withdrawn horse at the time a customer places their bet. If two or more horses are withdrawn before coming under Starter's Orders, then the total deduction will be the sum of the individual deductions, up to a maximum of 90p per pound won.

When there is a non-runner, Rule 4 may apply. See the table below for more information.

Price at Bet Placement

Decimals

Deduction

1/9 or shorter

1.11 or shorter

90p

2/11 to 2/17

1.18 to 1.12

85p

1/4 to 1/5

1.25 to 1.20

80p

3/10 to 2/7

1.30 to 1.29

75p

2/5 to 1/3

1.40 to 1.33

70p

8/15 to 4/9

1.53 to 1.45

65p

8/13 to 4/7

1.62 to 1.57

60p

4/5 to 4/6

1.80 to 1.66

55p

20/21 to 5/6

1.95 to 1.83

50p

Evens to 6/5

2.00 to 2.20

45p

5/4 to 6/4

2.25 to 2.50

40p

8/5 to 7/4

2.60 to 2.75

35p

9/5 to 9/4

2.80 to 3.25

30p

12/5 to 3/1

3.40 to 4.00

25p

16/5 to 4/1

4.20 to 5.00

20p

9/2 to 11/2

5.50 to 6.50

15p

6/1 to 9/1

7.00 to 10.00

10p

10/1 to 14/1

11.00 to 15.00

5p

Over 14/1

Over 15.00

No deduction

In the event of there being two or more withdrawals in one event, the total deduction shall not exceed 90p per £1. We will waive any individual 5p Rule 4's that apply to a particular race. However, if there is more than one Rule 4 deduction of 5p or more then all deductions will apply.

Multiple Bets

If you've placed a multiple bet such as a double, treble or Lucky 15, your bet will stand on the remaining selections. A double becomes a single, a treble becomes a double, and so on.

Forecast

If you have a non-runner in a forecast bet, your bet is settled as a single at SP on the remaining selection.

Tricast

If you have a non-runner in a tricast bet, your bet is settled as a forecast on the remaining selections in the order they were selected.

Doubly Engaged

A bet placed online, on a doubly engaged horse, will only stand if it runs in the race displayed on the website.

For bets placed via the telebetting service, if a specific race is requested then bets will stand on that race but bets will be void should the selection run in an alternative event. Should a specific race not be requested then when the bet is confirmed by the operator for a particular race the onus is on the customer to query the race otherwise the bet will stand for the race given.

Reserves

If reserves are contained within the final declaration stage for a race, then we will offer an early price for all the declared runners, including the reserves.

If a declared runner is announced as a non-runner, then we will revise the market. All bets placed prior to this announcement will then be subject to a Rule 4 deduction, so long as the price of the non-runner means that a Rule 4 deduction should apply. This Rule 4 deduction will be applied to all bets placed prior to the non-runner being announced, even if the non-runner was one of the reserves.

International Racing

We accept bets on horse racing from around the world. Bet acceptance rules differ from country to country. Therefore, screens both online and shops will display which rules apply for any given event. In general the following rules will apply to bets placed on international horse racing:

a.) Early Prices: Where Early Prices are offered on international horse racing then Standard Place terms will apply and in the event of any non-runners Rule 4 may apply.

b.) Industry Show Prices and Industry SPs - On selected international racing and SPs will be in operation.

  • Where no Industry Show Price or Early Price has been taken then all bets will be settled at the Industry SP.
  • Bets on unnamed favourites are accepted.
  • Straight Forecast (SFC) in operation.
  • Tricast dividends will be returned in all handicaps with eight or more declared runners and may also be returned for selected high profile races that don’t fit this criteria.
  • Double Result does not apply.
  • Standard Place terms apply
  • In the event of any non-runners Rule 4 may apply.

c.) Our Show Prices and SPs: On selected international racing we cover where Industry Show Prices and SPs are not in operation - our own shows and SPs may be implemented.

  • Where no Show Price or  Early Price has been taken then all bets will be settled at our SP.
  • Bets on unnamed favourites are accepted.
  • Straight Forecast (SFC) in operation.
  • Double Result does not apply.
  • Standard Place terms apply.
  • In the event of any non-runners Rule 4 may apply.

d.) Pari-Mutuel (PMU)/Tote Betting: On selected international racing customers may place bets in accordance with local PMU/Tote rules. Customers must clearly request PMU/Tote on slips, although we reserve the right to not offer betting at PMU/Tote returns.

  • All bets will be settled as per local rules, including in the event of the coupling of horses.
  • Any PMU bet taken in error on a race where we’re not offering PMU betting will be considered void.
  • PMU bets are not accepted on unnamed favourites. If accepted in error these bets will be regarded as non-runners.
  • Double Result does not apply.

Match Betting

Where we have selected Match Bets between two horses, in the same race, then the following conditions apply:

  • A Match Bet is based on one selection beating another according to the specific conditions advertised. Dead Heat rules apply unless a tie price is made available (e.g. for a handicap Match Bet).
  • One of the two selections in any match bet must complete the course for the bets to stand; otherwise bets are void.
  • Both selections must start for bets to stand, otherwise Match Bets are void.
  • Singles and upwards.

Aggregate Winning Distance Betting

A prediction on the total winning margins (distance between first and second placed horses) of each race at a particular meeting.

For example, Newmarket aggregate winning distances is the sum of the distances between the first and second horses in all races from Newmarket on that day.

Six races won by 3 lengths, 1 length, ½ length, 6 lengths, 2 lengths and 1 length would equal a total of 13½ lengths.

This market will be displayed in three bands. For example, Newmarket Aggregate winning distances: Under X lengths 13/8, Between X and Y lengths 6/4, Over Y lengths 15/8

For races won by less than a length, the following is awarded: Dead Heat = 0 lengths, Nose = 0.05 lengths, Short Head = 0.1 lengths, Head = 0.2 lengths, Neck = 0.3 lengths, ½ length = 0.5 lengths, ¾ length = 0.75 lengths

a.) The maximum winning distance for a National Hunt race is 30 lengths (including National Hunt Flat races). The maximum winning distance for a flat race is 12 lengths. In the event that only one horse finishes the course, the maximum distance for the race type is awarded. In the event of a walkover, the distance will be five lengths for a flat race and 12 lengths for a National Hunt race (including National Hunt Flat races).

b.) If a meeting has one or two races abandoned or declared void, then bets will be settled with a default distance used for each abandoned or void race: two lengths for a flat race and six lengths for a National Hunt race (including National Hunt Flat races). If a meeting has three or more races abandoned or declared void, then all bets will be void unless the winning over bands for the market has already been established, in which case all bets will stand.

c.) Any runner subsequently disqualified for taking the wrong course or carrying an incorrect weight will be ignored when the winning distance is calculated. The winning distance in such a race will be settled on the officially declared distance between the first two horses past the post that have followed the correct course and carried the correct weight. This only includes races on the regular card, it does not include charity races or any other race not run under the Rules of Racing.

Winning Distance Specials

In this market we nominate a horse to win a specified race and you have the opportunity to bet on whether or not this horse will win the race by over or under a specified number of lengths. The following rules will apply:

  • All bets will be losers unless the nominated horse wins the race. However if the nominated horse is a non-runner then all bets will be void, unless it was an Ante-Post bet on an all-in run or not basis;
  • If there are other non-runners in the race, then a Rule 4 deduction may be applied to the prices for both winning over and under the specified number of lengths;
  • All bets will be settled on a First Past The Post basis. However, if one of the first two horses to finish has taken the wrong course or is carrying the incorrect weight, then the winner will be deemed to be the first horse past the post who has taken the correct course. The winning distance will then be taken from the first horse to legitimately complete the course back to the second horse to legitimately complete the course;
  • Dead Heat rules apply. If the nominated horse dead-heats with another runner then bets on the nominated horse to win under the specified distance will be settled as winners at half the initial stake.

Winning Horse and Distance

Predict both the winning horse and the winning distance from the runners and distances listed (distances offered may change depending on the race).

In the event of any non-runners, a Rule 4 deduction may apply based on the price of the non-runner at the time of bet placement. Singles only, Dead Heat rules apply.

Forecasts

Forecast bets are only accepted in races with at least three runners. The following rules will apply to this bet type:

a.) Straight Forecast - Name two selections to come first and second in the correct order for a specified event.

b.) Reversed Forecast - Name two selections to finish first and second in any order for a specific event.

c.) Combination Forecast - Choose three or more selections in an event, with any of these to finish first and second in the race.

All are available provided three or more entries run in the race, and are settled under Industry Forecast Dividend rules, except where stated:

a.) If Straight Forecast is accepted for a race where no dividend is declared, the bet will be settled as a winning single on the first selection.

b.) If you select a Non-Runner in a Forecast bet, the bet will be settled as a single at SP on the remaining selection. If you select a Non-Runner in a Combination Forecast, all bets featuring the non-runner will be settled as singles.

c.) You can bet Forecast singles and Forecast doubles and these can be placed as either Straight, Reversed, or Combination Forecast bets.

d.) In races where only one horse finishes, Forecast bets with the correct first place horse will be paid as an SP single on that selection. All other Forecast bets will be losers.

e.) Customers are not allowed to include 'unnamed favourite' in Forecast bets online.

Tricasts

A tricast is a bet where you name the selections to finish first, second and third in the correct order for a specified race. All tricast bets are settled with the appropriate industry dividend except where stated below.

a.) Horse Tricast bets are accepted on all Handicap, Nursery and Rated Stakes Handicap races where eight or more runners are declared and six or more actually run. Tricasts are also available on other advertised races outside of our full service.

b.) If a Tricast bet is accepted where less than six runners take part, it will be settled as a Straight Forecast on the selections nominated to finish first and second, with the selection nominated to finish in third ignored.

c.) If a Tricast has been accepted for a race where no dividend is declared, it will be settled as a Straight Forecast on the selections nominated to finish first and second. The third is ignored for settlement purposes. If the bet is a Combination Tricast, every Tricast within that Combination will be settled as a Straight Forecast with the third selection ignored for settlement purposes.

d.) If one non-runner is selected, the Tricast will be settled as a Straight Forecast on the remaining two selections.

e.) If two non-runners are selected in a Tricast, the bet will be settled as a single at SP on the remaining selection.

f.) In races where fewer than three horses finish, Tricast bets will be settled as follows:

  • When only two horses finish, Tricast bets with the first and second in the correct order will be paid as Forecast winners. All other Tricast bets will be losers.
  • When only one horse finishes, Tricast bets with the correct first place horse will be paid as an SP single on that selection. All other Tricast bets will be losers.

g.) Customers are not allowed to include 'unnamed favourite' in Tricast bets.

h.) If your selection becomes a non-runner: Single Bet

i.) If you have a non-runner, your bet is void and you receive your stake back. Please note, this does not apply if your bet was placed under Ante Post rules, in which case your bet will be settled as a loser.

Tote Betting

The following rules govern the acceptance of bets for Tote pool betting:

  • All Tote bets are placed directly into the live Tote pool. If the bets do not reach the pool then you will have your stake refunded but we will NOT be liable for any loss of winnings that you would have been eligible for had the bet reached the pool.
  • We accept bets at Tote returns from horse racing meetings in the UK. This includes Scoop 6, Jackpot, Placepot, Quadpot, Trifecta, Exacta, Super 7, Swinger, win, place and any other new bet introduced by the UK Tote.
  • Where the UK Tote offers a pool facility for horse race meetings taking place outside the UK and the Republic of Ireland bets will generally be accepted and local/country Tote rules will apply.
  • Singles only are accepted for all Tote bets.

a.) Settlement

  • Bets are placed using the official race card numbers. If there is a misprint on the race card then the number declared by the racecourse will take precedence.
  • If there is any dispute arising from the horse name/number, bets will be settled on the horse number highlighted on your electronic receipt (in conjunction with the Bet Identification Number).
  • All Tote bets are settled on the official result on the day of the race.

b.) Deductions

  • Winning dividends are calculated by dividing the total amount of stakes entered into the pool (minus deductions) by the number of winning units.
  • If no winning dividend is declared the pool is carried forward to a nominated race/s or meeting/s.

c.) Unnamed Favourites, Non-Runners and Void Races

  • Unnamed favourites can be selected in Jackpot, Placepot, Quadpot, Super 7 and Scoop 6.
  • Where there are joint or co-favourites the one with the lowest race card number will be taken as the selection.
  • In bets with more than one leg non-runners are replaced by the unnamed favourite and any other bet containing a non-runner is void.
  • If the favourite is withdrawn before coming under Starter's Orders and it’s too late for a new favourite to be made, then the next shortest priced horse will be substituted.
  • If two or more horses are returned at the next shortest price, the one with the lowest race card number will be substituted.
  • If a race is declared void, is not run or becomes a walkover the Jackpot, Placepot, Quadpot, Super 7 and Scoop 6 are settled on the remaining legs.

d.) Dead Heats

  • The win pool is divided into equal parts. In the place pool, if an extra place/s is created the amount of the pool allocated to that placing will be divided equally between the runners involved in the Dead Heat.
  • Dead Heats for first place count as winners in the Jackpot, Super 7 and Scoop 6 win pool while those for places count as winners in the Placepot, Quadpot and Scoop 6 place pool.

e.) Tote Win: Simply pick the winner of the race - single bets only.

f.) Tote Place: Correctly select a horse to place in a race - minimum bet £2.

The place terms are dictated by the number of runners, as follows:

  • Up to four runners - No place betting.
  • Race of 5-7 runners - Place betting for first and second.
  • Race of 8+ runners - Place betting for first, second and third.
  • Handicap race of 16+ runners - Place betting for the top four positions.

g.) Tote Each-Way Bet: A Tote win bet and a Tote place bet placed on the same horse.

h.) Tote Exacta: A Tote straight forecast bet - singles only. Unnamed selections, ie. the favourite, and bets that include a non-runner will be void.

i.) Tote Trifecta: A Tote straight Tricast bet.

  • Unnamed selections will not be accepted; bets that include a non-runner, or where the field is reduced to less than five runners, will be voided.
  • Returns will be paid as per the official dividend.

j.) Placepot and Quadpot

  • Placepot: correctly select six placed runners on the first six races at a meeting.
  • Quadpot: correctly select four placed runners on the last four legs of the Placepot.

k.) Jackpot: Select all six winners on six nominated races.

l.) Totescoop6: The following rules apply:

  • Winners must be selected in all six of the Totescoop6 races to win a dividend from the win fund.
  • If no-one selects six winners, the respective portion of the win fund pool will be rolled over to the next Totescoop6 win fund, as decided by the Tote.
  • Placed horses must be selected in all six of the Totescoop6 races to win a dividend from the place fund. If there is no outright winner of the place fund, the respective portion of the pool will be rolled over to the next Totescoop6 win fund, as decided by the Tote.
  • Winners of the Scoop6 win dividend qualify to compete in the Bonus Fund the following week, in which you must select the winner of the Bonus Race, nominated by Totepool, to win a dividend from the Bonus Fund.
  • Claimants must register on 0800 0284 418 by 18:00 on the Thursday before the bonus race. If you don't register you won't be able to compete.
  • Any registered qualifier who does not call will be allocated the unnamed favourite. Should a Bonus Race bet selection become a non-runner, registered qualifiers will have the option of up to 30 minutes prior to the advertised "off" of the Bonus Race to make a new selection.
  • Should no new selection be received or should a selection become a non-runner, less than 30 minutes before the advertised "off-time" of the Bonus Race, then the Starting Price (SP) favourite will be allocated.

m.) Swinger

  • Available in all races with six or more runners.
  • Select two horses in one bet and you will win if they finish either first or second, second and third or first and third.
  • Number of runners drops to four or five - a dividend will only be declared for first and second.
  • Number of runners drops below three - bets are void.

n.) Super7

Each Super7 offers the following three separate winning chances (only one dividend is available per winning line):

  • All seven winners = main dividend.
  • Any six winners = first consolation.
  • Any five winners = second consolation.

If the number of races falls below five then any rollovers from previous pools will be carried forward to the next Super7. One leg of the Super7 must be completed for a dividend to be declared.

Enhanced Racing Markets

We offer a range of horse racing enhanced markets.

a.) Win and Each-Way: Standard prices will apply to these markets. In the event of non-runners, Rule 4 deductions may apply.

b.) Best Price Guaranteed: Best Price Guaranteed (BPG) will be offered as displayed on the website to online UK & Irish horse races bets only on the day of the event.

Where BPG is offered bets will be settled at the Starting Price (SP), if the SP is bigger than the price originally taken. For example: Early/Board Price taken 4/1 and SP is 5/1 we will pay out at the bigger price.

In the event of a Rule 4 applying to a price taken, we will pay at the bigger odds after the Rule 4 deduction has been made. Bets placed after off do not qualify.

BPG does not apply to Green Tick, Ante-Post Racing, Tote, Pari-Mutuel, Betting Without, Win Only, Place Only Markets, Match Bets and Insurance Bets.

We reserve the right to withdraw this guarantee at any time and to withdraw the BPG offer from a customer account at any time. The maximum benefit for BEST PRICE guarantee is capped at £50,000 per customer per day across all applicable channels.

c.) Betting Without: This is a WIN ONLY market in which one horse, generally the favourite, has been removed. A selection will be considered a winner if it either wins the race or finishes second to the horse that has been removed from the market.

In the event of a non-runner, a Rule 4 deduction will apply to the "Betting Without" market, with the deduction based on the price of the withdrawn runner in the "Betting Without" market at the time of withdrawal.

"Betting Without" bets are settled ignoring the finishing position of the nominated "Without" runner. Where the nominated "Without" selection is withdrawn before the start of a race, all bets on any of the field in this market stand. If two or fewer runners start the race, then bets will be void.

d.) Win Only: This is a WIN ONLY market, expressed in decimals. The decimal odds will always be equal to or greater than the equivalent Win and Each-Way price. If there are non-runners, a Rule 4 deduction may apply.

e.) Place Only: This market is sometimes referred to as "Top 2/3/4 Finish".

Place Only bets are not accepted unless specifically advertised, or unless they are Tote bets. Any Place Only bets accepted in error will be void win or lose. In Each Way bets, if the amount staked on the place part of the bet is greater than the win part, the excess place stake will be made void.

Where Place Only betting is specifically advertised bets will be settled as follows:

The number of places paid will be in accordance with our normal Each Way place terms for horse racing.

All stakes on any non-runners will be refunded, however the number of places paid will not alter as a result of any non-runners. Bets on the remaining horses in the race will be subject to a deduction in accordance with the following table:

Place Only Price of Runner (at the time of withdrawal)

Number of Places Paid (2,3,4)

Over 14/1

0p, 0p, 0p

10/1 to 14/1

5p, 0p, 0p

6/1 to 9/1

5p, 5p, 5p

9/2 to 11/2

10p, 5p, 5p

10/3 to 4/1

10p, 10p, 5p

5/2 to 3/1

15p, 10p, 5p

15/8 to 9/4

15p, 10p, 10p

13/8 to 7/4

20p, 15p, 10p

5/4 to 6/4

20p, 15p, 10p

Evens to 6/5

25p, 15p, 10p

5/6 to 20/21

25p, 20p, 15p

4/6 to 4/5

30p, 20p, 15p

4/7 to 8/13

30p, 20p, 15p

4/9 to 8/15

35p, 25p, 15p

1/3 to 2/5

35p, 25p, 20p

2/7 to 3/10

40p, 25p, 20p

1/5 to 1/4

40p, 30p, 20p

2/17 to 2/11

45p, 30p, 20p

1/16 to 1/9

45p, 30p, 25p

1/18 or less

50p, 35p, 25p

Total deductions will not exceed 95p in the £.

In the event that the number of runners is the same or less then the number of places paid, all bets will be void. This market will be settled on the Official Result only. Dead Heat rules apply.

f.) Extra Places: The race will revert to standard place terms if the field size is reduced to or below the selected number of runners (varies race-to-race).

g.) Stalls Group Betting: Bets placed on Stalls Group Betting markets are subject to Dead Heat rules. Simply pick the winning stalls group. Only singles will be accepted.

h.) Betting Without: In markets where "Betting Without" is available, the place terms will be based on the remaining number of runners excluding the nominated selection.

i.) Any Rule 4 deductions will still apply and be based on the price of the withdrawn runner in that market at the time of withdrawal.

"Betting Without" bets are settled ignoring the finishing position of the nominated "Without" runner. Where the nominated "Without" selection is withdrawn before the start of a race, all bets on any of the field in this market stand.

If two or fewer runners start the race, then bets will be void.

Special Multiples

As well as being able to place multiple bets by combining selections from different races, it is also possible to bet on Special Multiples when this event is offered. The following rules apply:

  • The Special Multiples involves a minimum of two specifically nominated horses to win their respective races (unless stated otherwise). 
  • The nominated horses must win their respective races, otherwise bets are settled as losers.
  • Win only and Singles only bets are accepted
  • If any of the featured horses are non-runners, all bets will be settled on the remaining selections at Starting Price (SP) unless it was an Ante post bet on an all-in run or not basis then the bet will be a loser.
  • If the nominated horse Dead Heats with another runner then bets on the nominated horse to win will be settled as winners at half the initial stake.

Favourites Index

The 'Favourites Index' market relates to the aggregate performance of favourites over the course of a race meeting. The scoring system is as follows:

  • Win = 25 points
  • 2nd = 10 points
  • 3rd = 5 points

In the case of joint or co-favourites, the favourite will be deemed to be the one with the lowest stall number. Should no Starting Price (SP) be returned, the favourite will be the runner with the lowest price as published in the Racing Post.

If there is a Dead Heat for any placing, the points for these runners will be added together and divided equally between the number of positions. All bets will be settled on the official result.

If the meeting has three or more races abandoned or declared void, then all bets will be void unless a winning market has already been established, in which case all bets stand.

When only one or two races are abandoned or declared void, bets will be settled with a default figure of 10 points applied to each abandoned or void race. In the event of a walkover, bets will be settled with a default figure of 10 points applied to that race.

If the favourite is withdrawn at the start of the race and no new market is formed, points will be awarded dependent on the price of the favourite at the time of withdrawal:

  • Evens or less = 15 points
  • 11/10 to 9/2 = 10 points
  • 5/1 or bigger = 5 points

If the favourite starts but does not finish the course, no points are awarded.

Horse Racing Specials

Top Jockey/Trainer/Owner & Top 'Festival/Meeting' Jockey/Trainer: Where there is a tie, governing body rules will be used to separate the selections. For example in Top Jockey, if two selections have an equal number of wins, the selection with the highest number of second place finishes will be the winner. Should they be tied again, it reverts to the number of third place finishes.

Points Betting: We sometimes use a 'points system' for certain bets.

  • Win - 5 points
  • Second place - 3 points
  • Third place - 1 point

Jockey Specials: Bets are accepted on Jockey Specials markets on the understanding that a winning outcome is possible in the given market at the time the bet was confirmed.

If a subsequent factor, event or change of circumstances means that a winning outcome is no longer possible, bets placed on jockey specials markets will have lost.

The given rider must take part in at least one race at the meeting, otherwise all bets are void.

Walkovers will not count towards the jockey's winners' total.

Faller Insurance: This market offers slightly shorter odds on the outright market race selections, on the basis that bets will be refunded on horses that are officially deemed 'fallers'.

If your horse falls, or your jockey is 'unseated' or brought down, you will receive a refund. Other terms include:

  • Pulling Up - If the horse pulls up with the jockey still seated then you will not get your money back.
  • Other Non-Finishing Reasons - If the horse fails to finish for any reason other than falling, unseating or being brought down then you will not qualify for the refund.
  • Stewards' Decision - This is final and binding for settlement.
  • Refund - Bets will be made void on those runners deemed as 'fallers'.

Standard Non-Runner, Rule 4 and Dead Heat rules will apply to all Faller Insurance markets. Where Rule 4 applies, it will be based on the withdrawn selection's price in the Outright Winner market (not the Faller Insurance market price).

Best Odds Guaranteed does not apply.

Place Insurance: Insurance - 2 Place / 3 Place / 4 Place.

All runners offered at shorter odds than the Outright Winner market, with the 'Insurance' that you will get your money back if your selection doesn't win but finishes within the number of places stipulated.

If your selection wins, you'll be paid out at the price placed. If your selection finishes in the stipulated places, your bet will be voided and your stake returned to you; and if your selection finishes anywhere else, then your bet does not win.

More than one market may be offered per race, and the minimum number of runners required in each race to offer the markets are as follows:

  • Insurance - 2 Place: 5 runners
  • Insurance - 3 Place: 8 runners
  • Insurance - 4 Place: 16 runners

In the event of non-runners the number of Insured Places stand, except in cases where the field is reduced to the point it equals the number of places paid, then all bets on Insurance markets will be void.

Standard Non-Runner, Rule 4 and Dead Heat rules will apply to all Place Insurance markets. Where a Rule 4 applies, it will be based on the withdrawn selection's price in the Outright Winner market (not the Place Insurance market price).

Late Bets: All bets placed after the official 'off' time will be voided unless Betting In Play is available, with the following exception:

  • For all horse races that do not offer betting in running, an acceptance 'grace period' of three seconds will apply. This means that bets will be accepted up to a maximum of three seconds after the official off time.
  • Bets placed after this time will be declared void, irrespective of whether the bet wins or loses.

Automatic 'No More Bets Time'

  • If a bet is taken after the start of an event, it will still be valid if it is placed before the automatic 'no more bets time' as recorded by our Electronic Point of Sale (EPOS) system.
  • For races of less than one mile, the automatic 'no more bets time' is set at 10 seconds after the actual start of the race.
  • For races of a mile or greater, the automatic 'no more bets time' is set at 20 seconds after the actual start of the race.
  • For customers betting in shops in Ireland on races of 2 miles or greater, the automatic "no more bets" time is set at 30 seconds after the actual start of the race.
 

Horse Racing Betting In Play: Betting In Play will be available on selected races up to the following grace periods (in seconds) after the official off time.

Race Distance

Win Part of a Win or Each Way Market

Place Part of a Win or Each Way Market

Less than 6 furlongs

20

10

Less than 7 furlongs

20

10

Less than 1 mile

20

15

Less than 1 mile 2 furlongs

25

15

Less than 1 mile 4 furlongs

25

15

Less than 1 mile 6 furlongs

30

15

Less than 2 miles

30

15

Less than 2 miles 2 furlongs

35

20

Less than 2 miles 4 furlongs

35

20

Less than 2 miles 6 furlongs

40

20

Less than 3 miles

40

25

Less than 4 miles

45

25

4 miles or more

50

30

We reserve the right to void any bets placed after these grace periods (in seconds) when betting in play was available.

Win or Each Way - Extra Place: The Win or Each Way - Extra Place market is a separate market that gives customers the opportunity to place bets on a race with an extra place to the main Win or Each Way market.

Similar to the core Win or Each Way market, the each way terms taken at the time of bet are subject to change based on Non Runners.

In general, the each way terms will be offered and settled with one more place than the standard number of places for that race (please see the table below for an overview).

 

 

Standard Win or Each Way market each way terms

 

Win or Each Way - Extra Place market each way terms

 

Final no. of runners

Places

Fraction

Places

Fraction

2 or less

Win only

Win Only

Win only

Win Only

3-4

Win only

Win Only

2

1/4

5-7

2

1/4

3

1/4

8-11

3

1/5

4

1/5

12 or more (Non-Handicaps)

3

1/5

4

1/5

12-15 (Handicaps)

3

1/4

4

1/4

16 or more (Handicaps)

4

1/4

5

1/4

Should the final number of runners in the race be 2 then both the win and place part of each way bets on the Win or Each Way - Extra Place market will be settled as 'win only' at the Starting Price (SP).

In the event of non-runners occurring, Rule 4 may be applied. The deduction amount will be taken from the standard Rule 4 table using the price of the withdrawn horse from the Win or Each Way - Extra Place market at the time the bet was placed (not the price of the withdrawn horse from the standard Win or Each Way market).

In the event of Dead Heats (for the winner of the race or any of the places) standard Dead Heat rules will apply. Should a meeting be abandoned or a race voided all bets on this market where an official result has yet to be declared will be settled as void. Only singles will be accepted on this market.

There are several concessions that may be offered on other horse racing markets which are not available on the Win or Each Way - Extra Place market:

  • Best Price Guaranteed / Bets Odds Guaranteed will not apply.
  • First Past the Post will not apply and bets will be settled based on the official result.

Named Jockey/Trainer Number of Winners At An Individual Meeting

a.) Bets are settled on the official result.

b.) First Past the Post, Charity and Arab Races do not count for bets placed on this market.

c.) If the named jockey/trainer does not have at least one ride at the meeting - bets void.

d.) If the named jockey/trainer rides in fewer races than originally intended - bets stand.

e.) If the named jockey/trainer finishes in a Dead Heat for first place, they will be awarded one win.

f.) If the named jockey/trainer rides in a walk-over, that race will not count towards this market.

g.) If one or two races are abandoned or voided at the selected meeting - bets stand.

h.) If three or more races are abandoned or voided at the selected meeting - bets are void unless a winning selection has been established in this market.

i.) If three or more races are abandoned or voided at the selected meeting and a winning selection has been established in this market, bets placed on that selection will have already won and will be settled as winners.

j.) Only horses listed in the morning Racecard as being ridden by the named jockey count e.g. any additional 'spare' rides that the jockey might ride do not count.

How Many Winning Starting Price (SP) Favourites Will There Be At Each Individual Meeting

  • In the event of co-favourites or joint favourites - lowest race card number will determine the favourite.
  • When a favourite is involved in a Dead Heat for first, half a win is given.
  • If any favourite is withdrawn and no market is reformed it will revert to the second favourite with the lowest race card number.
  • If a meeting is abandoned bets will be void, unless the specified number of favourites have already won.
  • First Past the Post does not count for this market.

All Starting Price (SP) Favourites To Be Placed At Each Individual Meeting

  • For settlement purposes in the event of co-favourites or joint favourites - lowest race card number will determine the favourite.
  • If any favourite is withdrawn and no market is reformed it will revert to the second favourite with the lowest race card number.
  • If a meeting is abandoned bets will be void, unless the specified number of favourites have already placed.
  • SP Place terms apply.
  • First Past the Post does not count for this market.

Individual Horse Winning Distance Specials

  • All bets will be losers unless the nominated horse wins the race.
  • If the nominated horse is a non-runner then all bets will be void, unless it was an Ante bet on an all-in run or not basis.
  • If there are other non-runners in the race, then a Rule 4 deduction may be applied to the prices for both winning over and under the specified number of lengths.
  • All bets will be settled on a First Past the Post basis.
  • Should one of the first two horses home have taken the wrong course or is carrying the incorrect weight, then the winner will be deemed to be the first horse past the post who has taken the correct course. The winning distance will then be taken from the first horse to legitimately complete the course back to the second horse to legitimately complete the course.
  • Dead Heat rules apply. If the nominated horse Dead Heats with another runner then bets on the nominated horse to win under the specified distance will be settled as winners at half the initial stake.

Horse To Win Today & A Relevant Future Ante-Post Race

a.) The nominated horse must win both nominated races.

b.) Should the horse become a non-runner on the day of the race then bets revert to an Ante-Post single on the nominated Ante-Post race (Price at the time of bet placement).

c.) In the event of the horse becoming a non-runner in the Ante-Post event then bets are losers.

d.) Dead Heat rules apply. If the nominated horse Dead Heats with another runner then bets on the nominated horse to win will be settled as winners at half the initial stake.

e.) If on the day the race is abandoned/postponed then bets revert to an Ante-Post single on the nominated Ante-Post race (Price at the time of bet placement).

f.) In the event of the Ante-Post race being abandoned and not taking place bets revert to a day of race single on the nominated race (Price at the time of bet placement).

g.) In the event of the Ante-Post race being postponed and taking place at the same track at a later date then all Ante-Post bets will stand.

Total Winning Distances at a Nominated Meeting

a.) Bets are placed on the aggregate of the winning distances from one race meeting; if the winning distance is under one length the following numerical values will apply: Nose = 0.05, Short Head = 0.1, Head = 0.2, Quarter of a length = 0.25, Neck = 0.3, Half a length = 0.5 and Three quarters of a length = 0.75.

b.) The maximum distance for any one race is: 12 lengths (flat race), 30 lengths (National Hunt race including National Hunt flat race).

c.) In the event of a walkover the following distances will apply: 12 lengths (National Hunt races including National Hunt flat races), 5 lengths (flat races).

d.) If only one horse finishes in a race then the following distances will apply: 12 lengths (flat races), 30 lengths (National Hunt race including National Hunt flat race).

e.) All distance bets will be settled on the original distance recorded by the winner who was first past the post. However, if a horse has taken the wrong course it will be ignored for distance betting and the aggregate winning distance will then be calculated between the first two runners past the post who have taken the correct course.

f.) If a meeting has three or more races abandoned or declared void, then all bets will be void unless the winning over band for the market has already been established, in which case ALL bets will stand (win or lose).

h.) If only one or two races are abandoned or declared void, bets will be settled with a default distance used for each abandoned or void race - 6 lengths (National Hunt race including National Hunt flat race), 2 lengths (flat races)

Race To Have The Longest Winning Distance At The Meeting

a.) If the winning distance is under one length the following numerical values will apply: Nose = 0.05, Short-Head = 0.1, Head = 0.2, Quarter of a length = 0.25, Neck = 0.3, Half a length = 0.5 and three quarters of a length = 0.75.

b.) Bets are settled on the official result.

c.) The officially declared winning distance is calculated between the first two horses past the post that have completed the race having followed the correct course and carried the correct weight.

d.) In the event of only one horse finishing in a race then the following distances will apply:

  • Flat race - 12 lengths
  • National Hunt race (including National Hunt flat race) - 30 lengths

e.) If there is a tie for the race with the longest winning distance, the stake will be divided equally by the number of races involved in that tie.

f.) Charity races and Arab races do not count on this market.

g.) If a race is abandoned, declared void or is a walk-over, bets placed on that race in this market will be void and bets placed on other selections in this market may be subject to a Rule 4 deduction.

h.) If one or two races are abandoned or voided at the selected meeting - bets will stand.

i.) If three or more races are abandoned or voided at the selected meeting - bets are void.

Race To Have The Shortest Winning Distance At The Meeting

a.) If the winning distance is under one length the following numerical values will apply: Nose = 0.05, Short-Head = 0.1, Head = 0.2, Quarter of a length = 0.25, Neck = 0.3, Half a length = 0.5 and three quarters of a length = 0.75.

b.) Bets are settled on the official result.

c.) The officially declared winning distance is calculated between the first two horses past the post that have completed the race having followed the correct course and carried the correct weight.

d.) In the event of only one horse finishing in a race then the following distances will apply:

  • Flat race - 12 lengths
  • National Hunt race (including National Hunt flat race) - 30 lengths

e.) If there is a tie for the race with the shortest winning distance, the stake will be divided equally by the number of races involved in that tie.

f.) Charity races and Arab races do not count for this market.

g.) If a race is abandoned, declared void or is a walk-over, bets placed in this market will be void and bets placed on other selections in this market may be subject to a Rule 4 deduction.

h.) If one or two races are abandoned or voided at the selected meeting - bets will stand.

i.) If three or more races are abandoned or voided at the selected meeting - bets are void.

Every Race At A Meeting To Be Won By Over X Lengths

a.) If the winning distance is under one length the following numerical values will apply: Nose = 0.05, Short-Head = 0.1, Head = 0.2, Quarter of a length = 0.25, Neck = 0.3, Half a length = 0.5 and Three quarters of a length = 0.75.

b.) Bets are settled on the official result.

c.) The officially declared winning distance is calculated between the first two horses past the post that have completed the race having followed the correct course and carried the correct weight.

d.) In the event of only one horse finishing in a race then the following distances will apply:

  • Flat race - 12 lengths
  • National Hunt race (including National Hunt flat race) - 30 lengths

g.) Charity races and Arab races do not count for bets placed on this market.

h.) If a race is abandoned, declared void or is a subsequent walk-over, bets placed on this market will be void.

Will There Be A Race At Each Individual Meeting Where The Winning Distance Is A Dead Heat, Nose or Short-Head

a.) The following numerical values will apply: Dead Heat = 0, Nose = 0.05, Short-Head = 0.1, Head = 0.2, Quarter of a length = 0.25, Neck = 0.3, Half a length = 0.5 and Three quarters of a length = 0.75.

b.). Bets are settled on the official result.

c.) The officially declared winning distance is calculated between the first two horses past the post that have completed the race having followed the correct course and carried the correct weight.

d.) Charity races and Arab races do not count on this market.

e.) If a race is abandoned, declared void or is a subsequent walk-over, bets placed on this market will stand.

Will There Be A Race On The Day Where The Winning Distance Is A Dead Heat, Nose or Short Head

The following numerical values will apply: Dead Heat = 0, Nose = 0.05, Short-Head = 0.1, Head = 0.2, Quarter of a length = 0.25, Neck = 0.3, Half a length = 0.5 and Three quarters of a length = 0.75.

b.) Bets are settled on the official result.

c.) The officially declared winning distance is calculated between the first two horses past the post that have completed the race having followed the correct course and carried the correct weight.

d.) Charity races and Arab races do not count on this market.

e.) If a race is abandoned, declared void or is a subsequent walk-over, bets placed on this market will stand.

Horse Race Special Handicap Betting

We offer a Special Distance Handicap market in certain races. The idea of the handicap market is that each horse improves their finishing result in the actual race by the distance they have been allotted on the handicap.

The result of the handicap market is the finishing result once all of the individual horse handicaps have been added to the final result of the race. If a horse comes under starters orders but fails to finish the race for any reason, they will be a losing bet in this market.

If a horse is declared a non-runner prior to the race, Rule 4 may apply and the horse will simply be removed from calculations when working out the final result, with the other horses' distance handicaps unchanged.

Dead Heat rules apply. Result will be settled on the 'First Past The Post' result and subsequent amendments will not affect the result of this market, unless a horse has carried the wrong weight or taken the wrong course, then it will be deemed a loser in this market and ignored in the settlement of the result.

The winner of the handicap market is the horse with the lowest handicap score and in this example, Marie's Diamond was the winner of the market. (Note - Dead Heat rules apply on this market and there was a Dead Heat for third place in this example).

Meeting Aggregate Favourite's Points Based Performance

Predict the range that contains the aggregate number of points awarded for favourites at the specified meeting. Points are allocated for the finishing position of the favourite in each race using the following points system:

  • First place - 25 points
  • Second place - 10 points
  • Third place - 5 points

a.) Bets are accepted for horse race meetings held under the rules of the British Horseracing Authority (BHA) and Horse Racing Ireland (HRI) and are settled on the official result.

b.) Bets are accepted at the advertised special price. All odds are subject to fluctuation and bets placed will be settled at the price at the time the bet was confirmed.

c.) First Past the Post does not count for this market.

d.) Charity races and Arab races do not count for this market.

e.) If any race at the selected meeting finishes in a Dead Heat, the points awarded will be divided equally across each affected place.

Example: If a favourite is involved in a Dead Heat for first and second place, the points awarded will be 17.5 (half of 25 points for first place plus half of 10 points for second place).

f.) If any race at the selected meeting has only one runner (also known as a walk-over), all bets placed on this market will be awarded 25 points.;

g.) If joint or co-favourites are returned in any race at the selected meeting, the favourite will count as the horse with the lowest race card number.

h.) If the favourite is withdrawn from the race before coming under starter's orders, and a new market is not formed, the second favourite will count in this market.

i.) Where a market is offered for one meeting, if one or two races are abandoned or voided at the selected meeting, all bets placed on this market will be awarded a default figure of 10 points for each abandoned or void race.

j.) If a market is offered for one meeting and three or more races are abandoned or voided at the selected meeting, all bets placed on this market will be void unless the over selection in the market has been won.

  • If three or more races are abandoned or voided at the selected meeting and the over selection in the market has been won, bets placed on that selection in this market will have already won and will be settled as winners. Bets placed on other selections in this market will have already lost.
  • If three or more races are abandoned or voided at the selected meeting and the over selection in the market has not been won, bets placed on this market will be void.

k.) Where a market is offered for two or more meetings combined, a default figure of 10 points will be used for every abandoned or void race.

l.) If our Starting Price (SP) is returned, this will take precedence over any other declared SP and the favourite will be determined by the final show of betting.

m.) If no SP is returned, the favourite will be determined by the final show of betting transmitted by our service provider.

n.) Adjustments to settlement will not be made for amended results or adjudications made by governing bodies after the weigh-in when the official result is declared.

Meeting Aggregate Winner's Starting Price (SP) Market Rules

Predict the range that contains the combined SP total of winning horses at a specified meeting. The combined SP will be calculated by awarding points for the SP of each winning horse.

Example:

  • 1/2 = 0.50 point
  • 10/11 = 0.91 point
  • Evs = 1.00 point
  • 6/4 = 1.50 points
  • 5/8 = 1.88 points
  • 2/1 = 2 points
  • 5/2 = 2.50 points
  • 5/1 = 5.00 points
  • 10/1 = 10.00 points
  • 25/1 = 25.00 points

a.) Bets are accepted for horse race meetings held under the rules of the British Horseracing Authority (BHA) and Horse Racing Ireland (HRI) and are settled on the official result.

b.) Bets are accepted at the advertised special price. All odds are subject to fluctuation and bets placed will be settled at the price at the time the bet was confirmed.

c.) First Past the Post does not count for bets placed on this market.

d.) Charity races and Arab races do not count for this market.

e.) If any race at the selected meeting finishes in a Dead Heat, the points awarded will be divided equally across each affected place.

Example: If two horses are involved in a Dead Heat for first and second place priced at 3/1 and 7/1, the points awarded will be 5.00 (half of 3.00 points plus half of 7.00 points).

f.) If any race at the selected meeting has only one runner (also known as a walk-over), all bets placed on this market will be awarded a default of 1.00 point.

g.) If one or two races are abandoned or voided at the selected meeting, all bets placed on this market will be awarded a default points total, which is calculated by halving the number of declared runners at the time the race was abandoned or voided.

Example: A race with 10 declared runners will be awarded 5.00 points and a race with seven declared runners will be awarded 3.50 points etc.

h.) Where a market is offered for one meeting, if three or more races are abandoned or voided at the, all bets placed on this market will be void unless the over selection in the market has been won.

  • If three or more races are abandoned or voided at the selected meeting and the over selection in the market has been won, bets placed on that selection will have already won and will be settled as winners. Bets placed on other selections in this market will have already lost.
  • If three or more races are abandoned or voided at the selected meeting and the over selection in the market has not been won, bets placed on this market will be void.

i.) Adjustments to settlement will not be made for amended results or adjudications made by governing bodies after the weigh-in when the official result is declared.

Any X FROM X To Win/Place

In the event of any of the selected horses are non-runners then bets will be void unless the prerequisite number of winners win. If there are any non-runners in any of the races Rule 4 may apply. In the event of Any X from X TO Win/Place is offered ante-post bets will be losers. In the event of Any X from X TO Win/Place is offered when we offer the non-runner no bet concession then bets will be settled as follows. Any non-runners bets revert to SP Single/Multiple. If both or all selections are non-runners then bets will be void.

Trotting

  • All bets are settled according to the declared official result.
  • No subsequent change to the result will affect the settlement of the race in question.
  • All bets on Trotting are accepted at stated prices only - available on win only bets, place only bets and any other betting market.
  • Multiple bets will be settled as standard accumulators.

a.) Win Only Bets: Win Only bets are available on all Trotting races displayed on our websites, Each Way bets are not available.

b.) Place Only Bets: Place Only bets are offered for the majority of Trotting races. However, the number of places available are affected by the number of runners. Our terms state:

  • All races of 8 or more runners - 3 places.
  • All races of 4, 5, 6 and 7 runners - 2 places.
  • Races with less than 4 runners - Place betting will not be offered. If a race originally has 4 or more runners but there are enough non-runners to reduce the field to less than 4, all bets previously accepted as Place Only bets will be void and stakes returned.

c.) Daily Double: As well as being able to place multiple bets by combining selections from different races, it is also possible to bet on Daily Doubles when this event is offered.

The Daily Double involves two specifically nominated races each day. Returns for the Daily Double are based on its official returns and not on the multiplied returns of the two winners.

If there is a Dead Heat for first place in either or both of the Daily Double races, then all horses involved are considered to be winners of their race.

d.) Dead Heats: Dead Heat is a term that describes when two or more participants in an event are tied.

If a Dead Heat is declared on any event, half the stake is applied to the selection at full odds and the other half is lost. If more than two Dead Heats, the stake is proportioned accordingly.

e.) Win: If two or more horses Dead Heat for first place, then both horses are winners.

f.) Place: The following rules apply for Dead Heat places:

  • Two horses Dead Heat for 1st - fill two places
  • Three horses Dead Heat for 1st - fill three places
  • Two horses Dead Heat for 2nd - fill second and third places
  • Three horses Dead Heat for 2nd - fill second, third and fourth places.

g.) Non-Runners: In the event of a non-runner, the odds on the remaining runners are reduced in accordance with Tattersalls Rule 4 (c) as outlined below.

All bets on a horse declared a non-runner are void and stakes will be refunded. Any bets on the Daily Double are void if either horse included in the bet is a non-runner.

Horse Web-Streaming

The horse web-streaming service offered is provided for information and entertainment purposes only.

We cannot be held responsible for the accuracy of any of the information transmitted.

Greyhound Racing

Acceptance of Bets

  • Bets are accepted for greyhound races covered live in-shop or online.
  • Bets are also accepted at the following Greyhound Board of Great Britain (GBGB) tracks when not covered in our full service: Crayford, Hove, Monmore, Newcastle, Nottingham, Perry Barr, Romford, Shawfield, Sheffield, Sunderland, Swindon, Towcester and Wimbledon.
  • Bets placed after the official off time will be voided unless In-Play betting is available. Bets placed after this time will be declared void, irrespective of whether the bet wins or loses.
  • Bets on Open Races at all GBGB tracks are accepted but bets on graded racing from tracks not listed above will be void unless prior authorisation is agreed.
  • Bets from these tracks not covered in our live service will be accepted up to the advertised start time. Bets accepted in error after the advertised start time will stand if it can be established that the bet was placed before the official off time.
  • If a bet is taken after the start of an event, it will still be valid if it is placed before the automatic “no more bets time” as recorded by our Electronic Point of Sale (EPOS) system. The automatic “no more bets time” is set at two seconds after the actual start of the race.

Forecasts

The following conditions apply to this market:

  • Forecast bets will only be accepted in races with at least three runners.
  • If a bet is accepted in error on a race with only two greyhounds, or a race reduced to only two greyhounds, then Forecast bets will stand and be settled as singles, at the SP, on the greyhound selected to finish first.
  • Straight Forecasts are settled in accordance with the Greyhound Computer Forecast returns.
  • If a Forecast contains a named non-runner this will be settled as a win single on the remaining runner.
  • If the Forecast is a specific trap to beat a trap, if a reserve runs then the forecast will stand.
  • In a Combination Forecast, where a selection becomes a non-runner, the total stake of the bet will be divided equally between the possible forecast combinations. This will be achieved using the remaining selections and the Forecasts, including the non-runner, becoming singles.
  • If no Forecast is declared we’ll declare a dividend based on the last prices offered.
  • In computer SFC, if only one selection is made or in races in which one greyhound finishes alone, then bets will be declared as SP singles.

Tricasts

The following conditions apply to this market:

  • Tricast bets are only accepted in races for which an official Tricast return is declared by the B.A.G.S. computer Tricast return. If no Tricast dividend is returned then bets will be settled as CSF.
  • Selections should finish first, second and third in the correct order in races where an official tricast return is declared.
  • Selections may be named, although trap numbers will be taken provided there can only be one interpretation of the required selections.
  • In the event of any ambiguity (e.g. if the same selection is repeated but the duplicate selection and another selection wins) then the bet will be settled as a Forecast.
  • Tricasts are accepted in singles only and if a tricast doubles bet is taken in error the total stakes for the doubles will be divided and invested equally as Tricast singles for the selected races.
  • Where one of the greyhounds, selected in a named Tricast, becomes a non-runner and regardless of whether a reserve runs in its place, the bet will become a Forecast on the remaining two selections.
  • If the Tricast is a specific trap to beat a trap, if a reserve runs then the Tricast will stand.
  • When two of the selected greyhounds become non-runners, regardless of whether reserves run in their places, the Tricast will be settled as a single.
  • Instructions for permutations must be specific otherwise the bet will be settled as a straight Tricast to the stake available.
  • "Any to Come" or "If Cash" bets are not acceptable. If accepted in error the ATC or if cash instructions will not be auctioned.
  • A Tricast, including an unnamed favourite selection, is not acceptable and will be declared void, with stakes returned.

Bets On Greyhound Names

  • Any bets on a greyhound who becomes a non-runner will be void, even if the greyhound is replaced by a reserve running from the same trap number.
  • If a greyhound runs from a different trap number than the one listed at the time the bet was placed, then the bet will stand.

Greyhound Competitions

The following conditions apply to this market:

If prices have been offered to win a competition, then bets accepted prior to the draw for the penultimate round (i.e.semi-final) will be on an "all in run or not" basis, with non-runners considered losers. If bets are placed at prices issued after the draw for the semi-final but prior to the draw for the final, then standard Ante Post rules will not apply. Any non-runners will be settled as void, with a Rule 4 equivalent deduction applied to bets on the remaining greyhounds.

Greyhound Web Streaming

As part of our online service we provide live greyhound streaming from selected evening greyhound meetings. This service is provided for information and entertainment purposes only, thus cannot be responsible for any of the displayed information.

Greyhound Withdrawn

If a greyhound is withdrawn from a race which has early morning prices, then all bets placed prior to the withdrawal will be settled at the SP.

No Race

Bets placed on a void race, which is rescheduled to be run later on the same day, will be settled as follows:

  • Single Bets (Including Single Forecasts and Tricasts)
  • All bets stand, unless a refund is requested prior to the off, for the rescheduled race.

Show Prices and Early Prices

Bets taken at prices on a void race will revert to SP for the rescheduled race.

Multiple Bets

  • All selections on void races within multiple bets will stand for the rescheduled race.
  • In the event that the race is not rescheduled, all selections in that race will be treated as non-runners within multiple bets.

Applicability of Horse Racing Rules

Where a rule is not specifically covered in these greyhound rules, the equivalent rule stated in the horse racing section will apply where appropriate.

Match Bets 

  • A Match Bet is based on one selection beating another according to the specific conditions advertised. Dead Heat rules apply unless a tie price is made available.
  • One of the two selections in any Match Bet must complete the course for the bets to stand; otherwise bets are void.
  • Both selections must start for bets to stand, otherwise Match Bets are void.
  • Singles and upwards.

Multi-Traps

This is a market where you need to predict the aggregate of the first and second placed trap numbers multiplied together. For example, the minimum result would be that Trap 1 beats Trap 2 (=2) and the maximum result would be that Trap 6 beats Trap 5 (=30). The following rules apply:

  • If there is a void race, or no race, 12 points will be awarded.
  • If there is a Dead Heat for first and/or second place, the average points of the selections involved will be awarded. For example, if Trap 6 wins and Trap 5 and four Dead Heat for second place, then 27 points will be awarded.

Winning Distance (Individual Meeting)

A prediction on the total winning margins (distance between first and second placed greyhounds) of each race at a particular meeting. (E.g. Romford Aggregate Winning Distances is the sum of the distances between the first and second dogs in all races from Romford on that day or that card).

Six races won by three lengths, one length, ½ length, six lengths, two lengths and one length would equal a total of 13 ½ lengths.

This market will be displayed in three bands (e.g. Romford Aggregate Winning Distances): Under X lengths = 13/8, between X and Y lengths - 6/4 and over Y lengths - 15/8.

For races won by less than a length, the following is awarded: Dead Heat = 0 lengths, Short Head = 0.1 lengths, Head = 0.2 lengths, Neck = 0.3 lengths, ½ length = 0.5 lengths and ¾ length = 0.75 lengths. The maximum winning distance for a race is 10 lengths.

If a meeting has one or two walkovers, races abandoned or declared void, then bets will be settled with a default distance used for each walkover, abandoned or void race: two lengths. If more than two races are walkovers, abandoned or void, then all bets will be void, unless the winning over bands for the market has already been established, in which case all bets will stand.

Greyhound Derivatives Betting

Odds vs. Evens - The result of Odds vs. Evens betting is determined by the trap number of the winning greyhound in each specified race and whether their trap number is odd or evens. In UK and Irish greyhound racing, the odd traps numbers are 1-3-5 and the even trap numbers are 2-4-6. In international greyhound racing, the odd numbers are 1-3-5-7 and even numbers are 2-4-6-8.

If your bet is placed and there’s a subsequent non-runner in the race, the bet will be deemed void and stakes returned. In the event of a Dead Heat where the result is shared between selections from odds and evens, standard Dead Heat rules apply. In the event of a Dead Heat containing selections from the same group, the winnings will be paid in full.

Inside vs. Outside - The result of Inside vs. Outside betting is determined by the trap number of the winning greyhound in each specified race and whether their trap number is from the inside or outside traps. In UK and Irish greyhound racing, the inside traps are numbers 1-2-3 and the outside traps are numbers 4-5-6. In international greyhound racing the inside traps are 1-2-3-4 and the outside traps are 5-6-7-8.

If your bet is placed and there is a subsequent non-runner in the race, the bet will be deemed void and stakes returned. In the event of a Dead Heat where the result is shared between selections from the inside and outside, standard Dead Heat rules apply. In the event of a Dead Heat containing selections from the same number group, the winnings will be paid in full.

Betting Without

On selected races, Betting Without a specific selection will be available where one selection is removed from the betting and the number of runners is reduced. Bets are settled ignoring the finishing position of the nominated Without selection. In the event of a Dead Heat, usual Dead Heat rules apply.

In the event of a non-runner after the bet is confirmed, the bet will be deemed void and stakes returned.

Insure Bet Two Places

If the selection that has been backed to win finishes second, stakes are returned on the bet.

In the event of a Dead Heat, usual Dead Heat rules apply.

Insure Bet Three Places

If the selection that has been backed to win finishes second or third, stakes are returned on the bet.

In the event of a Dead Heat, usual Dead Heat rules apply.

To Finish 2nd

For the bet to win, the selected trap must finish in second place. In the event of a Dead Heat for second place, Dead Heat rules will apply.

In the event that, after a bet is confirmed and there is a subsequent non-runner, the bet will be deemed void and stakes returned.

To Finish 3rd

For the bet to win, the selected trap must finish in third place. In the event of a Dead Heat for third place, Dead Heat rules will apply.

In the event that, after a bet is confirmed and there is a subsequent non-runner, the bet will be deemed void and stakes returned.

To Finish in the Top Two

To finish in the top two, the selected trap must finish first and second. In the event of a Dead Heat for first place, and a selected trap is included within the Dead Heat, payment will be made in full. In the event that the selected trap is included within a Dead Heat for second place, Dead Heat rules will apply.

If, after a bet is confirmed and there is a subsequent non-runner, the bet will be deemed void and stakes returned.

To Finish in the Top Three

To finish in the top three, the selected trap must finish first, second or third. In the event of a Dead Heat for the first or second plan and a selected trap is included within the dead-heat, payment will be made in full. If the selected trap is included within a Dead Heat for third place, Dead Heat rules will apply.

In the event that, after a bet is confirmed there is a subsequent non-runner, the bet will be deemed void and stakes returned.

Winning by a Certain Distance (Individual Race)

This market is for a nominated greyhound to win a race by a specified distance. The following rules apply:

  • The nominated greyhound must win the race, otherwise bets are settled as losers.
  • Win only and Singles only bets are accepted.
  • If the nominated greyhound is a non-runner then all bets will be void, unless it was an Ante post bet on an all-in run or not basis.
  • If there are any non-runners or reserves after the market has been formed, all bets are void.
  • Dead Heat rules apply. If the nominated greyhound Dead Heats with another runner then bets on the nominated greyhound to win under the specified distance will be settled as winners at half the initial stake.

Trap Challenge

This market involves predicting which trap number will provide the most winners at a meeting. The following rules apply:

  • Win only bets are accepted.
  • Dead Heat rules apply to all bets.
  • If a race finishes as a Dead Heat, each trap will receive a Half-Win. Likewise, if it is a three-way Dead Heat, each trap will receive a One-Third Win, and so on.
  • The result will stand irrespective of any void races, providing a minimum of three races have been completed at either meeting.
  • If one of the combined meetings is abandoned and/or does not fulfil the required minimum number of races, the bet will be void.
  • Designated races only count for settlement purposes.

Special Multiples

When we offer special multiples such as doubles, trebles and upwards, the following rules will apply:

  • If any of the featured greyhounds are non-runners, all bets will be settled on the remaining selections at Starting Price (SP).
  • If any non-runners or reserves are involved in the selected races, all bets will be settled at SP.
  • The Special Multiples involves a minimum of two specifically nominated greyhounds to win their respective races (unless stated otherwise). 
  • The nominated greyhound must win their respective races, otherwise bets are settled as losers.
  • Win only and Singles only bets are accepted.
  • If the nominated greyhound Dead Heats with another runner then bets on the nominated greyhound to win will be settled as winners at half the initial stake.

Best Price Guaranteed

Best Price Guaranteed will be offered as displayed on the website to online UK greyhound racing bets, only on the day of the event unless otherwise stated.

Where Best Price Guaranteed is offered, bets will be settled at the Starting Price (SP). If the SP is bigger than the price originally taken (e.g. Early/Board Price taken 4/1 and SP is 5/1), we will pay out at the higher price. In the event of a Rule 4 applying to a price taken, we will pay at the greater odds after the Rule 4 deduction has been made. Bets placed after the off will not qualify.

Best Price Guaranteed does not apply to Ante-Post racing, Tote, Pari-Mutuel, Enhanced Price markets, Price Bomb, Green Tick, Betting Without, Win Only, Place Only markets, Top Finish Markets (Top 2/3 Finish), To Finish 2nd/3rd, Match bets and Insurance bets. We reserve the right to withdraw this guarantee at any time, and to withdraw the Best Price Guaranteed offer from a customer account at any time.

The maximum benefit for Best Price Guaranteed is capped at £50,000 per customer per day across all applicable channels.

Money Box

  • Predict the trap that achieves the highest number of points at one selected meeting, or two selected meetings combined.
  • The following points scoring system, based on the official result, will apply regardless of the number of runners in each race: 3 for a win, 2 for a second, 1 for a third.
  • Where Bookmakers Afternoon Greyhound Service (BAGS) or TV races form only part of a meeting, bets will be based on the BAGS/TV races only. Likewise, the same principle will apply if we advertise that bets are based on a specific number of races.
  • Bets are unaffected by reserves, vacant traps, void races or meetings abandoned once they have started.
  • Where no race(s) take place after a bet is placed, the bet is void.
  • In the event of a meeting not starting, all bets containing this meeting are void.
  • If a race contains a Dead Heat, each trap will receive a Half Win/Place (3-way Dead Heat, One Third Win/Place etc.), and the points will be divided equally between them. For example, two selections that Dead Heat for first place will be awarded 2.5 points each (points for first and second added together and divided by two).
  • If two or more traps record the same number of points, Dead Heat rules apply.
  • Where a race has been declared a no-race and is re-run, all bets will stand for the greyhounds that take part in the re-run.
  • A re-run greyhound race is taken in the order in which it was originally placed in the programme, irrespective of the time at which it was re-run.

Ante-Post

Standard Ante Post rules apply with the following addition:

Where a reserve greyhound is re-introduced into a competition, all bets remain All In Run or Not. If the re-introduced greyhound goes on to win or be placed in the race, all bets stand.

If a reserve is introduced into an event and is not priced, then betting without the additional runner would apply for bets taken up to the addition of the new runner.

Tote Betting

General

All Tote Pool bets are placed directly into the live Tote Pools. Where bets do not reach the pools, customers will have their money refunded, and neither us nor Tote Pool will be liable for any loss of winnings that would have been due had the bet reached the pool.

Below is a summary of the rules relating to Tote Pool bets. Tote Pool On Course rules apply to any point not covered in the rules summary below. Tote Pool On Course rules can be obtained from the Horserace Totalisator Board, Tote House, 74 Upper Richmond Road, London SW15 2SU.

Bets that are accepted manually and not placed into the pool will be settled in the following ways:

  • Tote Win - Bets will be settled against the dividend that is declared. Where no dividend is declared, we will settle the bet at the Starting Price (SP) returned.
  • Tote Place - Bets will be settled against the dividend that is declared. Where no dividend is declared, the bet will be void.
  • Tote Placepot - Bets will be settled against the dividend that is declared.
  • Tote Jackpot - Bets will be settled against the dividend that is declared. Where no dividend is declared, the bet will be settled as a win SP accumulator.

Tote Win/Tote Place

The Tote Win pool is operated on all races of 2 or more runners unless otherwise stated.

The Tote Place pool is operated on all races of 5 or more runners unless otherwise stated.

You may choose a dog to Win, or just to be Placed. More than one Win and/or Place selection can be made in each race. The finishing positions which constitute a place in any race, unless otherwise stated, are as follows:

  • 5-6 runners: 1st and 2nd

The minimum stake is £1, and any increase must be in £1 increments.

You can select the dog by name or trap number. If you select the name and the dog is classified as a non-runner, your stake will be refunded. If you select the trap number, your bet will stand if a reserve is entered to run.

Tote Placepot

The Tote Placepot is operated on selected British Greyhound meetings.

The aim is to select a dog to be placed in each of the first six races at a meeting, unless otherwise stated. The finishing positions which constitute a place in any leg, unless otherwise stated, are as follows:

  • 2-4 runners: 1st
  • 5-6 runners: 1st and 2nd

Single line entries are accepted with a minimum stake of £1, rising thereafter in multiples of 10p.

Permutation entries are accepted with a minimum stake of 10p, rising thereafter in multiples of 10p, providing a minimum total of £2 is staked.

Bets on the unnamed favourite are accepted and are represented by the SP favourite.

Bets are accepted on the trap number and not the greyhound name. If, for any reason, a greyhound is withdrawn in any leg and is replaced by a registered reserve, then bets will stand on that reserve. If a greyhound is withdrawn and is not replaced by a reserve, then selections on that trap number are transferred to the starting price favourite.

When there are joint or co-favourites, the dog with the lowest racecard number will be taken. Should the favourite be withdrawn before coming under starter's orders but too late for the SP market to be re-formed, the dog with the shortest returned SP will be used. However, should there be two or more runners at the shortest SP, the one with the lowest racecard number will be taken.

If there are no SPs returned, the first runner quoted in the Racing Post betting forecast will be substituted. If there is no betting forecast, and hence no substitute dog can be determined in accordance with any specific rules, the runner with the highest number of Tote Win pool units in the relevant race will be substituted. If two or more runners have an equal number of Tote Win pool units, the one with the lowest racecard number will substitute. If no Tote Win pool is operated, the lowest racecard number will substitute.

If any leg of the Tote Placepot is a walkover/void/abandoned/no official result declared for any reason, and is not re-ran on the same day, then the pool will be settled on the remaining legs (i.e. every selection in that leg is deemed to have been successful, provided at least one leg of the bet takes place). If none of the legs of the Tote Placepot take place, the pool will be declared void and all stakes refunded. Provided at least one leg takes place, a dividend will be declared, subject to Tote Pool rules.

If, in any leg, the official result is that there are no finishers, the pool will be settled on the remaining legs (i.e. every selection is deemed to have been successful).

Tote Jackpot

The Tote Jackpot is operated on selected meetings, nominated by Tote Pool unless otherwise stated.

The aim is to select the winning dog in each of the first six races at a meeting nominated by Tote Pool, unless otherwise stated.

Single line entries are accepted with a minimum stake of £1, rising thereafter in multiples of 50p. Permutation entries are accepted with a minimum stake of 50p per line, rising thereafter in multiples of 50p providing a minimum total of £2 is staked.

Bets on the unnamed favourite are accepted and are represented by the SP favourite.

Bets are accepted on the trap number, and not the greyhound name. If, for any reason, a greyhound is withdrawn in any leg and is replaced by a registered reserve, then bets will stand on that reserve. If a greyhound is withdrawn and is not replaced by a reserve, selections on that trap number are transferred to the SP favourite.

When there are joint or co-favourites, the dog with the lowest racecard number will be taken. Should the favourite be withdrawn before coming under starter's orders but too late for the SP market to be re-formed, the dog with the shortest returned SP will be used. However, should there be two or more runners at the shortest SP, the one with the lowest racecard number will be taken. If there are no SPs returned, the first runner quoted in the Racing Post betting forecast will be substituted.

If there is no betting forecast, and hence no substitute dog can be determined in accordance with any specific rules, the runner with the highest number of Tote Win pool units in the relevant race will be substituted. If two or more runners have an equal number of Tote Win pool units, the one with the lowest racecard number will substitute. If no Tote Win pool is operated, the lowest racecard number will substitute.

If any leg of the Tote Jackpot is a walkover/void/abandoned/ no official result declared for any reason, and is not re-ran on the same day, then the pool will be settled on the remaining legs (i.e. every selection in that leg is deemed to have been successful, provided at least one leg of the bet takes place). If none of the legs of the Tote Jackpot take place, the pool will be declared void and all stakes refunded. Provided at least one leg takes place, a dividend will be declared, subject to Tote Pool rules.

If, in any leg, the official result is that there are no finishers, the pool will be settled on the remaining legs (i.e. every selection is deemed to have been successful).

Australian Greyhounds

The Greyhounds rules also apply to Australian Greyhounds, however, there is one slight difference. In Australian Greyhound Racing, reserves run carrying the Jacket 9 or 10, but they run out of the traps of the non-runners. Therefore, any bets placed on the Trap market correspond to the Greyhound running out of that trap number, irrespective of if they carry Jacket 9 or 10.

Tote Betting

Individual Racecourse Pools

We do not offer private on-course pools betting operated by some individual racecourses. If any retail or telephone bet is accepted where private on-course betting is clearly stated, bets will be placed and settled on The Official Tote dividends.

General

All totepool bets are placed directly into the live Tote pools. In circumstances where bets do not reach the pools, customers will have their money refunded and neither totepool nor Ladbrokes will be liable for any loss of winnings that would have been due had the bet reached the pool.

Below is a summary of the rules relating to totepool bets. Totepool On Course rules apply to any point not covered in the rules summary below. Totepool On Course rules can be obtained from the Horserace Totalisator Board, Tote House, 74 Upper Richmond Road, London SW15 2SU.

toteWin/totePlace

Totewin bets operate on all races. Toteplace bets operate on races that have 5 or more runners. You may choose a horse to win or just to be placed. More than one Win and / or Place selection can be made in each race. The number of places in a race varies with the number of runners.

  • 4 runners or less is Win Only and no Place betting is available
  • 5 - 7 runners is 1st & 2nd
  • 8 - 15 runners is 1st, 2nd & 3rd
  • Non Handicap of 16 or more runners is 1st, 2nd & 3rd
  • Handicap of 16 or more runners is 1st, 2nd, 3rd & 4th

Stakes: The minimum bet is £2 for a totewin or toteplace, or £2 toteeachway is available combining a toteplace and a totewin bet.

In races of less than 5 runners or where a toteplace pool is not operated, toteplace bets are void.

toteJackpot

Totejackpot bets take place daily across six races, referred to as legs, designated by totepool. The legs may be from one or more race meetings that day. The aim is to select the winners of all 6 totejackpot races.

Bets must be placed before the first totejackpot race and dividends are declared after the last totejackpot race.

Stakes: Single line entries are accepted with a minimum stake of £1, rising thereafter in multiples of 50p. Permutation entries are accepted with a minimum stake of 50p per line, rising thereafter in multiples of 50p providing a minimum total of £2 is staked.

Horses can be selected by racecard number, horse name or un-named favourite. Should the racecard number of an overnight declared runner be allocated to a reserve horse, the reserve horse(s) will be re-numbered sequentially in line with totepool On Course rules. Should a totejackpot race become a walkover or a specified race is not run or is declared void, the pool(s) will operate on the remaining totejackpot races. In this event total stakes on permutation entries are applied in full to the remaining races.

Where a selection becomes a non-runner it will be replaced by the Starting Price favourite. Where there are joint favourites, the joint favourite with the lowest racecard number will be taken. Should the favourite be withdrawn before coming under Starters Orders and too late for a new favourite to be made, the horse returned at the next shortest price will be taken. Where two or more horses are returned at the next shortest price, the one with the lowest racecard number will be taken. If no Starting Price is returned the first actual runner quoted in the Racing Post betting forecast will be taken. Should the Racing Post not publish a betting forecast, settlement will be made in line with totepool On Course rules. In the event of a totejackpot pool being cancelled bets for the pool concerned will be void.

totePlacepot

Toteplacepot bets take place daily at every British race meeting. The aim is to select a placed horse in all 6 nominated toteplacepot races. The toteplacepot races are always races 1 - 6 of a selected meeting unless otherwise stated. A toteplacepot is also available on the daily totejackpot races.

Bets must be placed before the first race and dividends are declared after the last toteplacepot race.

Stakes: Single line entries are accepted with a minimum stake of £1, rising thereafter in multiples of 10p. Permutation entries are accepted with a minimum stake of 10p, rising thereafter in multiples of 10p, providing a minimum total of £2 is staked.

Horses can be selected by racecard number, horse name or un-named favourite. Should the racecard number of an overnight declared runner be allocated to a reserve horse, the reserve horse(s) will be re-numbered sequentially in line with totepool On Course rules.

Should a toteplacepot race become a walkover or a specified race is not run or is declared void, the pool(s) will operate on the remaining toteplacepot races. In this event total stakes on permutation entries are applied in full to the remaining races.

Where a selection becomes a non-runner it will be replaced by the Starting Price favourite. Where there are joint favourites, the joint favourite with the lowest racecard number will be taken. Should the favourite be withdrawn before coming under Starters Orders and too late for a new favourite to be made, the horse returned at the next shortest price will be taken. Where two or more horses are returned at the next shortest price, the one with the lowest racecard number will be taken. If no Starting Price is returned the first actual runner quoted in the Racing Post betting forecast will be taken. Should the Racing Post not publish a betting forecast, settlement will be made in line with totepool On Course rules. In the event of a toteplacepot pool being cancelled bets for the pool concerned will be void.

toteQuadpot

Totequadpot bets take place daily at every British race meeting. The aim is to select a placed horse in the 4 totequadpot races at your selected meeting. The totequadpot races are always races 3 - 6 unless otherwise stated.

Bets must be placed before the third race and dividends are declared after the last totequadpot race.

Stakes: Single line entries are accepted with a minimum stake of £1, rising thereafter in multiples of 10p. Permutation entries are accepted with a minimum stake of 10p, rising thereafter in multiples of 10p, providing a minimum total of £2 is staked.

Horses can be selected by racecard number, horse name or un-named favourite. Should the racecard number of an overnight declared runner be allocated to a reserve horse, the reserve horse(s) will be re-numbered sequentially in line with totepool On Course Rules.

Should a totequadpot race become a walkover or a specified race is not run or is declared void, the pool(s) will operate on the remaining totequadpot races. In this event total stakes on permutation entries are applied in full to the remaining races.

Where a selection becomes a non-runner it will be replaced by the Starting Price favourite. Where there are joint favourites, the joint favourite with the lowest racecard number will be taken. Should the favourite be withdrawn before coming under Starters Orders and too late for a new favourite to be made, the horse returned at the next shortest price will be taken. Where two or more horses are returned at the next shortest price, the one with the lowest racecard number will be taken. If no Starting Price is returned the first actual runner quoted in the Racing Post betting forecast will be taken. Should the Racing Post not publish a betting forecast, settlement will be made in line with totepool On Course Rules. In the event of a totequadpot pool being cancelled bets for the pool concerned will be void.

Scoop6

A totescoop6 bet is available each week across six Saturday races, referred to as legs, designated by totepool. The legs may be from one or more race meetings that day.

Rules Summary

  • The lowest level of selection is one line of six horses, one in each leg, which costs the minimum unit stake of £2. However, any number of horses in each leg can be selected to make a permutation with each line of the permutation costing £2.
  • Bets are accepted up to the 'off' of the first of the six totescoop6 legs.
  • Each £2 unit stake goes into a central pool where it is divided into a Win Fund, a Place Fund, a Bonus Fund, and a Starting Fund in the ratio of 7:4:3 respectively, and 5% going into the Starting Fund.
  • The Win Fund dividend is won by all players who have selected all six winning horses and each player is then eligible to register, via the Bonus Race Hotline (see Rules Detail for telephone number), to qualify and play for the Bonus Fund the following Saturday.
  • The Place Fund dividend is paid to all players who have selected a horse placed in each of the six legs.
  • The Bonus Fund dividend is won by any player who, having registered to qualify, selects the winner of the totepool nominated Bonus Fund race on the following Saturday.
  • The Starting Fund is held in reserve to be added to the new Win Fund after the Win Fund is next won.
  • Special Scoop6 pools may be operated on days other than Saturdays.

Rules Detail

Selection

Selections for each of the totescoop6 legs must be indicated by their racecard number, horse name or the un-named favourite. Should the racecard number of an overnight-declared runner be allocated to a reserve horse, the reserve horse(s) will be re-numbered sequentially in line with totepool On Course Rules.

Starting Price Favourite

Should a selection be omitted or become a non-runner, the Starting Price favourite will be substituted. Where there are joint favourites, the joint favourite with the lowest racecard number will be taken.

Should the favourite be withdrawn before coming under Starters Orders and too late for a new favourite to be made, the horse returned at the next shortest price will be taken. Where two or more horses are returned at the next shortest price, the one with the lowest racecard number will be taken. If no Starting Price is returned the first actual runner quoted in the Racing Post betting forecast will be taken. Should the Racing Post not publish a betting forecast, settlement will be made in line with totepool On Course Rules.

Win Fund

To win a dividend from the Win Fund, the winning horse in each of the day's designated totescoop6 legs must be correctly selected. If there is no outright winner of the Win Fund, the respective portion of the pool will be rolled over to the next totescoop6 Win Fund as decided by totepool. Win Fund winners having correctly selected each of the six winners of the totescoop6 legs qualify to compete in the Bonus Fund, see below, provided they register with the totescoop6 Bonus Race Hotline within the required deadline.

Place Fund

To win a dividend from the Place Fund, a horse on which a toteplace dividend would normally be declared must be selected in each of the day's nominated totescoop6 legs or where due to insufficient runners no Place pool is operated on a totescoop6 leg, the horse winning that leg must be selected. If there is no outright winner of the Place Fund, the respective portion of the pool will be rolled over to the next totescoop6 Place Fund as decided by the totepool.

Bonus Fund

To win a dividend from the Bonus Fund the winning horse of the Bonus Race nominated by totepool must be correctly selected.

Those eligible to participate for the Bonus Fund must call the Bonus Race Hotline (0800 028 4418) to register as a Bonus Race qualifier before 6pm on the Thursday prior to Saturday's nominated Bonus Race. Failure to register will result in the claimant being unable to compete in the Bonus Fund. Claimants should also state if they have more than one winning line as they will be entitled to one entry per winning line.

Qualifiers who register to play for the Bonus Fund may be asked to agree to full media publicity. Qualifiers who agree to media publicity may be requested by totepool to appear at a racecourse or other venue in which case totepool will arrange and pay for reasonable transport and accommodation costs.

If there are no registered qualifiers for the Bonus Fund or no registered qualifier selects the winner of the Bonus Race, the Bonus Fund will be rolled over to future totescoop6 Bonus Fund(s) as decided by totepool.

The nominated Bonus Race will be announced by 12.30pm on the Friday prior to the Bonus Race and registered qualifiers must call the Bonus Race Hotline (0800 028 4418) again between 12.30pm and 6pm that Friday or on Saturday between 9am and one hour before the advertised 'off' of the Bonus Race to place their bet selection (or selections if they have more than one winning line).

It is the responsibility of registered qualifiers to register their selections on the Bonus Race Hotline (0800 028 4418). In the event of a selection not being received before the required time, the Starting Price favourite, in accordance with the selection rules above, will be allocated.

Should a Bonus Race bet selection become a non-runner, registered qualifiers will have the option up to 30 minutes prior to the advertised 'off' of the Bonus Race to make a new selection. Should no new selection be received or should a selection become a non-runner less than 30 minutes before the advertised 'off-time' of the Bonus Race, then the Starting Price favourite, in accordance with the selection rules above, will be allocated.

In the event of the nominated Bonus Race not taking place or being declared void for any reason, the totepool reserves the right to nominate an alternative race on the same or a future day as the Bonus Race.

In the event of a totescoop6 leg being declared void, the scoop6 will operate on the remaining legs. Should totescoop6 be decided on less than six legs the Bonus Fund will not operate and that day's Bonus Fund (excluding any carry-over, which will be rolled over to future Bonus fund(s)) will be divided equally between the Win Fund and Place Fund.

Starting Fund

In any totescoop6 pool, 5% of the amount invested will be allocated to the totescoop6 starting fund. These funds will be held in reserve until after the totescoop6 win fund is next won. At this point, the entire amount held in the totescoop6 starting fund will be carried forward to the next totescoop6 win fund in order to boost the size of that fund.

Walkovers/Void/Abandoned Races/Meetings

If none of the legs of the totescoop6 take place, the pool will be declared void and all stakes refunded.

If one or more legs are abandoned, whether before or after the first leg has begun, the funds will solely be comprised of money invested on that day’s totescoop6 pool. Any stakes brought forward in rollovers from the previous week in the totescoop6 win fund or totescoop6 place fund will roll directly into the respective funds in the following week’s totescoop6. If the totescoop6 is decided on fewer than six legs, then winners of the totescoop6 win fund will not be eligible to go for the bonus fund the following week. The day’s stakes which would otherwise have been allocated to the bonus fund will be redistributed between the totescoop6 win fund and the totescoop6 place fund in the appropriate ratio shown above.

Special Pools Operated

From time to time totepool may operate standalone totescoop6 pools with separate rollover arrangements. These may be subject to some rule variations. Terms will be advertised in the national and/or sporting press and/or the totesport website.

SuperScoop6

The SuperScoop6 is a bet closely related to the Scoop 6 and is operated on selected races on non-Saturdays, most likely during ‘Festival’ meetings on six races nominated by totepool as indicated in the national and sporting press, unless otherwise stated.

The aim is:

  • To select the winning horse in each of 6 specific races nominated by totepool in order to qualify for a dividend from the SuperScoop6 win fund.
  • To select a horse to be placed in each of the same 6 races in order to qualify for a dividend from the SuperScoop6 place fund.

Winners of the SuperScoop6 win fund who have correctly selected the winning horse in all 6 legs of a SuperScoop6, will have an opportunity to compete in the SuperScoop6 shootout at the end of the season.

The minimum stake unit is £2 and permutation bets in units of £2 are accepted.

The SuperScoop6 pool will be allocated to three different prize funds: SuperScoop6 win fund, SuperScoop6 place fund and the SuperScoop6 shootout fund in the ratio 7:4:3 respectively.

Bets on the un-named favourite are accepted and are represented by the Starting Price favourite.

Bets 'stand' on horses which do not compete after coming under Starter's Orders.

Non-runner selections are not void but are replaced by the Starting Price favourite.

When there are joint or co-favourites, the horse with the lowest racecard number will be taken. Should the favourite be withdrawn before coming under starter’s orders but too late for the SP market to be re-formed, the horse with the shortest returned Starting Price will be used, but should there be two or more runners at the shortest Starting Price, the one with the lowest racecard number will be taken. If there are no Starting Prices returned, the first runner quoted in the Racing Post betting forecast will be substituted. If there is no betting forecast and hence no substitute horse can be determined in accordance with any specific rules then the runner with the highest number of totewin pool units in the relevant race will be substituted. If two or more runners have an equal number of totewin pool units then the one with the lowest racecard number will substitute. If no totewin pool is operated then the lowest racecard number will substitute.

If any leg of the SuperScoop6 is a walkover, or is void, or is abandoned, or there is no official result declared for any reason, and is not re-ran on the same day, then the SuperScoop6 win fund and the SuperScoop6 place fund will be settled on the remaining legs, i.e. every selection in that leg is deemed to have been successful in both the SuperScoop6 win fund and the SuperScoop6 place fund, provided at least one leg of the bet takes place.

toteTrifecta

To win the totetrifecta requires the selection of the first, second and third in correct order in a race of 3 or more runners nominated daily by totepool. Bets for Straight, Combination or Win Banker entries or multiple entries are accepted up to the 'off' of the race concerned - see details below.

Totetrifecta bets operate on selected races of 3 or more runners. A Straight totetrifecta bet requires you to select the first, second and third horses in the correct order. Un-named selections, e.g. Favourite, are not accepted in totetrifecta bets. totetrifecta bets where the field is reduced to less than 3 runners before coming under Starter's Orders will be void.

Totetrifecta bets that include a non-runner will be void.

Stakes: Single entries are accepted with a minimum unit stake of £2, rising thereafter in multiples of 10p. Permutation entries are accepted with a minimum unit stake of 10p rising in multiples thereafter of 10p provided a minimum of £2 is staked. Returns will be paid in accordance with the official dividend.

A Combination totetrifecta bet requires you to select the first, second and third horse in any order in a totetrifecta race. Any number of horses from 3 upwards may be selected. Un-named selections, e.g. Favourite, are not accepted in totetrifecta bets. totetrifecta bets where the field is reduced to less than 3 runners before coming under Starter's Orders will be void. Within the Combination any individual totetrifecta bet containing a non-runner will be void but the others will stand.

Stakes: Combination entries are accepted with a minimum unit stake of 10p rising in multiples thereafter of 10p provided a minimum of £2 is staked. Returns will be paid in accordance with the official dividend.

A Banker totetrifecta bet enables you to select one or more horses you are sure will be in the first three of a totetrifecta race. Mark them as "Banker" with any number of "Others" to fill the remaining positions in any order. Alternatively, make two "Banker" selections to be in the first three with any number of "Others". Un-named selections, e.g. Favourite, are not accepted in totetrifecta bets. totetrifecta bets where the field is reduced to less than 3 runners before coming under Starter's Orders will be void. Within the Banker Permutations any individual totetrifecta bet containing a non-runner will be void but the others will stand.

Stakes: Permutation entries are accepted with a minimum unit stake of 10p, rising in multiples thereafter of 10p, provided a minimum of £2 is staked. Returns will be paid in accordance with the official dividend.

toteExacta

Toteexacta bets operate on all races of 3 or more runners and requires the selection of the first and second in correct order. Single entries are accepted with a minimum unit stake of £2, rising thereafter in multiples of 10p. Permutation entries are accepted with a minimum unit stake of 10p, rising in multiples thereafter of 10p provided a minimum of £2 is staked. Un-named selections (e.g. the favourite) are not accepted in toteexacta bets. A bet containing a non-runner will be void.

A Straight toteexacta bet requires you to select the first and second horse in the correct order. Un-named selections, e.g. Favourite, are not accepted in toteexacta bets. A bet containing a non-runner will be void.

Stakes: Single entries are accepted with a minimum unit stake of £2, rising thereafter in multiples of 10p. Permutation entries are accepted with a minimum unit stake of 10p rising in multiples thereafter of 10p provided a minimum of £2 is staked. Returns will be paid in accordance with the official dividend.

A Combination toteexacta bet requires you to select the first and second horse in any order. Any number of horses from 2 upwards may be selected. However, a Combination toteexacta with 2 selections only is commonly known as a Reverse toteexacta.

Un-named selections, e.g. Favourite, are not accepted in toteexacta bets. Within the Combination any individual toteexacta bet containing a non-runner will be void but the others will stand.

Stakes: Combination entries are accepted with a minimum unit stake of 10p rising in multiples thereafter of 10p provided a minimum of £2 is staked. Returns will be paid in accordance with the official dividend.

A Banker toteexacta bet requires you to select the winner and allows you to make multiple selections any of which may finish second.

Un-named selections, e.g. Favourite, are not accepted in toteexacta bets.

Within the Banker Permutations any individual toteexacta bet containing a non-runner will be void but the others will stand.

Stakes: Permutation entries are accepted with a minimum unit stake of 10p, rising in multiples thereafter of 10p, provided a minimum of £2 is staked. Returns will be paid in accordance with the official dividend.

Ireland Specific Tote Bets

  • Pick Six

    Aim:

    The Tote Pick Six involves picking the winners of six consecutive races, which are always races 1 to 6. The Pick Six must be placed before the "off" of race 1. This challenging bet will reap significant rewards.

    Cost:

    Calculating the cost of your Pick Six bet is straightforward. Multiply the number of horses you pick in each race by one another. This will give you the number of units you have. Then multiply this figure by your selected stake. For example:

    The minimum stake on a single line Pick Six (i.e. a Pick Six where you have only selected one runner per race) is €1. The minimum stake for Permutation Pick Six bets (i.e. a Pick Six where you have selected various amount of runners) is €0.50, rising thereafter in multiples of €0.50. The maximum unit stake is €25. Pick Six dividends are declared to a €1 stake.

    Pick Six Rules:

    In the instance where there is no winner of the Tote Pick Six, the total pool is rolled over to the next applicable race meeting.

    Non-Runners and withdrawn horses are transferred to the SP Favourite or in the case of joint favourites the runner with the lowest race card number.

    Please note that in instances where all legs of a Pick 6 bet are not run (due to cancellation) and the pool(s) are guaranteed for a specific amount and the guarantee is not reached the pool and winning dividends will be calculated on the actual amount on the day (including any rollover to the pool if it is applicable).

  • Super Trifecta

    The Super Trifecta is a pool that is available on the 6th race every Sunday. The pool is made up of a portion of the Trifecta rollovers from other races during the week.

Greyhound Tote Betting

General

All Tote Pool bets are placed directly into the live Tote Pools. In circumstances where bets do not reach the pools, customers will have their money refunded and neither Tote Pool nor Ladbrokes will be liable for any loss of winnings that would have been due had the bet reached the pool.

Below is a summary of the rules relating to Tote Pool bets. Tote Pool On Course rules apply to any point not covered in the rules summary below. Tote Pool On Course rules can be obtained from the Horserace Totalisator Board, Tote House, 74 Upper Richmond Road, London SW15 2SU.

Bets that are accepted manually and not placed into the pool will be settled in the following ways:

  • Tote Win - Bets will be settled against the dividend that is declared. Where no dividend is declared, we will settle the bet at the Starting Price returned.
  • Tote Place - Bets will be settled against the dividend that is declared. Where no dividend is declared, the bet will be void.
  • Tote Placepot - Bets will be settled against the dividend that is declared.
  • Tote Jackpot - Bets will be settled against the dividend that is declared. Where no dividend is declared, the bet will be settled as a win Starting Price accumulator.

Tote Win/Tote Place

The Tote Win pool is operated on all races of 2 or more runners unless otherwise stated. The Tote Place pool is operated on all races of 5 or more runners unless otherwise stated. You may choose a dog to win or just to be placed. More than one Win and/or Place selection can be made in each race. The finishing positions which constitute a place in any race, unless otherwise stated, are as follows:

  • 5 - 6 runners 1st & 2nd

The minimum stake is £1 and any increase needs to be in £1 increments.

You can select the dog by name or trap number. If you select the name and the dog is classified as a non runner, your stake will be refunded. If you select the trap number, your bet will stand if a reserve is entered to run.

Tote Placepot

The Tote Placepot is operated on selected British Greyhound meetings.

The aim is to select a dog to be placed in each of the first six races at a meeting, unless otherwise stated. The finishing positions which constitute a place in any leg, unless otherwise stated, are as follows:

  • 2 - 4 runners 1st
  • 5 - 6 runners 1st & 2nd

Single line entries are accepted with a minimum stake of £1, rising thereafter in multiples of 10p. Permutation entries are accepted with a minimum stake of 10p, rising thereafter in multiples of 10p, providing a minimum total of £2 is staked.

Bets on the un-named favourite are accepted and are represented by the Starting Price favourite.

Bets are accepted on the trap number and not the greyhound name. If for any reason a greyhound is withdrawn in any leg and is replaced by a registered reserve, then bets will stand on that reserve. If a greyhound is withdrawn and is not replaced by a reserve, then selections on that trap number are transferred to the Starting Price favourite.

When there are joint or co-favourites, the dog with the lowest racecard number will be taken. Should the favourite be withdrawn before coming under starter’s orders but too late for the SP market to be re-formed, the dog with the shortest returned Starting Price will be used, but should there be two or more runners at the shortest Starting Price, the one with the lowest racecard number will be taken. If there are no Starting Prices returned, the first runner quoted in the Racing Post betting forecast will be substituted. If there is no betting forecast and hence no substitute dog can be determined in accordance with any specific rules then the runner with the highest number of Tote Win pool units in the relevant race will be substituted. If two or more runners have an equal number of Tote Win pool units then the one with the lowest racecard number will substitute. If no Tote Win pool is operated then the lowest racecard number will substitute.

If any leg of the Tote Placepot is a walkover, or is void, or is abandoned, or there is no official result declared for any reason, and is not re-ran on the same day, then the pool will be settled on the remaining legs, i.e. every selection in that leg is deemed to have been successful, provided at least one leg of the bet takes place. If none of the legs of the Tote Placepot take place, the pool will be declared void and all stakes refunded. Provided at least one leg takes place, a dividend will be declared, subject to Tote Pool rules.

If in any leg the official result is that there are no finishers, the pool will be settled on the remaining legs, i.e. every selection is deemed to have been successful.

Tote Jackpot

The Tote Jackpot is operated on selected meetings, nominated by Tote Pool unless otherwise stated.

The aim is to select the winning dog in each of the first six races at a meeting nominated by Tote Pool, unless otherwise stated.

Single line entries are accepted with a minimum stake of £1, rising thereafter in multiples of 50p. Permutation entries are accepted with a minimum stake of 50p per line, rising thereafter in multiples of 50p providing a minimum total of £2 is staked.

Bets on the un-named favourite are accepted and are represented by the Starting Price favourite.

Bets are accepted on the trap number and not the greyhound name. If for any reason a greyhound is withdrawn in any leg and is replaced by a registered reserve, then bets will stand on that reserve. If a greyhound is withdrawn and is not replaced by a reserve, then selections on that trap number are transferred to the Starting Price favourite.

When there are joint or co-favourites, the dog with the lowest racecard number will be taken. Should the favourite be withdrawn before coming under starter’s orders but too late for the SP market to be re-formed, the dog with the shortest returned Starting Price will be used, but should there be two or more runners at the shortest Starting Price, the one with the lowest racecard number will be taken. If there are no Starting Prices returned, the first runner quoted in the Racing Post betting forecast will be substituted. If there is no betting forecast and hence no substitute dog can be determined in accordance with any specific rules then the runner with the highest number of Tote Win pool units in the relevant race will be substituted. If two or more runners have an equal number of Tote Win pool units then the one with the lowest racecard number will substitute. If no Tote Win pool is operated then the lowest racecard number will substitute.

If any leg of the Tote Jackpot is a walkover, or is void, or is abandoned, or there is no official result declared for any reason, and is not re-ran on the same day, then the pool will be settled on the remaining legs, i.e. every selection in that leg is deemed to have been successful, provided at least one leg of the bet takes place. If none of the legs of the Tote Jackpot take place, the pool will be declared void and all stakes refunded. Provided at least one leg takes place, a dividend will be declared, subject to Tote Pool rules.

If in any leg the official result is that there are no finishers, the pool will be settled on the remaining legs, i.e. every selection is deemed to have been successful.

Additional Horse Racing Rules

Named Jockey's Number of Winners at an individual meeting?

1. Bets are settled on the official result.
2. First past the post does not count for bets placed on this market.
3. Charity races and Arab races do not count for bets placed on this market.
4. If the named jockey does not have at least one ride at the meeting, bets placed on this market will be void.
5. If the named jockey rides in fewer races than originally intended, bets placed on this market will stand.
6. If the named jockey finishes in a dead heat for first place, they will be awarded one win for bets placed on this market.
7. If the named jockey rides in a walk-over, that race will not count towards this market.
8. If one or two races are abandoned or made void at the selected meeting, bets placed on this market will stand.
9. If three or more races are abandoned or made void at the selected meeting, bets placed on this market will be void unless a winning selection has been established in this market
• If three or more races are abandoned or made void at the selected meeting and a winning selection has been established in this market, bets placed on that selection in this market will have already won and will be settled as winners.

Named Trainer's Number of Winners at an individual meeting?

1. Bets are settled on the official result.
2. First past the post does not count for bets placed on this market.
3. Charity races And Arab races do not count for bets placed on this market.
4. If the named trainer does not saddle at least one runner at the meeting, bets placed on this market will be void.
5. If the named trainer saddles fewer runners than originally intended, bets placed on this market will stand.
6. If the named trainer finishes in a dead heat for first place, they will be awarded one win for bets placed on this market.
7. If the named trainer saddles a runner in a walk-over, that race will not count towards this market.
8. If one or two races are abandoned or made void at the selected meeting, bets placed on this market will stand.
9. If three or more races are abandoned or made void at the selected meeting, bets placed on this market will be void unless a winning selection has been established in this market
• If three or more races are abandoned or made void at the selected meeting and a winning selection has been established in this market, bets placed on that selection in this market will have already won and will be settled as winners.

How many Winning SP Favourites will there be at each individual meeting?

1. For settlement purposes in the event of co favourites or joint favourites, the one with the lowest race card number will be deemed favourite.Where a favourite is involved in a dead-heat for first half a win is given.
2. If any favourite is withdrawn and no market is reformed. The favourite will be the 2nd favourite with the lowest race card number.
3. If a meeting is abandoned bets will be void, unless the specified number of favourites have already won
All SP Favourites to be placed at each individual meeting?
1. For settlement purposes in the event of co favourites or joint favourites, the one with the lowest race card number will be deemed favourite.
2. If any favourite is withdrawn and no market is reformed. The favourite will be the 2nd favourite with the lowest race card number.
3. If a meeting is abandoned bets will be void, unless the specified number of favourites have already placed
4. SP Place terms apply

Individual Horse Winning Distance Specials

1. All bets will be losers unless the nominated horse wins the race. However if the nominated horse is a non-runner then all bets will be void, unless it was an ante-post bet on an all-in run or not basis;
2. if there are other non-runners in the race, then a rule 4 deduction may be applied to the prices for both winning over and under the specified number of lengths;
3. All bets will be settled on a first past the post basis. However, if one of the first two horses home has taken the wrong course or is carrying the incorrect weight, then the winner will be deemed to be the first horse past the post who has taken the correct course. The winning distance will then be taken from the first horse to legitimately complete the course back to the second horse to legitimately complete the course;
4. Dead-heat rules apply. If the nominated horse dead-heats with another runner then bets on the nominated horse to win under the specified distance will be settled as winners at half the initial stake.

Horse to Win Today & a Relevant Future Ante-Post race

1. All bets will be losers unless the nominated horse wins both nominated races
2. In the event of the horse becoming a non-runner in the day of race event then bets revert to an ante-post single on the nominated ante-post race (Price at the time of bet placement)
3. In the event of the horse becoming a non-runner in the ante-post event then bets are losers.
4. Dead-heat rules apply. If the nominated horse dead-heats with another runner then bets on the nominated horse to win will be settled as winners at half the initial stake.
5. In the event of the day of race event being abandoned/postponed then bets revert to an ante-post single on the nominated ante-post race (Price at the time of bet placement).
6. In the event of the ante post race being abandoned and not taking place bets revert to a day of race single on the nominated race (Price at the time of bet placement).
7. In the event of the ante post race being postponed and taking place at the same track at a later date then all ante-post bets will stand

Total Winning Distances at a Nominated Meeting

1. Bets are placed on the aggregate of the winning distances from one race meeting; if the winning distance is under one length the following numerical values will apply:
Nose = 0.05, Short-Head = 0.1, Head = 0.2, Quarter of a length = 0.25, Neck = 0.3, Half a length = 0.5 and Three quarters of a length = 0.75
2. The maximum distance for any one race is 12 lengths for a flat race and 30 lengths for a National Hunt race, which includes National Hunt flat races.
3. in the event of a walkover the following distances will apply:
• 12 lengths for National Hunt races, including National Hunt flat races;
• 5 lengths for flat races.
4. In the event of only one horse finishing in a race then the following distances will apply:
• 30 lengths for a National Hunt race, including National Hunt flat races;
• 12 lengths for a flat race.
5. All distance bets will be settled on the original distance recorded by the winner who was first past the post. However, if a horse has taken the wrong course it will be ignored for distance betting and the aggregate winning distance will then be calculated between the first two runners past the post who have taken the correct course;
6. If a meeting has three or more races abandoned or declared void, then all bets will be void unless the winning over band for the market has already been established, in which case ALL bets will stand (win or lose).
7. If only one or two races are abandoned or declared void, bets will be settled with a default distance used for each abandoned or void races: 6 lengths for National Hunt races, including National Hunt Flat races and 2 lengths for Flat races

Race to have the longest winning distance at the meeting

1. if the winning distance is under one length the following numerical values will apply:
Nose = 0.05, Short-Head = 0.1, Head = 0.2, Quarter of a length = 0.25, Neck = 0.3, Half a length = 0.5 and Three quarters of a length = 0.75
2. Bets are settled on the official result.
3. The officially declared winning distance is calculated between the first two horses past the post that have completed the race having followed the correct course and carried the correct weight.
4. In the event of only one horse finishing in a race then the following distances will apply:
• 30 lengths for a National Hunt race, including National Hunt flat races;
• 12 lengths for a flat race.
5. If there is a tie for the race with the longest winning distance, the stake will be divided equally by the number of races involved in that tie.
6. Charity races And Arab races do not count for bets placed on this market.
7. If a race is abandoned, declared void or is a walk-over, bets placed on that race in this market will be void and bets placed on other selections in this market may be subject to a Rule 4 deduction.
8. If one or two races are abandoned or made void at the selected meeting, bets placed on this market will stand.
9. If three or more races are abandoned or made void at the selected meeting, bets placed on this market will be void.

Race to have the shortest winning distance at the meeting

1. if the winning distance is under one length the following numerical values will apply:
Nose = 0.05, Short-Head = 0.1, Head = 0.2, Quarter of a length = 0.25, Neck = 0.3, Half a length = 0.5 and Three quarters of a length = 0.75
2. Bets are settled on the official result.
3. The officially declared winning distance is calculated between the first two horses past the post that have completed the race having followed the correct course and carried the correct weight.
4. In the event of only one horse finishing in a race then the following distances will apply:
a. 30 lengths for a National Hunt race, including National Hunt flat races;
b. 12 lengths for a flat race.
5. If there is a tie for the race with the shortest winning distance, the stake will be divided equally by the number of races involved in that tie.
6. Charity races And Arab races do not count for bets placed on this market.
7. If a race is abandoned, declared void or is a walk-over, bets placed on that race in this market will be void and bets placed on other selections in this market may be subject to a Rule 4 deduction.
8. If one or two races are abandoned or made void at the selected meeting, bets placed on this market will stand.
9. If three or more races are abandoned or made void at the selected meeting, bets placed on this market will be void.

Every Race At A Meeting To Be Won By Over x Lengths?

1. if the winning distance is under one length the following numerical values will apply:
Nose = 0.05, Short-Head = 0.1, Head = 0.2, Quarter of a length = 0.25, Neck = 0.3, Half a length = 0.5 and Three quarters of a length = 0.75
2. Bets are settled on the official result.
3. The officially declared winning distance is calculated between the first two horses past the post that have completed the race having followed the correct course and carried the correct weight.
4. In the event of only one horse finishing in a race then the following distances will apply:
a. 30 lengths for a National Hunt race, including National Hunt flat races;
b. 12 lengths for a flat race.
5. Charity races And Arab races do not count for bets placed on this market.
6. If a race is abandoned, declared void or is a subsequent walk-over, bets placed on this market will be void.

Will there be a race at each individual meeting where the winning distance is a dead-heat, Nose or Short Head?

1. The following numerical values will apply: Dead-heat= 0, Nose = 0.05 ,Short-Head = 0.1., Head = 0.2, Quarter of a length = 0.25, Neck = 0.3, Half a length = 0.5 and Three quarters of a length = 0.75
2. Bets are settled on the official result.
3. The officially declared winning distance is calculated between the first two horses past the post that have completed the race having followed the correct course and carried the correct weight.
4. Charity races and Arab races do not count for bets placed on this market.
5. If a race is abandoned, declared void or is a subsequent walk-over, bets placed on this market will stand.

Will there be a race on the day where the winning distance is a dead-heat, Nose or Short Head?

1. The following numerical values will apply: Dead-heat= 0, Nose = 0.05 ,Short-Head = 0.1., Head = 0.2, Quarter of a length = 0.25, Neck = 0.3, Half a length = 0.5 and Three quarters of a length = 0.75
2. Bets are settled on the official result.
3. The officially declared winning distance is calculated between the first two horses past the post that have completed the race having followed the correct course and carried the correct weight.
4. Charity races and Arab races do not count for bets placed on this market.
5. If a race is abandoned, declared void or is a subsequent walk-over, bets placed on this market will stand.

Additional Extra Place Markets

In addition to the Win or Each Way Markets we may offer additional Extra place markets e.g. E/W 6 Places, E/W 7 Places etc

For these additional 'Extra Place' markets (that are separate to the main Win or Each Way market) Best odds guaranteed / Best Price guaranteed will not apply . Singles only available and cash out is not available.

Trotting

All bets are settled according to the declared official result. No subsequent change to the result will affect the settlement of the race in question. All bets on Trotting are accepted at stated prices only. This is true of win only bets, place only bets and any other betting market. Multiple bets will be settled as standard accumulators.

Win Only Bets

Win only bets are available on all trotting races displayed on our website. You can also include a horse in a Trotting race in an accumulator with selections from either other Trotting races or other events.

Please note that Each Way bets on Trotting races are not available.

Place Only Bets

Place only bets are offered for the majority of Trotting races. However, the number of places available are affected by the number of runners taking part in the race and these terms are as follows:

  • All races of 8 or more runners - 3 places
  • All races of 4, 5, 6 and 7 runners - 2 places
  • Races with less than 4 runners - Place betting will not be offered for races of less than 4 runners. If a race originally has 4 or more runners but there are enough non-runners to reduce the field to less than 4, all bets previously accepted as place only bets will be void and stakes returned

Match Bets

Select which of two or three named runners will finish first in a race. Dead heat rules apply unless a tie price is made available (e.g. for a handicap match bet).

If one runner does not take part in a match bet then all bets on that match are void.

If all participating horses in a Match bet fail to complete the race, all bets are void.

Daily Double

As well as being able to place multiple bets by combining selections from different races, it is also possible to bet on Daily Doubles when this event is offered. The Daily Double involves two specifically nominated races each day. Returns for the Daily Double will be based not on the multiplied returns of the two winners but will instead be based on the official returns for the Daily Double.

Dead Heats

"Dead heat" is a term that describes when two or more participants in an event tie. If a "dead-heat" is declared on any event, half the stake is applied to the selection at full odds and the other half is lost. If more than two "dead-heat", the stake is proportioned accordingly.

Win

If two or more horses dead heat for first place, then each horse in the dead heat is a winner.

Place

If two horses dead heat for first place, they fill the first two places. If three horses dead heat for first place, they fill the first three places, and so on.

If two horses dead heat for second place, they fill the second and third places. If three horses dead heat for second place, they fill the second, third and fourth places.

Daily Double

If there is a dead heat for first place in either or both of the Daily Double races, then all horses involved in the dead heat are considered to be winners of their race.

Non Runners

If a horse is withdrawn before coming under ‘Starters Orders’ then bets will be settled using the Tattersall's Rule 4 deduction scale. The Tattersall's Rule 4 deduction scale adjusts prices to reflect the absence from the book of any non-runner. The following deductions are made per pound won and relate to the price of the withdrawn horse at the time a customer places their bet. If two or more horses are withdrawn before coming under Starter's Orders, then the total deduction will be the sum of the individual deductions, up to a maximum of 90p per pound won.

All bets on a horse declared a non runner are void and stakes will be refunded. Any bets on the Daily Double are void if either horse included in the bet is a non runner.

Tattersalls Rule 4(c)

Price at time customer places there bet and amount deducted in the £ (or equivalent) from winnings:

Price Deduction
1/9 or shorter 90p
2/11 to 2/17 85p
1/4 to 1/5 80p
3/10 to 2/7 75p
2/5 to 1/3 70p
8/15 to 4/9 65p
8/13 to 4/7 60p
4/5 to 4/6 55p
20/21 to 5/6 50p
Evens to 6/5 45p
5/4 to 6/4 40p
8/5 to 7/4 35p
9/5 to 9/4 30p
12/5 to 3/1 25p
16/5 to 4/1 20p
9/2 to 11/2 15p
6/1 to 9/1 10p
10/1 to 14/1 5p
Over 14/1 No deduction

For further information, please refer to our article on Rule 4 Deductions.

Disqualified Horses

If a horse is disqualified for any reason, all bets on that horse are losing bets.

Cancelled or Postponed Races

If a race is cancelled, all bets on that race will be void. If a race is postponed but takes place on the original day, all bets on that race will stand.

If either one or both of the races in the Daily Double is cancelled, all bets on the Daily Double will be void.

If one race in the Daily Double is postponed but takes place on the original day, all bets will stand.


Virtual Sports

General Rules

Bets on Virtual Sports are settled the same way as for normal horse, greyhound or sports events. The outcome of the event depends on the number selected by a Random Number Generator (RNG). Each selection in the given virtual event is weighted according to its odds.

The higher the price the less numbers will be allocated to it and therefore the less chance it has of being selected as the winner. However, if it does win, the odds and payout will be correspondingly higher.

The overall payout will therefore be in proportion to the chances a selection has of winning, with a percentage deducted. This deduction leaves an average return to the customer of between 50% and 97% depending on the specific game played and the number of runners. The margins for Inspired Virtual Sports and Playtech Virtual Sports are detailed here within each sport. The RNG has been independently tested by a UK Gambling Commission accredited testing supplier.

Selections taken from different Virtual Events may be combined in Win and Each-Way multiple bets (e.g. Doubles, Trebles, Accumulators, etc). Place only bets are not accepted. The place part of Each-Way bets will be settled using the usual place terms. A virtual event may be described as a handicap to signify the place terms on this event. It does not indicate an equal chance for every selection.

Virtual Horse Racing (inc Virtual Grand National)

  • Each race starts with an introduction that displays a list of all the runners and riders and their number and prices. The race itself follows the introduction.
  • Due to the nature of streaming, the commentary information may be out of sync with the video stream. This is normal and has no effect on the event outcome.
  • Once the race has finished there will be a replay of the Horses crossing the line followed by a display of the top 3 (or 4) finishers.
  • We will strive to settle your bet immediately after the event has finished, but please bear in mind there may be a short delay in settlement.
  • After the Result has been shown the introduction of the next race will start. The result of each will be shown on the website for a short period of time.
  • When a virtual race starts, betting markets will be refreshed to show the next event's betting options.
  • Playtech RTP for Horse Racing is 90%

Horse Racing RTP (Inspired)

Field Size

Win RTP

EW RTP

Forecast RTP

Tricast RTP

8

87.8%

87.1%

83.3%

80.0%

9

87.8%

85.4%

83.3%

80.0%

10

87.8%

84.0%

83.3%

80.0%

11

87.9%

82.8%

83.3%

80.0%

12

86.3%

86.3%

83.3%

80.0%

13

86.4%

85.7%

83.3%

80.0%

14

86.4%

85.1%

83.3%

80.0%

15

86.4%

84.4%

83.3%

80.0%

16

81.9%

92.1%

83.3%

80.0%

Grand National RTP (Inspired)

Field Size

Win RTP

EW RTP

40

72.1%

87.0%

Virtual Greyhounds

  • Each race starts with an introduction that displays a list of all the runners and their Number and Prices. The race itself follows the introduction.
  • Due to the nature of streaming, the commentary information may be out of sync with the video stream. This is normal and has no effect on the event outcome.
  • Once the race has finished there will be a replay of the Dogs crossing the line followed by a display of the top 3 finishers.
  • We will strive to settle your bet immediately after the event has finished, but please bear in mind there may be a short delay in settlement.
  • After the Result has been shown the introduction of the next race will start. The result of each will be shown on the website for a short period of time.
  • When a virtual race starts, betting markets will be refreshed to show the next event’s betting options.
  • Playtech RTP for Greyhound Racing is 90%

RTP (Inspired)

Field Size

Win RTP

EW RTP

Forecast RTP

Tricast RTP

6

87.0%

78.4%

83.3%

50.2%

Virtual Football

  • Each event starts with an introduction that displays a list of all the participants and the markets and Prices. The event itself follows the introduction.
  • Due to the nature of streaming, the commentary information may be out of sync with the video stream. This is normal and has no effect on the event outcome.
  • Once the event has finished there a display of the top market results.
  • We will strive to settle your bet immediately after the event has finished, but please bear in mind there may be a short delay in settlement.
  • After the Result has been shown the introduction of the next event will start. The result of each will be shown on the website for a short period of time.
  • When a virtual event starts, betting markets will be refreshed to show the next event’s betting options.

RTP (Inspired)

Market

RTP

Match Betting

93.4%

Correct Score

85.3%

Total Number Of Goals

89.1%

Double Chance

90.9%

Under/Over 2.5

91.8%

RTP (Playtech)

Football

RTP

Match Result

94%

Double Chance

93%

Total Goals Scored Over/Under

92%

Correct Score

90%

Total Match Goals Scored

90%

Virtual Motor Racing

  • Each race starts with an introduction that displays a list of all the runners and their number and prices. The race itself follows the introduction.
  • Due to the nature of streaming, the commentary information may be out of sync with the video stream. This is normal and has no effect on the event outcome.
  • Once the race has finished there will be a replay of the cars crossing the line followed by a display of the top 3 finishers.
  • We will strive to settle your bet immediately after the event has finished, but please bear in mind there may be a short delay in settlement.
  • After the result has been shown the introduction of the next race will start. The result of each race will be shown on the website for a short period of time.
  • When a virtual race starts, betting markets will be refreshed to show the next event's betting option.

RTP (Inspired)

Field Size

Win RTP

EW RTP

Forecast RTP

Tricast RTP

12

87.1%

87.1%

83.3%

80.00%

Virtual Basketball

  • Each event starts with an introduction that displays a list of all the participants and the markets and Prices. The event itself follows the introduction.
  • Due to the nature of streaming, the commentary information may be out of sync with the video stream. This is normal and has no effect on the event outcome.
  • Once the event has finished there a display of the top market results.
  • We will strive to settle your bet immediately after the event has finished, but please bear in mind there may be a short delay in settlement.
  • After the Result has been shown the introduction of the next event will start. The result of each will be shown on the website for a short period of time.
  • When a virtual event starts, betting markets will be refreshed to show the next event’s betting options.
  • Playtech RTP for Basketball is 90%

Legends

Legends is a virtual representation of what might have happened had top-class horses from the 1960s through to the current day been able to race against each other in the top races. The races take place on 3D representations of the racecourses where Britain's best races are run such as Epsom, Goodwood, Newmarket and York. The win probability of each runner is weighted to reflect its racing characteristics - ability, going and distance preferences, jockey, and trainer. The glorious uncertainty of horse racing is reflected in a further adjustment randomly selected from a set of values based on an analysis of horses' likelihood of performing above or below expectations.

General Rules:

  • Each race starts with a view of each of the runners in the paddock alongside which is a summary of their race record, preferences where relevant, price and ability rating. A visualisation of the race starts at the race scheduled time.
  • A replay of the closing stage of the race is played immediately after the horses cross the line, followed by a short result showing the first three finishers and their odds.
  • All bets will be settled at the fractional odds stated.
  • We will strive to settle your bet immediately after the event has finished, but please bear in mind there may be a short delay in settlement.
  • After the Result has been shown the introduction of the next race will start. The result of each will be shown on the website for a short of period of time.

The RTPs for Legends Racing are:
Win RTP: 86.9%
Each Way RTP: 85.4%

Sports

General Sports Rules

General Sports Rules cover all sports, but are superseded by any rules specific to individual sports.


Abandoned Matches

If a match is abandoned before Full Time* has been played, bets on the match outcome will be void, unless an official result is declared. Bets on all markets which have been unconditionally determined will stand, for example in Football, First Goal Scorer bets will stand if a goal has been scored.

* Full time is determined by the rules of the specific sport, please refer to any special rules or terms in relation to that sport.

Cup/Trophy Competitions

Unless we advertise other terms, we will settle outright betting on the player or team that lifts the trophy.

Knock Out Competitions

Tournament betting will be settled on the player or team that wins the trophy. We will settle bets in knock out competitions, on the competitor who qualifies for the next round. This applies as long as the match has started and is not drawn and replayed. If the match is drawn and replayed, bets will stand on the replayed match.

Non-Runners

Sports bets are accepted 'All in compete or not' and if a player or team is withdrawn before they have taken part in the event (in any way), your bet is a loser. If the event is advertised 'Non runner no bet', stakes will be refunded on a player or team withdrawn prior to the start of an event.

If you have placed a winning bet on a sporting event when a different player or team is withdrawn, we may apply the equivalent to a Tattersalls' rule 4(c) to your winnings, based on the price of the selection withdrawn.

Outright/Tournament & Handicap Betting

When odds for both Outright/tournament and handicap betting are advertised, the bet will be settled on the Outright/tournament result unless the handicap price is specifically selected at the time the bet was placed. Where only handicap betting is available the bet will be settled as a handicap bet whether selected or not.

Player/Team Withdrawn after the Official Start

If a player or team has taken any part in the sporting event once it has officially started and then fails to complete for whatever reason, we will settle your bet as a loser.

Postponed/Re-arranged Matches/Events

A postponed match/event is void unless it is re-scheduled to commence within 48 hours of the original start time. In such circumstances, where (a) void match(es)/event(s) is/are included in an accumulator the bet will be settled on the remaining selections.

Individual sports/events rules may override this rule so please refer to the individual sport/event rules applicable.

Related Bets

Multiplied odds do not normally apply for the same selection to win more than one event, or where the outcome of selections from different markets are related, the only bets available at the current odds are usually singles. A combined price may be available which will apply to selected doubles, trebles, accumulators and so on. For example:

  • Nashwan to win 2000 Guineas and The Derby
  • Warwickshire to win all three English County Tournaments
  • Tiger Woods to win all four Major golf titles

Please check for the combined prices available.

If a combined price was taken for the same selection in two races/events and the selection does not take part in one of them, the bet will be settled as follows:

  • If the bet was placed before the ‘day of event’ for both races/events, our normal Ante Post rules apply. This means that if the selection does not take part in one of the races/events the bet will be settled as a loser. This applies even if the selection has been successful in the other race/event.
  • If the bet was placed on the ‘day of event’ for one of the races/events and the ‘day of event’ selection does not take part, this will be treated as a non-runner and the bet will become a single for the remaining Ante Post race/event. The bet will then be settled based on the price and place terms available at the time the bet was placed (normal Ante Post bets apply).

When prices on selections in different markets are advertised, these cannot be combined in accumulative bets where the outcome is related. The only exception to this is where special prices are made available, e.g. a Scorecast on a football match.

In either of the above two scenarios, if a bet made up of doubles, trebles etc. is accepted in error at the individual event prices, the bet will be settled at the combined price available at the time the bet was placed. If a combined price was not available, we will create a price that reflects the scenario relevant to the time the bet was placed. If this is not possible, each part of the bet including a related contingency will be settled at the largest individual event price involved.

Results

In the case of Football and other Sports, bets are settled on the first result published by the official source/governing body or alternatively the official website of the relevant event, immediately after the match/event is finished. Any subsequent corrections or amendments to this result will not apply for settlement purposes.

If the result is not immediately available from the official source/governing body or the official website of the relevant event, or there is significant evidence that the official source/governing body or official website is incorrect, we will use independent sources such as Press Association to decide settlement.

In the absence of any consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.

Please refer to specific rules for individual events.

A full results service is available on our website. We also offer a racing service on 08712 445 100 at just 10p a minute*, which provides commentary for each UK racecourse and lists the day's horse and greyhound results. *Calls from mobiles may vary. Please check with your mobile provider for details.

Season Handicap Betting

Season Handicap bets are settled by adding (or subtracting) the handicap start value to the final points total of all selections in the market at the end of the season. In the event of a tie, dead heat rules apply.

Season Match Betting

Season match bets are settled on which of two selections will place highest in the league at the end of the season. If teams finish level on points then the tie breaker used by the league (e.g. goal difference or head-to-head records) will decide the winner.

Top League/Tournament Scorer

Bets placed on a player to be the top scorer in a given league are based on regular season games only. Any scores in subsequent play-off games do not count for betting purposes. Once a player is named in the squad and has the opportunity to play in the league that season, bets will stand.

Bets placed on a player to be the top scorer in a given tournament will stand as long as the player is named in the squad and has the opportunity to play in the named tournament. If more than one player finishes on the same score, then dead heat rules apply.

Tournament Betting

Predicting which selection will win a tournament. Rule 4 deductions may apply.

Venue Changes

If your team is no longer playing at the venue advertised, your bet will still stand. This applies as long as the venue has not been changed to the opponent's ground (or in the case of international matches, as long as the venue remains in the same country).

Football

The following general rules apply to football betting:

Regular Play (1X2)

All three-way markets will be settled on regular play unless otherwise stated.

This includes any added injury or stoppage time but does not include scheduled extra time or penalty shoot-outs. If a match takes place but isn't completed as per correct format (e.g. is not a 90-minute match split into two halves) then all bets on the match will be void.

Specific extra time bets will stand regardless. This is defined as any scheduled period of play, normally two halves of 15 minutes, between the end of regular play and the end of the game. If any other time period is played these bets, they will be settled accordingly regardless of the periods played.

Venues

  • For matches played at neutral venues, the team listed on the left are classed as the 'home' team.
  • If your selection is involved in matches where the scheduled opponent or venue is changed, the bet is void.
  • Bets on matches played at neutral venues will stand, unless the official fixture lists different team details to our scheduled match - bets in this scenario are void. When a scheduled match is listed without the term 'XI' in the team name or Club Friendlies where all bets stand regardless of the players used to complete regular play, prices are subject to fluctuation.
  • A club team playing a European competition is classed as playing at home if the fixture is on a typically neutral ground - i.e. Tottenham playing Champions League home games at Wembley.
  • If a match is no longer played at the venue advertised, bets will stand as long as the venue remains in the same country and is not switched to the opponent's ground. Should this occur, all bets will be void. For International tournaments if the Host venue is changed bets will still stand.

Starting With Less Than 11 Players: If any team starts a 90-minute competitive game with less than 11 players, all bets on that match will be made void.

Abandoned, Suspended and Postponed Matches

Abandoned matches: Any scheduled match abandoned before the completion of regular play will be made void, even if the governing body declares the result of the shortened match to stand for competition purposes. Bets on which the outcome has already been determined at the time of abandonment will stand. For example, where the first goal has been scored by a named player, the First Goalscorer and Time of First Goal markets, amongst others, will stand.

Suspended matches: Bets on any scheduled match suspended before the completion of regular play will be made void if the match is not restarted on same day (local time) and played to completion, even if the governing body declares the result of the shortened match to stand for competition purposes. Bets on which the outcome has already been determined at the time of suspension will stand.

For example, where the first goal has been scored by a named player, the First Goalscorer and Time of First Goal markets, amongst others, will stand. Where the match is concluded on the same day that it commenced (local time), all bets will stand, regardless of any suspension of play. Where markets are voided we will endeavour to make new betting markets on the event available as and when governing bodies confirm details.

Example:

  • Real Madrid v Barcelona is 1-0 and is suspended due to a crowd disturbance after 47 minutes.
  • Match does not continue on Same day but is played to a conclusion (48-90) a week later.
  • Any bets already determined are settled eg First Goalscorer , Half-Time , First Goal etc.
  • All other bets are voided.
  • Real Madrid v Barcelona is 1-0 and is suspended due to a crowd disturbance after 47 minutes.
  • Match continues 2 hours later on Same day and is played to a conclusion (48-90).
  • All bets are settled as normal.

Postponed matches: For any cancelled or postponed match, any bets struck prior to the scheduled kick-off will be void. All bets stand on any match that is delayed prior to the scheduled kick-off time and takes place on the same day. In matches played in a tournament finals eg World Cup Finals, European Championship Finals, Copa America Finals (not qualifiers for these finals) will not be void if postponed and will stand for the new date they are played.

If a match is played prior to the date or kick-off time originally stated, then it may be included provided the bet is placed before the new time, if not, then bets will be deemed void.

Subsequent void matches: If a match has been completed but the result is later deemed void then all bets will be settled on the original result regardless of any subsequently rearranged fixture.

Correct Score Betting

All bets are settled on the final score at the end of regular play. If there is an option for "Any Other Score" this will include scores that do not appear in the original list of scores and will be settled accordingly:

Anytime Correct Score: All bets are settled if the score happens anytime during regular time.

Half-time Betting: Bets are settled on the result of the match at the end of the first half (end of 45 minutes including injury time). Bets will be void if the match is abandoned in the first half.

Both Teams To Score: Valid during regular play only. If a match is abandoned, all bets are void except if the settlement has already been determined, e.g. if both teams have already scored at the point of abandonment then 'YES' will be settled as the winner. Own goals count in this market.

Total Goals - Over/Under: Predict whether the total number of goals scored in regular play will be over or under a certain number, e.g. Over/Under 0.5 goals, 1.5 goals, 2.5 goals etc. In the event of a match being abandoned before the end of regular play then all bets will be void unless already determined.

Total Goals - Exact: Predict the exact number of goals scored in regular play.

Total Goals 1st half - Exact and 2nd half - Exact: Predict the exact number of goals scored in a 45-minute half (including injury time).

Number of Goals - Odd/Even: Predict whether the total number of goals will be an odd or even number (no goals scored counts as even). Extra time and penalties do not count. If a match is abandoned before regular play has been completed, then all bets will be void.

Number of Goals 1st half - Odd/Even: Predict whether the total number of goals in the first half will be an odd or even (no goals scored counts as even).

Total Goals - Over/Under 1st half and Over/Under 2nd half: Predict whether the total number of goals scored in a 45-minute half will be over or under a certain number, e.g. Over/Under 0.5 goals, 1.5 goals, 2.5 goals etc. In the event of a match being abandoned before the half has been completed then all bets will be void unless already determined.

Team to Score First/Second/Next Goal/First In A Half: Own goals count to the side credited with the goal. If 'No Goal' is not offered in this market and no goal is scored in the specific half, bets on either team will be losers. Extra time does not count for this market.

Team to Score Last: Bets will be void if the match is abandoned.

1X2 and Over/Under (Match Result and Over/Under): A prediction on who will win the match and the total amount of goals scored during regular play, with an Over/Under. E.g. Bayern Munich to win and Over 2.5 goals in the match. If a match is abandoned all bets will be void.

Match Result and Both Teams to Score: A prediction on who will win the match with both teams scoring a goal during regular play. All other outcomes are available under this market. If a match is abandoned all bets will be void.

Goalscorer Markets

All goalscorer bets (First/Last/Anytime) are offered on selected major games and are settled based on regular play only. Prices for unquoted players will always be available on request and will count as winners if they score and have not been quoted. Own goals do not count for any goalscorer markets, unless stated.

First/Last Goalscorer

  • Bets are accepted on the player to score the first/last legal goal in regular play.
  • If a game is abandoned, the first legal goal scored counts. If no goal has been scored, all bets are void. In a 'Last Goalscorer' market, all bets are void if the game is abandoned.
  • A player needs to have entered the field of play to be valid, if they haven't, they are classed as a 'non-runner' so then bets are void.

Own Goal: If the first goal is an Own Goal, this market will be settled on the player to score the next legal goal, except bets on players who have not entered the field of play before the first goal. All bets on these players are void.

Not in List: If the first goal is scored by a player who is not in the list of players to bet on, all bets are lost, except bets on players who have not entered the field of play before the first goal has been scored. Bets on these players are void.

Bets are also available on the First Home/Away Goalscorer where the above terms apply, but choosing designated players for either the home or away team.

Anytime Goalscorer

Bets are settled on all players who score a legal goal in regular play only. If a player doesn't enter the field of play during the game at all, then all bets on this selection are void. If the game is abandoned at any time, all bets remain valid if already determined.

Player to score 2/3 goals or more

Bets are settled on all players who score two/three or more legal goals in regular play only. If a player doesn't enter the field of play during the game, then all bets on this player are void. If the game is abandoned at any time, all bets remain valid if already determined.

Player to Score and their Team to Win/Lose/Draw the Match

Bets are settled on all players who score a legal goal (during regular play only) and their respective team wins, loses or draws the match. Only applies to players that enter the field at any point in the game, if a player doesn't play then all bets are void.

If a game is abandoned, Wincast bets are settled at Anytime Goalscorer singles, as long as the designated player has featured in the match.

Goalscorer Match Bets: When we have a match bet for two players in the same game, both players must start the match for bets to stand. If either player fails to start, all bets are void.

When we have a match bet for two players in the same tournament, bets stand if at least one player plays and scores. Bets are void if neither player takes part in the tournament or if both players finish on equal goals.

Scorecasts

  • Bets are settled on the first player to score and the final score - regular play only.
  • Own goals count towards the final score but not the first goal scorer.
  • Only players that enter the field of play are valid, those that don't will be deemed "non-runners" - all bets on this player/score will revert to a Correct Score single at the prevailing odds.
  • If a game is abandoned, all bets are void unless the first goal has been scored and bets will be settled as a First Goalscorer single.
  • Scorecast prices are different from the accumulator price for the two separate outcomes.

Player to Score FIRST and their Team to Win/Lose/Draw the Match

  • Bets are settled on the player who scores the first goal and their respective team wins, loses or draws the match in regular play.
  • Only valid for players that enter the field of play during the match.
  • If a match is abandoned, bets are settled as Anytime Goalscorer singles as long as the player played some part in the match.

Player To Score Exactly 1/2/3

To win you must successfully forecast a player to score exactly one, two or three goals during 90 minutes of normal play. Bets stand as long as your selected player plays some part in the match. If your selected player does not take any part in the match, bets are void.

Player Score In Both Halves

To win you must successfully forecast a player to score at least one goal in both halves of normal play (90 minutes). Bets stand as long as your selected player plays some part in the first half, if they don't, bets are void.

Player To Outscore The Opposition

To win you must successfully forecast a player to score more goals than the entire opposing team during 90 minutes. Bets stand as long as your selected player plays some part in the match, if they don't, bets are void.

Player to Score the Winning Goal

Bets are settled on the player to score the winning goal in the match within 90 minutes. If a match is not completed, all bets will be void. We will make every effort to quote prices for all probable players but prices for unquoted players are available on request and those players will count as winners in the event that they score the winning goal.

Should a team win by more than one goal the following rules apply:

  • The separating goal will be deemed the winning goal (e.g. if a team wins 3-1, the player who scores to make it 2-1 will be settled as the winner).
  • Own goals do not count - if an own goal is deemed the winning goal, the settlement carries over to the next goal. If the winning goal is an own goal with no further goals scored after (i.e. 1-0), all bets will stand.
  • Any disputes on goalscorers, bets are settled on the first result published by the official source, governing body or the official website of the relevant event immediately after the match has finished. Any subsequent corrections will not apply.
  • Any further disputes, we will use independent sources such as the Press Association to decide settlement or, if unavailable, we'll use our own statistics.

Goalscorer Head-to-Head match betting

Only available during regular play and both players must start the match for the bet to stand, if either fails to start, the bet is void.

Next Goalscorer (In-Play)

  • Requires you to predict the player that will score the next goal in the match.
  • Only available In-Play. 90 minutes only, unless otherwise stated. All players that have taken some part in the game before the next goal is scored will be deemed runners.
  • Bets on players that do not take any part in the game before the next goal is scored will be void. If there are no further goals scored "No Goalscorer" will be the winning selection.
  • If no price is offered for "No Goalscorer" and no further goals are scored, then all bets on the market will be void. If odds are quoted for an own goal, where the next goal is an own goal, bets on named players to score the next goal will be settled as losers.
  • If an own goal is not offered the market will be settled on the next goal following the own goal.

First Goalscorer - Odd/Even Goal Minute

  • A bet made up of two selections - first player to score AND time of goal to be an odd or even number.
  • Both parts of the selection need to be correct for the bet to be deemed a winner.
  • Only players that take part in the match are valid for the 'First Player to Score' market.
  • If the game finishes goalless the bet will be deemed a loser unless your selection hasn't taken part in the game in which case the bet will be made void.
  • Bets are settled on the first result announced by the official source/governing body or alternatively the official website of the relevant event.
  • If the first goal is scored in injury time, the bet is settled on the official result. E.g. if the first goal is scored in the third minute of first half injury time, and the time is announced as the 45th minute - bets are settled on an 'Odd' minute.

Trialists

Trialists do not count for the First (or Last) Player to Score bets.

First/Anytime Goalscorer Timecast/Timecast Plus

Valid for the first/anytime goalscorer and time of the first goal, in regular play only. This market is settled on the player to score the first/anytime legal goal, own goals do not count. If a game is abandoned, the first legal goal will be valid, however, if no goal has been scored then all bets are void. A player must have played some part of the game, otherwise they are deemed to be a "non-runner" and all bets on this player are void.

"Own Goal": If the first goal is an "Own Goal", this market will be settled on the player to score the next legal goal, except bets on players who have not entered the field of play before the first goal has been scored, which means that such players are deemed "non-runners". All bets on these players are void.

"Not in List": If the first goal is scored by a player who is not listed, all bets are "lost", except bets on players who have not entered the field of play before the first goal has been scored, which means that such players are deemed "non-runners". Bets on these players are void.

Time settlements:

  • 1st minute - 1 second to 59 seconds.
  • 2nd minute - 1 minute to 1 minute 59 seconds.

For example, if a bet is placed on the first goal to be scored between 1 and 10 minutes and a goal is scored at 10 minutes 49 seconds, the bet will lose as this falls within the 11 to 20 minutes time frame.

Injury Time: If a goal is scored in injury time of the first half, the winning selection will be the 41-50 mins bracket. If a goal is scored in injury time of the second half, the winning selection would be the 81-90 mins bracket. If the match is abandoned after the first goal has been scored, then all bets will stand. If no goal has been scored all bets will be void.

Total Shirt Numbers

Correctly predict the total shirt numbers of the game's goalscorers. Own goals count in this market, and the shirt number of the own goal scorer counts toward the side credited with the goal. Players without a shirt number will be allocated number 12, and if a match is abandoned then all bets are void unless already determined.

How will the first goal be scored?

"Free kick": Deemed the winning option if the free kick taker scores directly from the free kick and is named as the goalscorer.

"Kick": Any goal scored that is not an "Own Goal", a direct "Free Kick", a "Penalty" or a "Header" is settled as a "Kick". Must be scored by any part of the body other than the head is deemed to be a "Shot". Rule applies to subsequent goals and we also offer markets on - left leg, right leg, head or any other part of the body.

Deflections: If a goal is credited to a player but takes a deflection off another player before going in the goal, the deflection is not taken into account.

Own goals: Own goals don't count for this market - all bets are settled on the next goal if an own goal is scored.

Handicap Betting

Handicap bets are settled on the basis that one of the teams is given a goal(s) start. Bets are settled by adding or subtracting the goal(s) start to the regular result. Bets will be void if the match is abandoned.

Half time/Full time: Bets are available on most matches where 1X2 prices are quoted. Bets are settled based on the result of the match at half time and full time (including injury time). Bets will be void if the match is abandoned.

1st Half Result/2nd Half Result: Correctly predict the result for each separate half in one 90-minute game.

For example, if Lincoln play Dagenham and lead 1-0 at half time and the game then finishes 1-0 after 90 mins, the result will be settled as Lincoln winning the first half and the draw as the result in the second half.

Double Chance: Bets are settled on the following possible outcomes in a specified football match:

  • 1 or X - If the result is either a home or draw then bets on this option are winners.
  • X or 2 - If the result is either a draw or away then bets on this option are winners.
  • 1 or 2 - If the result is either a home or away then bets on this option are winners.

If a match is played at a neutral venue the team listed first is deemed the home team for betting purposes. All bets settled on regular play.

Example: Celtic versus Rangers would appear as:

  • Home/Draw - Celtic to win/Match to end in a draw
  • Away/Draw - Rangers to win/Match to end in a draw
  • Home/Away - Celtic to win/Rangers to win

Draw No Bet: Which team will win the match? If the game finishes in a draw, then stakes will be refunded.

Corners markets: Corners awarded but not taken do not count, e.g. corner is awarded before the final whistle and is not taken before the end of regular play.

Number of corners in a specific 15-minute period: Bets will be settled on the exact time the corners are taken rather than awarded or detailed by relevant third-party feed providers. If any resulting corner is not taken, it will not count for betting purposes.

Number of Corners (Regular time) - total over/under: Bets will be settled on the total number of corners in regular play. If a game is abandoned before then all bets will be void unless already determined.

  1. Number of Corners - Team 1/Team 2 for first half and second half: Bets will be settled on the total number of corners in regular play for the specified team and specified half of play.
  2. Most Corners - Team (3-way): Bets will be settled on the team who receives the most corners in regular play. If a match is abandoned, then all bets will be void.
  3. Most Corners first half/second half (3-way): Bets will be settled on the half with the most corners in regular play. If a match is abandoned, then all bets will be void.
  4. Race to Three Corners and Race to Three Corners - second half: Bets will be settled on the team who reach the quoted number of corners first. If a match is abandoned, then all bets will be void. If neither team reaches the quoted number, bets will be void.
  5. Number of Corners - Odd/Even: Predict whether the total number of corners will be an odd or even number (no corner taken counts as even).
  6. Number of Corners first half - Odd/Even: Predict whether the total number of corners in the first half will be an odd or even number (no corner taken counts as even).
  7. Corners Double Result: This market offers betting on which team is awarded the most corners in the first half, and then which team is awarded the most corners in the second half.

For settlement purposes, the timing of any corners will be based upon the time the kick was taken and not the time at which it was awarded.

Cards/Bookings markets

During tournaments, bets are settled on the total number of bookings that occur within a specified FIFA or UEFA tournament. The official result from the FIFA or UEFA website will be used for settlement.

All Cards shown are for regular play only, so any bookings that take place in extra time do not count for betting purposes. Any cards cancelled by the referee during the course of the match, shown to non-active players and cards shown before the kick off or after the final whistle do not count. Cards shown during the half-time interval count towards second half and full-time markets.

Cards shown between the final whistle of regular time and the start of extra time do not count.

For all markets relating to booking points, the following rules apply:

  • Red card - 25 points (second yellow cards are ignored, so a maximum of 35 points can be awarded per player).

For all markets relating to cards, the following rules apply:

  • Yellow card - 1
  • Red card - 2 (Second yellows are ignored so a maximum of three cards can be awarded per player)

First yellow/red card

Alongside the markets for the first yellow/red card for a specific, we also offer the option of "both at the same time". This occurs when play doesn't continue between the first and second yellow/red cards.

Example: A player from Team A receives a yellow card for a foul. If a player from Team B retaliates with a foul - before play continues (the free kick is taken) - and also receives a yellow card, then the "both at the same time" result applies. If two or more players receive a card for the same incident, then the player who is first shown a card by the referee will be deemed the winner. Where the selected player does not take part or comes on after the first card is received, bets will be void.

Will (player X) get a yellow card (regular play only)?: Only players that take part in the match are valid for this market. Cards shown to non-players, e.g. managers, substitutes do not count.

Number of yellow/red cards: If a player is sent off for two yellow cards, this counts as two yellow cards and one red card for betting purposes. If the match is abandoned, all bets will be void unless the market is already determined - e.g. Team A over 2.5 yellow cards - three yellow cards awarded to Team A before abandonment is settled as a winner.

Half Time Betting

Bets placed on outcomes during the first half apply to events from kick-off to the end of the half (45 minutes plus injury time). If a match is abandoned, bets are void unless already determined. This includes the 'Half Time or Full Time' market, if a match is abandoned after the first half, winning selections for that period stand and all other bets are void.

  • All bets placed on outcomes to occur during the Half Time break apply to the period between the end of the first half and the time at which the second half commences.
  • Bets placed on outcomes to occur in the second half apply to the period between the start and end of the second.
  • The start/end of the half is defined by the referee's whistle.
  • All cards shown outside of regular play will not count (Half Time break & after Full Time whistle)

Team to win both halves: The 90-minute match is split into two 45-minute halves, your selection must outscore the opponent in both halves. E.g. If your team is leading 1-0 in the first half, and the game finishes 1-0, the score in the second 45 minutes was 0-0, a draw, and therefore only the first half is deemed a winner and the bet loses.

Own goals

Teams: For bets referring to teams, own goals always count for the team the goal is awarded to in the match. E.g. if a player of Team A scores an own goal, the goal will be awarded to Team B for betting purposes.

Goalscorers: Own goals do not count on goalscorer markets.

Goal Markets

Highest Scoring Half: Correctly predict which half will contain more goals, and if the two halves will be drawn.

Time of the First Goal: Correctly select the time that the game's first goal will be scored, within the stated time period. Singles are only accepted on this market;

Highest Scoring Team/Match: Bet on which team/match will produce the most goals on a given match day. In the event of a tie, Dead Heat rules apply unless the price for a tie is quoted. Only the named games count for betting purposes. If five or more games are offered and two or more of the games are postponed, then all bets are void. If fewer than five games are offered and one or more of the games are postponed, then all bets are void.

Run of play: This bet will be settled on the first team to take the lead in combination with the final result at the end of regular play regardless of how often the lead may change in between.

Team to Lead at Anytime: Bets are settled when a team takes the lead in a match. Own goals DO count for this market. Both teams can be settled as winners during the course of the game, if they both take the lead within the normal 90 minutes.

If a match is abandoned, all bets on this market will be made void except where settlement has already been determined. For example, if either or both teams have led at the point the match is abandoned.

Team To Lead At Half-time & Fail To Win: Prices are for the team to be winning at half-time and fail to win the match (i.e. lose or draw). If the match is abandoned, then all bets will be void unless already determined.

Team to Score First and Last: If the game ends in a goalless draw, all bets on this market are void. Extra time does not count for the purposes of this market.

Time periods

For all bets referring to occurrences or results in relation to time periods, bets will be settled on the exact time as shown by the clock of the TV/Feed providers, e.g. 15-minute bets, time of first goal and time of last goal. If these results are unavailable or ambiguous, settlements will be based on official statistics and data provided by third-party feed providers.

0-Minute Free-Kick, Corner and Throw-In Betting (including bookings, goals and the result at the end of just that 10-minute period): Available on the number of free kicks, corners and throw-ins, in a 10-minute segment, during a match.

  • The 80 minutes to full-time segment will include any stoppage/injury time at the end of the match.
  • A penalty is not classed as a free kick and the actual free kick, corner or throw must be completed to be counted in the total. Simply being awarded a free-kick will not count for settlement purposes.

Rapid Fire Football Markets

Rapid Fire is an innovative and immediate in-play product offered on selected football matches. A specific betting window, it allows you to place bets on what the next outcome of the match will be.

Rapid Fire features the following markets which are offered at various intervals during the match:

  • Next Set Piece
  • What's Next?
  • Rapid Goal
  • A goal in the next 60 seconds of a Free Kick, Corner or Penalty being taken.

The betting window for a Rapid Goal market will typically be activated shortly after the whistle is blown for a Free Kick in an attacking area, Corner or Penalty, and close a few seconds before the Free Kick, Corner or Penalty is actually taken.

As soon as the Free Kick, Corner or Penalty is taken, an on-screen countdown bar will start counting down from 60, representing the period in which a goal must be scored to be considered a "Rapid Goal".

If the referee blows the whistle for a penalty kick during the 60-second Rapid Goal in-play period, the penalty will be deemed to have occurred within the 60-second in-play period, regardless of when it is actually performed.

For example, if (i) the referee blows the whistle for a penalty kick in the 59th second following a Free Kick and Corner (ii) the penalty kick is successful, then, regardless of when the penalty kick was actually performed, the goal will be deemed to have been scored within the 60-second in-play period for purposes of resulting the Rapid Goal bet.

For result purposes, a goal will be deemed to have been scored the moment the ball completely crosses the goal-line and is awarded by the referee (E.g., if the ball passes the goal-line within the 60-second Rapid Goal in-play period, but the goal is not awarded because, for example, a foul occurred before the shot, then a goal is deemed to have not been scored).

Rapid Fire markets are made available to customers at various intervals in selected matches. The outcome is specific to the stated time during the match as displayed in the market header.

Betting Window: When the market is activated a 40-second countdown timer appears highlighted in green, this is the bet placement period. The timer will change to red in the last 10 seconds of the betting opportunity.

"Cooling Off" Period: Following the 40-second betting window the countdown timer will turn green stating a period of 'no more bets'. The market will display this status for 10 seconds. An "In Progress" message will appear highlighted in blue, following the "Cooling Off" period, informing that all accepted bets are now active.

Result: Once the result is known, the winning selection will be highlighted, and bets have now been settled. The Rapid Fire market will remain suspended until the next time-stamped market is activated.

For both Rapid Fire markets, any of the wagering options may be suspended at any point during the 40-second betting window if the trader deems it necessary.

The following rules apply to this market:

Football bets will be settled on the basis of results determined by the Press Association's (PA) initial decision. If the PA do not cover a match, settlement will be based on the results as determined by the relevant football association.

Result After XX Minutes

Betting on who is winning a match at specified times throughout the match.

Markets are settled on the score at the following intervals:

  • 14:59 for the 15-minute market
  • 29:59 for the 30-minute market
  • 59:59 for the 60-minute market
  • 74:59 for the 75-minute market

Time of First/Next Match Goal: For settlement purposes the first minute of the game is from 1 second to 59 seconds. The 2nd minute is from 1 minute to 1 minute 59 seconds and so on.

If a goal is scored in injury time of the first half, the winning selection will be the 41-50 mins bracket. If a goal is scored in injury time of the second half, the winning selection would be the 81-90 mins bracket.

If the match is abandoned after the first goal has been scored, then all bets will stand. If no goal has been scored all bets will be void.

Time of Next Home/Away Goal: In games played at a neutral venue, the home side will be deemed to be the first named one.

If a goal is scored in first half injury time, the winning selection will be the 41-50 mins bracket. If a goal is scored in second half injury time, the winning selection would be the 81-90 mins bracket.

Early/Late Goal Time Before/After: Betting on early/late goal time in the match. Markets are settled on the time of the early/late goal time before time "x" and after time "y". For example: Early goal time - Before/after 15 minutes i.e. before 0-14.59 minutes and after is 15.00 - 90.00 minutes. If no goal is scored, then bets are void.

Official Added Time First Half/Second Half: Bets on the amount of injury time are settled based on the number of minutes displayed on the fourth official's board.

Extra Time Betting

Extra time is defined as any scheduled period of play between the end of normal time (i.e. 90 minutes play plus any time added on for stoppages) and the end of the game, not including penalty shootouts.

All Extra Time betting markets, such as 'Correct Score', or 'Time of First Goal', will start from the beginning of extra time and not include normal time.

Penalty Markets

Markets offering odds on penalties being scored or missed will be settled with all selections as losers in the event of no penalty being awarded.

For settlement purposes, the timing of any penalty kicks will be based upon the time the kick was taken and not the time at which it was awarded.

Penalty Shootouts: The in-play markets "Shootout winner", "Outcome of Next Penalty", "Sudden death?" and "Total penalties converted" apply only to the result of a penalty shootout.

Penalties scored in normal time and/or extra time will not count. A shootout is deemed to have gone to sudden death if both sides have taken five penalties each and the score remains level. Sudden death rounds of one kick each are then taken until one team scores and the other team does not. In the event that a match does not go to a penalty shootout, all bets on these four in-play markets will be void.

Win On Penalties: The match must go to a penalty shootout, if it doesn't bets will be losers.

Player To Be Involved In Shootout: Prices are for a player to take a penalty in a shoot-out. The player needs to be on pitch at the end of extra time for the bet to stand.

First/Last Goalkeeper To Touch The Ball In Play: Will be settled on the first/last designated goalkeeper to touch the ball in open play.

First Match to "X"

Where "First Match to X" lists only limited selections, others will be available on request. Where no match in the tournament meets the requirement, all bets will be void. Where matches are scheduled to kick-off simultaneously, if these are the first matches to meet the requirement, Dead Heat rules apply regardless of time of final whistle (0-0) or times of goals scored (4/5 goals).

How many goals will be scored in League X (matches played on Date X)?: This bet refers to the total number of goals scored in matches on a given day at a specified time, e.g. fixtures must all kick off at the same time. Should any games be postponed, or any games added to the schedule after the initial odds have been posted, then all bets will be void. Should any games be abandoned during play, then all bets will be void unless already determined.

Team To Qualify for next round: If a game offered within a specific round of a competition is postponed, 'Team To Qualify' bets still stand, irrespective of the length of the delay. If a team qualifies for the next round but no match is played (opposition withdraws/is disqualified), all bets on the To Qualify market will be void. When a price is quoted for a team to qualify for the next round of a given tournament over two legs, bets placed on that market will be settled immediately on completion of the second match based upon the events that occur during both matches. This will include normal time, injury/stoppage time added on by the match official at the end of normal time, extra time, away goals if applicable, and penalty shoot-outs; should the tie progress as such. Matches where one leg of the tie is no longer played at the venue advertised, bets will stand as long as the venue remains in the same country and is not switched to the opponent's ground/another country. Should this occur, all bets will be void. Matches originally set to be played in a neutral country will stand if moved to another country. If a tie is reduced from two legs to one leg then all Team to qualify bets will be deemed void.

Combi+/Price Boosts and Lightning Boosts/Build A Bet Price Boost: This category contains selected games where special odds are offered - the odds for these bets are higher than those offered for the same games as part of the regular betting line-up.

Bets placed in this category will be multi-bets consisting of at least two, three or four selections as an enhanced price, e.g. FC Bayern, Borussia Dortmund and Werder Bremen all to win (enhanced from 3.50 to 4.20). If any of the teams mentioned do not play or matches are not completed on specified date, all bets are void.

Price Boosts and Lightning Boosts: This category contains single selections that have been boosted in price, available as a Single only. If any of the selections mentioned do not play on specified date, then all bets are void.

Build A Bet Price Boost: This category is a selection of multiple market selections or related contingency offered as a single price, e.g. Team A to score first, Team B to win a match, Team B over 3.5 yellow cards and Player A to score anytime. If any of the selections mentioned do not play on specified date, then all bets are void. If a player enters the field of play before the market can be settled.

Rest of the Match - Current Score/Rest of the half - Current result (Live betting)

This bet is settled referring to the result of the game between the placement of the bet and the end of regular time.

The correct result is the theoretical outcome of the game if the score at the time of bet placement had been 0-0. The current score at the time of bet placement is displayed in the market title (e.g.: 'rest of the match - current result 1-2'). The bet "Rest of the half - current result" is settled accordingly.

First defending Team to have their Crossbar/Post hit first: All hits of posts and crossbars count for this bet, regardless of the post/crossbar being hit in the course of a scored goal or not.

Conference Specials (specific league specials)

All bets offered under 'Conference specials' refer to the matches of specific leagues that start at specific times (information about the games involved is available directly at the betting event). The outcome of the bets is based on the aggregated results (i.e. goals, cards, penalties...) of the involved teams.

In case of abandonments, delays or interruptions, the following rules apply:

  • If at least one of the involved matches starts more than one hour after the scheduled kick-off, all bets will be void.
  • If at least one of the involved matches is abandoned, all bets will be void except for those which are already determined.
  • If at least one of the involved matches is interrupted and continued more than 60 minutes after the interruption, all bets will be void.
  • Bets on 'Which team will score the first goal' will be settled based on Central European time and not of the time played in each match.

Build a Bet: For reference to any bets struck using Build a Bet, refer to the general Build a Bet Terms and Conditions and Betting rules for guidance. These will always take precedence over the Football rules listed above.

Star Player: In the event that the player does not start the match, then all bets are void. Extra time and penalty shoot-outs do not count.

Shot on target: A shot on target is defined as any goal attempt that:

  • Goes into the net regardless of intent.
  • Is a clear attempt to score that would have gone into the net but for being saved by the goalkeeper or being stopped by a player that is deemed to be the "last man".
  • Shots directly hitting the frame of the goal are not counted as shots on target, unless the ball goes in and is awarded as a goal.
  • Shots blocked by another player, who is not the last man, are not counted as shots on target.
  • Opta Sports will be used as the primary source of data for settlement of these markets. In the event of Opta Sports not being available for result we will endeavour to source the results from any other official data source.

Goal Assist: A goal assist is defined as the final touch (pass, pass-cum-shot or any other touch) leading to the recipient of the ball scoring a goal.

If the final touch (as defined in bold) is deflected by an opposition player, the initiator is only given a goal assist if the receiving player was likely to receive the ball without the deflection.

Own goals, directly taken free kicks, direct corner goals and penalties do not get an assist awarded.

Opta Sports will be used as the primary source of data for settlement of these markets, should Opta not be available we will endeavour to source the results from any other official data source.

The winner of the First Assist will be the player who is credited with the first assist of the game, and not who assists the first goal of the game. e.g. In the event that no assist is awarded for the first goal, then the bet will roll over onto the assist for the goal after this and so on, until a goal is scored with an assist which is officially awarded. If the match ends 0-0, ˜No Goal' will be deemed the winner. Bets stand as long as your selected player plays some part in the match. If your selected player does not take any part in the match, these bets will be settled as void.

Throw Ins In Match: Total number of throw ins taken (not awarded), during a game. Opta Sports will be used as the primary source of data for settlement of these markets, if Opta is unavailable we will endeavour to source the results from any other official data source.

What will happen first?: Bet on what will happen first to a nominated player during the course of a game, e.g. substituted, sent off etc. Only applies to players who start the game.

"Set up a goal" or "Goal assist" is defined as the last player from the scoring team to touch the ball before the goalscorer. It must be from open play - corners and free-kicks do not count. Players brought down for penalties and own goals are not credited with an assist.

Number of Offsides: We will refer to Opta (or any other official data source) to settle this market. If a match is abandoned, all bets on this market will be made void except where settlement has already been determined.

How many times will the Woodwork be Hit?: We count every instance in which the ball hits the woodwork - i.e. the posts or crossbar - during active play. If the ball hits the woodwork after the referee has stopped play it will not count. Instances where the ball hits the woodwork twice or more in succession will count separately.

Extra time and penalty shoot-outs do not count and if a match is abandoned all bets on this market will be made void except where settlement has already been determined.

Man Of The Match

Man of the Match markets are settled as follows:

  • Man of the Match announced in commentary during the live broadcasting of the match.
  • If there is no announcement during the match, we refer to the Man of the Match award presented during the live broadcasting.
  • If there is no presentation, it refers to the quoted player as Man of the Match on the broadcasting channel's official website.
  • If the broadcaster's official website does not quote a player as being Man of the Match, we will settle on the player quoted on the governing body's website - i.e. the FA, UEFA etc.
  • If we are still unable to settle the market via the methods described above, then all bets on the Man of the Match market will be void.
  • Bets are only valid on players that take any part in the match, any bets on players that don't take part will be void.
  • We will also be able to offer a price, upon request, on any player not quoted in the market.
  • Any unquoted player will be deemed the winner should they receive the Man of the Match award.

Yes/No

This bet involves predicting the outcome of 6 Yes/No scenarios.

  • The odds are 33/1 if all six scenarios are predicted correctly.
  • One scenario result is not declared or is unobtainable that selection will be excluded - bet reduced to 16/1 for the remaining five scenarios.
  • Two scenario results are not declared or unobtainable, those selections will be excluded - bet reduced to 10/1 for the four remaining scenarios.
  • Three scenario results are not declared or unobtainable, then the Yes/No bet will be void.
  • In the market "will (team) make the last substitution?", where multiple substitutions are made within the same break of play, the market will be settled on whichever team's player physically comes into the pitch last.

How Many Will Win?: This special will contain a pre-defined number of selections whereby bets can be placed on a minimum number of winners from the list. Single bets only, and valid within regular play only.

All teams will be listed within the selection along with the minimum number of winners required i.e. 3 or more of Arsenal, Liverpool, Chelsea or Tottenham to win.

All matches to be played within 24 hours of scheduled start time or all bets void.

Daily goal totals: Correctly predict the total number of goals per day, on regular play only. Own goals count for in this market, but extra time and penalty shootouts are excluded.

Total number of goals/tournament: This bet includes all goals scored in regular time (including added time) and in extra time. Goals scored in penalty shootouts do not count.

Tournament Betting

For all bets referring to goalscorers in a tournament (e.g. Top Goalscorer, Goalscorer Head-to-Head, Top Team Goalscorer, Top Club Goalscorer, Top League Goalscorer), goals scored in extra time will count for settlement purposes. Penalty shootouts do not count.

Tournament or Cup Winner: If your selected team fails to qualify, withdraws or is disqualified, all bets placed on the team are deemed as losers.

Top Tournament/League Goalscorer: Goals scored in regular and extra time count; penalty shoot outs are excluded. Dead Heat rules apply rather than the player receiving the Golden Boot etc. (Team quoted for players are for reference purposes only).

Players need to be named in a tournament squad to be valid for top tournament/Top Team Goalscorer betting markets.

Bets placed on a player to be the top scorer in a given league are based on regular season games only. Any goals scored in subsequent play-off games do not count for betting purposes. Bets will stand if a player is named in the squad.

Top Team/Top Club Goalscorer: Goals scored in regular and extra-time count. Goals scored in Penalty shoot-outs do not count. Dead Heat rules apply. For the FA Cup, goals count from the 1st round proper onwards.

Tournament Winner/Top Goalscorer double: A special price applies to the Tournament Winner and the Tournament Top Goalscorer. Dead Heat rules apply.

Where there is a special price for a Tournament Top Goalscorer and Team To Win, any Dead Heat occurring in the Top Tournament Goalscorer part of the bet will be applied to the whole special bet.

Golden Ball/Glove: This market is settled on the winner of the Golden Ball/Glove (the best player/goalkeeper of the tournament as declared by FIFA).

Player of the Tournament: This market is settled on the winner of Player of the Tournament (as declared by the governing body). Any subsequent alterations will be ignored for settlement purposes.

Top Continental Team: Bets are settled on the round a team exits the competition, regardless of extra-time, should a team win the final they are deemed the top team. Dead Heat rules apply.

Tournament/Group/Daily Totals: This rule refers to all bets concerning the total number of goals, cards, corners or penalties occurring in a tournament, within a tournament group or on a specific matchday containing the betting options 'over' and 'under'.

For Tournament/Group/Daily Totals Yellow Cards, Red Cards, Corners, Penalties only events occurring in regular play (including added time) will count.

Player Ratings

The following markets are settled according to the first statistics published by WhoScored.com:

  • Highest Rated Player
  • Highest Rated Player W/O X Player
  • Highest Rated Player Outright
  • Player to have the most shots
  • Player to make the most tackles.

Further alterations will not be considered and if the results are not published by WhoScored.com, markets will be void. If a game goes to Extra Time, results will be settled after 120 minutes and penalties, where applicable.

Only players that have taken part in the game will be valid, those that don't will be deemed "non-runners" and other players are available on request if not originally quoted. 'Highest Rated Player' is independent of any 'Man of the Match' market settlement.

Highest Rated Player: In the event that more than one player receives the same performance rating, the highest rated player market will be settled according to which player receives the green star on the WhoScored.com website.

Highest Rated Player W/O X Player: In the event that the excluded player is awarded the Highest Rating and the green star, and more than one other player receives the same second highest performance rating, the 'Highest Rated Player W/O' market will be settled as a Dead Heat between however many players scored the same performance rating to two decimal places.

Highest Rated Player Outright - Offered on tournaments: This will be settled based on the player with the highest overall average score for the tournament. Only players with total appearances greater than the average number of appearances for the tournament qualify and are displayed on WhoScored.com. Dead Heat rules will apply should more than one player end on the same average to two decimal places.

The official result from the UEFA or FIFA website will be used for settlement.

Ante-Post

Outright Markets: In the event of a shortened season due to unforeseen circumstances settlement will be based on the official result announced by the competition's governing body. Bets will stand on any team that does not complete all its fixtures.

League Winner: Bets are settled on which team wins the league at the end of the season, including any tie breaker used to decide the winner and/or play-offs (unless specifically mentioned in the market title).

Top League Goalscorer: Bets are settled on the player who scores the most goals in the league indicated in the market title. Only league goals count - excluding play-off matches. Own goals do not count. Dead Heat rules apply.

Relegation betting: Only valid for teams that begin the start of the season, if any are removed/expelled before all games are completed, they are deemed void and a new market is formed. Relegation covers automatic places and the outcome of promotion/relegation play-offs. Points deductions are also covered.

Season Handicap winner: Bets are settled after handicap points have been added to all teams' final league points total. Dead Heat rules apply. If the league is ended prematurely, all season handicap bets will be void.

Season match bets/highest finish: Bets will be settled on the team that achieves highest league placing at the end of the season.

Next Permanent Club/International Manager/Coach

Any appointment described by the named club/national team as 'interim', 'caretaker', 'temporary' (including an appointment described as 'to the end of the season') must remain as manager in that capacity for at least 10 completed consecutive Domestic League games (or three consecutive full senior international games, including friendlies), for them to be considered to have been appointed as the next first team manager, and we will settle the market accordingly on that person.

The actual duration of the manager's contract will not be relevant for the purpose of this market, and is settled using official information provided by the named club/national side. We reserve the right to wait for further official announcements before the market is settled.

In the event that the named club/national team changes the structure of their management team and doesn't call the appointed individual first team manager, we will settle the market on the individual who is responsible for picking the first team.

In the event of any ambiguity over the appointment, we may determine using our reasonable discretion how to settle the market based on all the information available to us at the relevant time.

Next Manager To Leave: The date shown for the market is for display purposes and is pushed back each time there is a round of league matches and will continue to be done so until a manager leaves.

If no managers leave before the end of the season, then the selection of 'No Manager' will be a winner. When a manager leaves the market is settled and a new market is then set up and the process repeats until the end of the season.

Player/Club Transfer specials: Bets are settled on the next permanent club as announced by the official club statement. Loan deals do not count unless otherwise stated.

To Play For

To Play For markets are settled as follows:

  • Specified National Team - must gain full international cap for nominated team (must play, not just be named to the squad). Friendlies count.
  • Specified Professional Domestic Team - must make an appearance in a competitive official league match for a team in any of the following divisions: English Premier League, English Championship, English League 1, English League 2, Scottish Premier League, FA Cup, League Cup or EFL Trophy. Friendlies do not count.
  • For women's football, only league match appearances for clubs in the following competitions count: WSL, WSL2 (England) and SWPL (Scotland).
  • League matches in the highest tier league from the following countries will also count: Spain, France, Italy, Germany, Netherlands, Portugal.

Mythical Matches

This is a market in which two teams, who will not be playing against each other, are selected by us.

The bet is then for one team to score more goals than the other team in their respective matches. The following conditions apply:

  • A price will be offered for each team and the draw.
  • For example, if the pairing is Tottenham and Arsenal, and Tottenham score two goals in their match and Arsenal only score once in their match, Tottenham will be declared the winner irrespective of their home, away or draw result.
  • If both teams score the same number of goals in their respective matches, then the "draw" option is the winner.

VAR Decisions

For games where video assistant referee (VAR) is used, the following rules will apply.

The company reserves the right to suspend the Cash Out option before, during or after VAR, until the outcome is determined by an official decision. Scoreboard information is for indicative purposes only and dependent on VAR outcomes all markets will be settled, or resettled if necessary, on the official result.

  1. Goals: Goals will be deemed to have occurred at the actual time of their occurrence, not the time the goal was confirmed by VAR. Where a market has been settled, the outcome of which is reversed following a subsequent VAR.
  2. Penalties: If a penalty is ordered to be retaken by VAR for whatever reason, then the original penalty will not count towards any official settlement. Should VAR rules that a penalty should be retaken, this will still count as one penalty has been kicked for settlement purposes. If a penalty is awarded then reversed by the referee following VAR, bets will stand for the next penalty. If a penalty is awarded but the penalty taker is penalised for an infringement, then this will not count as a penalty taken.
  3. VAR Reviews: Bets are settled on regular play only. If a referee changes a decision after consulting with VAR, then this decision will be deemed a VAR Review and bets settled accordingly.
  4. VAR Check: This takes place in the background and is not made by the referee. All bets will be settled on VAR Review only and not VAR Checks. Example: The referee makes a signal that a VAR Review is underway by making a TV signal with his hands, this indicates that a VAR Review will take place and the referee will review the incident. Any subsequent decision made by the referee following the VAR review will count for betting purposes. VAR Checks do not count. If a match is abandoned, any bets where the outcome has already been decided will stand, all other bets will be void.

Adjudication of results

  • Any disputes on who scored the goals in a match, bets are settled in accordance with the official source, governing body or, alternatively, the official website of the relevant event. Any subsequent corrections to the results will not apply.
  • If these sources are not available, we will use independent sources such as the Press Association. If there is conflicting evidence, we will use our own statistics.

Simulated Reality Football (SIM)

This AI driven product developed for professional sports matches gives our customers the chance to complete current European soccer seasons with all remaining fixtures scheduled to be played as per their original date and kick-off time (timings may vary post official league re-starts).

Leveraging AI and machine learning capabilities, simulations reflect team form and normal match play - creating a sports betting experience that is as close to real life as possible.

Based on historical soccer databases, statistical output from over half a million matches. Any Simulated Football matches will be flagged in the competition title e.g. Simulated Football - Premier League. Teams involved in Simulated Football with have SIM after their name e.g. Barcelona SIM. Football rules apply.

Cash Out Football: The Cash Out option will be made available to selected customers. See Terms and Conditions for full Cash Out rules.

Country regulations: Due to regulatory obligations, rules listed here may vary based on the country where the bet is struck.

Bet cancellations: Customers should ensure their bets are correct. Once a bet has been struck, that bet will stand for settlement purposes. Any bet cancellation requests will be considered at the discretion of the company.

ESoccer

Any ESoccer matches will be flagged in the competition title as so (these are ESports football matches).

The length of the match will depend on individual competitions and all results will be settled on official competition website results. For any ESoccer events ESports Maximum payout limits apply not those for Football. ESoccer Rules Maximum Payout of £50k on ESoccer multiple bets.

ESoccer bets will be settled as follows:

  • Initial results stand, any changes to the result post-match will not count. If a tournament plays matches until a winner is determined the first match result of 'draw' will be the settled result.
  • Any matches where gamers change or are incorrectly advertised will be void.
  • Matches listed as soccer rather than gamer names will be settled normally.
  • If any team or player name is misspelled, all bets will still stand unless the wrong selection is obvious.
  • Dates and start times are for information purposes only.
  • Scoreboards and match clocks are for guide purposes only.
  • In the event of a fixture starting but not being completed, then bets will be void unless the outcome is already determined.

American Football

Overtime

Unless otherwise stated, bets will be settled on the official result including overtime (result as declared by the American Football governing body).

Playing Time

If the match is abandoned before the end of the regular playing time, the results are regarded to be official after 55 minutes of playing time unless an official result is called by the American Football governing body before then. If not otherwise stated, this applies to all kinds of bets. An exception is, with Live Betting, the match must be completed for bets to stand. If the match is abandoned at any time, then all bets will be void except those that were already decided at the time of abandonment.

Date

All games must be played within one week of the scheduled calendar day (at venue) and at the scheduled venue. Otherwise, all bets on the game will be void.

Money Line

Where a match ends in a tie after overtime, bets on Money Line will be void.

Point Spread (Handicap)

The result used for settlement is the Money Line, adjusted for the Point Spread (handicap) line available at the time of bet placement. For example, Miami +3 @ Green Bay -3, result: Miami 21 Green Bay 25 - Green Bay wins on the point spread. 

In the event of the scores being level following the point spread being applied, the bet results in a Push and stakes are refunded. The Push rule does not apply to markets with a Point Spread tie available.

Total Points

Total Points are settled on the combination of both teams’ scores, inclusive of any overtime played. In the event of the total score being equal to the Total Points market, a Push rule applies. Overtime does not count for Half or Quarter specific Total Points markets.

Highest Scoring Quarter

All four Quarters of play must be completed. Overtime does not count. If the game is abandoned, all bets will be void unless, at the time of abandonment, the most points had already been scored within the 4th Quarter.

Highest Scoring Half

Both Halves of play must be completed. Overtime does not count. If the game is abandoned, then all bets will be void unless, at the time of abandonment, the most points had already been scored in the 2nd Half. 

Half-Time / Full-Time

Overtime does not count.

Highest Team Points (Group Betting)

If a team is involved in an abandoned event, the points that the team had made before abandonment count, and all bets are valid. If one of the involved teams’ matches does not start on the scheduled calendar day and at the scheduled venue, then all bets will be void.

First Drive Will Result In

The drive is regarded to have started upon commencement of a first down. The drive is regarded to have ended when the attacking team either scores or loses possession of the ball without regaining the ball within the same play. 

Results are settled on the outcome of the respective offensive drive in progress. Only offensive statistics count. Kick-off returns and punt returns for touchdowns do not count as a drive. Only interceptions or fumbles constitute a turnover. Turnovers that are returned by the defence for a touchdown will be settled as a turnover. In the event of a safety, turnover on downs or time expiring, all bets are void for that market. 

All markets are settled on official stats from the American Football governing body. This rule also applies to bets on subsequent drives. 

There are 2 betting options:

  • Score. This will be the winning option if the attacking team scores.

  • “Any other outcome”.

Most Points Which Half

Unless otherwise stated, overtime does not count for the result. If the game is abandoned before 60 minutes of play, all bets will be void unless more points have been already scored in the 2nd Half, in which case, all bets stand.

No Draw Offered

If a money line, total or handicap bet ends in a draw and no odds have been offered for this option, all bets will be void.

Winning Margins

This is based on predicting the margin of victory by any given team in a match. Winning margin betting is from scratch.

Touchdown Scorers

These rules apply for First/Last/Anytime/Next/First Team Touchdown Scorer markets. In the event of an abandoned game, bets stand on scores that have taken place already; overtime counts for these markets. Bets are void on players that are not listed as active by the relevant American Football governing body.

First/Last Team To Score

In the event of an abandoned game, bets stand on scores that have taken place already; overtime counts for these markets.

Wincast

In the event of an abandoned game, bets stand on scores that have taken place already; overtime counts for these markets. In the event of an abandoned game, bets are void; overtime counts for these markets. Bets are void on players that are not listed as active by the relevant American Football governing body. If the match ends in a tie after overtime, bets will be void.

Player Special Bets

The respective player must be listed as active by the relevant American Football governing body for the bet to stand.

Next Field Goal

This market allows you to bet on which team will score the game's next field goal. A field goal attempted and missed does not qualify.

Grand Salami NFL

This bet refers to the total number of points scored over all the matches played on a given day (venue date). Only games played on the day (according to the NFL schedule), count. Should any games be postponed, or any games added to the schedule after the initial odds have been posted, then all bets will be void. Should any games be abandoned during play, then all bets will be void.

Regular Season Yardage Match Bets

Available on passing/receiving/rushing yards. Bets will be settled on the first results published by the relevant American Football governing body, and subsequent amendments will be ignored for settlement purposes. Bets are void if one or both players are not listed as active as per by the relevant American Football governing body in Week 1 of the regular season.

How many regular season wins will team X record?

All regular season games must be completed for bets to stand. If the season is shortened for whatever reason, then bets will be void, unless the highest possible option has already been attained, in which case all bets stand. This market will be settled on the number of wins a team has in the regular season according to the official American Football governing body. A tie does not count as half a win.

Division Champions

If the season is shortened for any reason, then bets will be settled based on the Division Champion declared by the American Football governing body. If no winner is declared, bets will be void.

Most Regular Season X

Applies to:

  • Most Regular Season Passing Yards

  • Most Regular Season Rushing Yards

  • Most Regular Season Receiving Yards

  • Most Regular Season Touchdowns

  • Most Regular Season Kicking Points

  • Most Regular Season Sacks

  • Most Regular Season Tackles

  • Most Regular Season Interceptions

Bets will be settled according to the statistics published by the relevant American Football governing body. Most Regular Season Tackles includes assists.

NFL Specials Rules

NFL Specials are based on time-specific markets. Weekly Specials applies to all games played during the NFL Week Schedule. Sunday Early Specials applies only to games that Kick off at 6pm. Sunday Late Specials applies only to games kicking off from 9pm onwards, inclusive of any late Sunday night game played. Overtime applies to all markets where played for purposes of settlement, unless stated otherwise. All games must be completed for action.

Highest Scoring / Lowest Scoring Team

Results are based on individual teams’ total points inclusive of any overtime played. All games must be completed for bets to take action. In the event of a tie, Dead Heat rules apply.

Highest Scoring / Lowest Scoring Match

Results are based on total match points inclusive of any overtime played. All games must be completed for bets to take action. In the event of a tie, Dead Heat rules apply.

Biggest Margin of Victory

Results are determined by the largest margin of victory based on match results for the relevant time period of the specified Specials. All games must be completed for bets to take action, and overtime (where played) applies. If the margin of victory is not quoted, the “Field” is determined as the winner for settlement purposes.

Team to Score Fastest Touchdown

Results are determined by teams scoring the earliest touchdown based on the relevant American Football governing body times. In the event of a tie, dead heat rules apply.

Highest Team Score Total / Lowest Team Score Total

The market relates to the total points scored by the team that scores the most/least points for that given market time period. In the event of the total not being quoted for results purposes, “Field” will be deemed the winner.

Highest Team Score Total / Lowest Team Score Total (Over / Under)

The market relates to the total points scored by the team that scores the most/least points for that given market time period.

Total Team / Match Touchdowns

Results are based on total touchdowns scored for the specific match or team, inclusive of any overtime.

To Win Every Quarter / To Win Both Halves

A team must win each individual Quarter/Half for bets to have action. In the event of a tie in any Quarter or Half, bets are losers. Overtime does not apply to this market. All games must be completed for bets to take action.

Mythical Matches

Matches involve two teams playing in those relevant weeks’ NFL fixtures. Results are dependent on teams’ individual scores in their respective fixtures against that of the Mythical Weekend’s opponent. The official governing body determines scores. In the event of a game not being fully completed, bets are void for that respective Mythical Match. All scores include any overtime played, singles only.

NFL Draft

All bets on NFL Draft markets will be settled on the official draft order listed by the relevant American Football governing body. For over/under markets, undrafted players will be assigned a number which is one above that of the last draft pick.

Mr Irrelevant is the term given to the last player selected in the draft. Specialist refers to kickers, punters and long snappers only, and does not include kick-off or punt returners.

The Last Player Left in the Green Room market will be settled based on the last player drafted from those who were invited to attend the draft in the Green Room, and is not based on the last person to physically leave the room.

Player Positions

Pre-Draft players are assigned to one playing position by us based on their probable playing position. The position that players are listed as by the relevant American Football governing body, and the position that they played in College, are irrelevant as these can often change. Final positions are not decided until a player reaches their destination team. Once a position assignment has been made by us, it is final. Others may be added to the market upon request, as long as they are not already assigned to another position.

NFL Head Coach Markets

For settlement purposes, the Super Bowl will be used to mark the end of the season for all head coach markets. Any coach fired before the Super Bowl will be deemed to have been fired during the season, even if his team's season has ended. Should a head coach resign, retire, or be traded to another team, we will consider him fired for settlement purposes.

Proposition Bets

In the event of an abandoned game, all stakes are returned unless a result is already determined through the course of play that has taken place. Player prop markets involving Quarterbacks require that the player(s) in question must be the starter(s) for bets to have action. For all other player prop markets, the player(s) in question must be listed as active by the relevant American Football governing body for bets to have action. All proposition bets are singles only. Players listed as inactive are void. For NCAA games, players must record a stat as per the relevant American Football governing body for bets to have action; if players do not record a stat then bets are void.


Athletics

For all athletics events the result at the time of the podium presentation or medal ceremony will determine settlement. Any subsequent disqualifications or alterations will be disregarded for settlement purposes.

If a track or field event is cancelled for any reason prior to the event, all bets will be void.

The total medal tally will be determined by the officially published IAAF results.

Events/Galas

Outright

Bets are settled All In, Compete or Not.

Athletes 'against The Field'

All named athletes must start for bets to count. 'The Field' comprises of all other unnamed runners.

Head to Heads

Both competitors must start for bets to count; if either doesn't then bets are void.

Head to Head Handicaps

Both competitors must start for bets to count; if either doesn't then bets are void. Applicable handicaps are applied to the competitor's results prior to settlement.

Props (Final Digit, Order Betting)

Named athletes must start for bets to have action, i.e.

  • Bets on the Final Digit of an athlete's performance are settled on official results (e.g. 100m winner 9.98secs 8 would be the winner for settlement purposes).

  • Order Betting is settled on the official result of first and second in the correct order, if any named athletes who don't compete, bets are void.

Olympics

For rules on Athletics betting in the Olympic Games, please refer to our article on Olympics.

Australian Rules Football

We accept singles on all games unless otherwise stated.

All Australian Rules bets are settled on 80 minutes play unless otherwise stated. If the game results in a draw, then stakes will be refunded unless a price is offered for the draw. Bets will be settled on official AFL result only.

If a match is abandoned before 80 mins are played, all bets on that match are void, except for those markets which have been unconditionally determined.

Any bets on a game not played on the scheduled date or played at a different venue, at the time the bet was struck, will be declared void.

Badminton

General

All bets will be settled according to the official result at the time of podium presentation. Subsequent amendments do not count. Whilst we will endeavour to settle all markets as quickly as possible, this can sometimes be delayed due to official investigations over disqualifications etc. 

Gold Medal Winner

Determined by which athlete(s) will be awarded the Gold Medal for this event.

In the event that any competitor is disqualified or withdraws for any reason, bets will be treated as losers on that selection.

Olympic Games betting will be treated as ante-post, with bets on all competitors considered to be runners regardless of participation in the finals.

To Win A Medal

Determined by which athlete(s) will be awarded a Medal for this event.

In the event that any competitor is disqualified or withdraws for any reason, bets will be treated as losers on that selection.

Olympic Games betting will be treated as ante-post, with bets on all competitors considered to be runners regardless of participation in the finals.

Some events award multiple bronze medals; in the event of this occurring we will pay out on both bronze medal winners.

Match Betting

Determined by who will win the match.

If the first set is not completed, bets will be void. If the first set is completed, bets will stand.

If there is a change to the total number of sets to be played, bets to win the match will stand.

Correct Score

Determined by who will win the match and the set score line.

In the event of a disqualification or retirement, all bets will be void.

If there is a change to the total number of sets to be played, bets will be void.

Handicaps and Totals

The rules below govern the following markets: Match Handicap Betting, Match Point Handicap, Total Games, Total Points, Total Player Points.

In the event of a disqualification or retirement, all bets will be void unless the settlement of the bet has already been determined (e.g. if a game is abandoned in the 3rd game in a best of 3 game match, then bets on Over/Under Total Games are settled as winners/losers respectively, since the match has gone to a decisive 3rd game).

Games Betting

The rules below govern the following markets: Current Game Winner, Game Handicap Betting, Current Game Correct Score, Current Game Total Points, Current Game Extra Points, Current Game Lead after x Pts, Current Game Race to x Pts.

In the event of a disqualification or retirement, all bets will be void unless the settlement of the bet has already been determined (e.g. if a game is abandoned at 20-15 then bets on Over/Under 35.5 points or fewer in that game are settled as winners/losers respectively, since any conclusion to the game would have to have had at least 36 points in that game).

Next Point Betting

In-Play Point Betting is offered for a player to win the nominated point. In the event of a point not being played, for any reason, all bets on that point will be made void.

Set Winner

The respective set must be completed for bets to stand.

Bandy

We accept singles and upwards on bandy matches.

The following rules apply:

  • All bets settled on 90 minutes play unless otherwise stated (excluding Overtime).
  • If 90 minutes play is not completed - all bets are void unless an official result is declared.
  • Should 3 x 30 minute periods be played instead of 2 x 45 minute periods - bets will be settled on 90 minutes play.

Postponed matches

Any bets on a game not played on the scheduled date or played at a different venue, at the time the bet was struck, will be declared void.

Baseball

General Baseball Rules

All games must start on the scheduled date for bets to have action. If a game has been postponed or cancelled before its due start time, all bets are deemed void.

If a Money Line, Total or Handicap bet ends in a draw and no odds have been offered for this option, all bets will be void.

Matches Not Played as Listed

If a match venue is changed, bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, bets placed based on the original listing will be void.

4½ Innings Rule

  • If a game is "called" or suspended, bets can be settled after at least five innings of play, unless the home team is leading after 4.5 innings of play.

  • If a game is "called" or suspended, the winner is determined by the score after the last full innings. However, if the home team takes the lead at the bottom half of the innings, the winner is determined at the time the game is "called".

  • All games must start on the scheduled date for bets to have action. If a game has been postponed or cancelled before its due start time, all bets will be void. Similarly, if a game is carried over to a subsequent day, all bets will be void.

8½ Innings Rule

Total and run-line betting (Handicap betting) - The game must go at least 9 full innings (or 8½ innings if the home team is ahead) for bets to take action.

Exception: Where games are scheduled for 7 innings when played as part of a double-header, 7 innings must be completed (or 6½ innings if the home team is ahead) for bets to stand.

It is the client's responsibility to ensure they are aware of any relevant pitcher changes.

Pre Match Rules

Pre-game lines - Unless otherwise stated, all bets include extra innings.

Side betting (Money line) - Subject to 4½ innings rule.

Game totals/run-line - Subject to 8½ innings rule. Exception: Where games are scheduled for 7 innings when played as part of a double-header, 7 innings must be completed (or 6½ innings if the home team is ahead) for bets to stand.

5 Innings Wagering

All bets will be settled on the result after the first 5 innings of a game have been completed. If the 5 full innings are not completed, bets will take no action regardless of the score.

Individual Innings Betting

Innings betting refers to the specific inning only. The entire inning must be completed for bets to take action.

First Pitch Result

You are betting on whether the 1st Pitch in the game is a Strike or a Ball. In the event of the 1st Pitch being neither a called Strike, a called Ball (foul ball), or any other recorded fair hit (including a Home Run), is considered a Strike for wagering purposes. If a batter is Hit By Pitch, the result for wagering purposes is a Ball.

Pre-Game Props Including Player Props

Unless the bet settlement has already been determined, the 8½ innings rule applies. Extra innings count unless specified otherwise.

Grand Salami

The Baseball Grand Salami will be decided by the total runs scored in all MLB games scheduled for that day. No Listed Pitchers. The 8½ innings rule applies for all scheduled games. If any game is cancelled or stopped before the completion of 8½ innings, all wagers on the Grand Salami will be cancelled.

We offer the following Grand Salami markets:

Money Line (Home Teams vs. Away Teams)

Homes Teams' total runs scored versus Away Teams' total runs scored.

Run Line Betting (Home Teams vs. Away Teams)

Homes Teams' total runs scored versus Away Teams total runs, with Run Line (Handicap) applied after.

Total Runs

Lines are offered for the combined scores of all scheduled games to be over or under this quote. Push rules apply.

Non-MLB Baseball

All bets stand regardless of who pitches for each team.

8½ innings rule applies, although in the event of a Mercy Rule being called, all bets will stand on the score at the time.

Exception: Where games are scheduled for 7 innings when played as part of a double-header, 7 innings must be completed (or 6½ innings if the home team is ahead) for bets to stand.

In Play Rules

In MLB markets, all bets stand irrespective of pitchers or pitcher changes.

All markets include extra innings.

Side betting (Money Line) - Subject to 4½ innings rule.

Game totals/run line - Subject to 8½ innings rule. Exception: Where games are scheduled for 7 innings when played as part of a double-header, 7 innings must be completed (or 6½ innings if the home team is ahead) for bets to stand.

Total Home Runs

A Home Run is scored when the batter is able to circle all the bases, ending at home plate. This will count as 1 Home Run. Potential runs for other runners on base when the Home Run was scored will not be counted.

Next Scoring Play

Any Other selections include a RBI, Error Run, and Sacrifice, when there is no Home Run.

Current/Next At Bat

On Base selections include a RBI, but is void in the event of a Sacrifice or Walk.

Futures - General Rules

Regular Season Wins/Match-Ups

Teams must complete at least 160 regular season games for bets to take action unless the remaining games during the course of the season do not affect the result.

To Win Pennant

The team that progresses to the World Series will be deemed the winner of the Pennant.

MLB Postseason Series Betting

Bets are void if the required minimum number of games (according to the respective governing organisations) are not completed or changed.

MLB Regular Season MLB Series Betting

Bets on MLB Regular Season Series are placed on the outcome of the first three games played in each Series. Pitchers cannot be listed; all wagers will take action irrespective of starting pitchers. Neither team can play another opponent between scheduled games. Only the first three games played count for betting purposes. Bets stand, provided a minimum of two games have been played. If two of the first three games are postponed or cancelled, all bets are void. Called games will count towards grading, provided it is officially declared a regulation game (4½ innings rule).

Outright, Pennant and Divisional Betting

All bets stand regardless of team relocation, team name change, season length or play-off format.

Hits(s)

To achieve a hit, the batter must reach first base before any fielder can either tag him with the ball, throw to another player protecting the base before the batter reaches it, or tag first base while carrying the ball. The hit is scored the moment the batter reaches first base safely; if he is put out while attempting to stretch his hit to a double or triple or home run on the same play, he still gets credit for a hit (according to the last base he reached safely on the play).If a batter reaches first base because of offensive interference by a preceding runner (including if a preceding runner is hit by a batted ball), he is also credited with a hit.


Basketball

Unless stated otherwise, the following general rules apply to all Basketball markets.

Overtime

If not otherwise stated, bets will be settled on the result, including overtime (for example, bets referring to the second half).

The first half contains Quarter 1 and Quarter 2, the second half contains Quarter 3 and Quarter 4. Unless stated otherwise, overtime does not count for bets concerning Quarter 4.

Playing time

If the match is abandoned at any time then all bets will be void, except bets that were already decided at the time of abandonment. Except in the below cases:

If the match is abandoned before the end of the official outcome, the results are regarded to be official if less than five minutes are left at the time of abandonment. That means e.g.:

  • “43” minutes of play e.g. for NBA (48 minutes regular playing time)

  • “35” minutes of play e.g. for WNBA, NCAAB, FIBA (40 minutes regular playing time)

Highest Scoring Quarter

All four quarters of play must be completed. Overtime does not count. If the game is abandoned then all bets will be void unless, at the time of abandonment, the most points had already been scored within the fourth quarter. In the event of a tie between two or more quarters, Dead Heat rules apply.

Highest Scoring Half

Both halves of play must be completed. Overtime does not count. If the game is abandoned, all bets will be void unless, at the time of abandonment, the most points had already been scored in the second Half. In the event of both halves having the same amount of total points, bets will be void.

Date of Event

All games must be played on the scheduled calendar day and at the scheduled venue. Otherwise, all bets on the game will be void.

Half-Time / Full-Time

Overtime does not count. 

Highest Team Points (Group Betting)

If a team is involved in an abandoned event, the points this team has made before abandonment count, and all bets are valid. If one of the involved teams´ matches does not start on the scheduled calendar day and venue, for whatever reasons, all bets will be void. 

First Foul in the Game/Half/Quarter:

This bet refers to all kinds of fouls, including personal and technical fouls. This rule also applies to subsequent fouls.

First Foul Out

Bets will be settled on the first player to be “fouled out” as a result of 6 fouls in the USA, or 5 fouls in non-American Basketball, called against the player in the game. Technical fouls and ejections do not count for this bet. 

Division Champions

If the season is shortened for any reason, bets will be settled based on the Division Champion declared by the respective governing authority. 

If a Money Line, Total or Handicap bet ends in a draw and no odds have been offered for this option, all bets will be void.

Grand Salami NBA

This bet refers to the total number of points scored over all the matches played on a given day. Only games played on the day count. Should any games be postponed, or any games added to the schedule after the initial odds have been posted, all bets will be void. Should any games be abandoned during play, all bets will be void. 

All results will be taken from the official statistics by the official websites for each league (i.e. box scores) and also be based on recordings of live games. In case the company's statistics (based on TV coverage) differ from the official statistics, bets will be settled according to the company's statistics.

Player Special Bets

The respective player must compete in the game for bets to stand. For these, or similar, markets, concerning individual players’ match stats, overtime is included. With match/group bets on players' totals, Dead Heat rules will apply. 

To Record a Double-Double, the player must record 10 or more in 2 of the following 5 statistical categories: Points, Rebounds, Assists, Blocks, Steals.

To Record a Triple-Double, the player must record 10 or more in 3 of the following 5 statistical categories: Points, Rebounds, Assists, Blocks, Steals.

The following rules apply to the full-time result with Handicap market:

  • You need to select which team will win the match, by taking the handicap into account.

  • Overtime will be included.

Half-Time Handicap

You need to select the team that will be leading on the handicap at half-time. 

Over/Under 

You need to predict whether the total number of points scored in a match will be over or under the stated number. Unless stated otherwise, overtime will be included.

Half-Time Result / Full-Time Result (& Draw Price) 

Where we offer two-way betting on the final result, without a draw price, bets will be settled on the eventual winner of the match, including any overtime played.

You need to predict which team will win the first half and which team will win the match, i.e. the full-time result.

Race to 10, 20 & 50 Points 

You need to predict which team will get to 10, 20 or 50 points first. However, if neither team reaches the specified points total, bets are void.

Half/Quarterly Betting Prices 

The following rules apply: prices are offered on which team will win a specific quarter/half irrespective of the score going into that period; if the score in that period is a tie, then bets on both sides are void except for where a price has been offered for a draw; overtime is not included for fourth quarter betting. Bets are void if the specified period is not completed unless result is already determined.

Player Regular Season Specials & Match Bets 

A named player must meet the relevant qualifying criteria below for bets to stand, otherwise bets on that player will be made void:

  • Total points / Rebounds / Assists / Steals / Blocks / Fouls / Turnovers / 3-point field goals: The player must play in at least 10 regular season games

  • Average points / Rebounds / Assists / Steals / Blocks / Fouls / Turnovers per game: The player must play in at least 70% of his team's regular season games

  • Average field goal percentage: The player must make at least 300 field goals during the season

  • Average 3-point percentage: The player must make at least 82 3-point field goals during the season

All averages will be rounded to one decimal point for settlement purposes. 

Return Leg in Play-Offs of European Competitions

Where a fixture is played over two legs (e.g. home and away in the EuroLeague latter stages), the first Leg result will be settled on the 40-minute score. In the second leg, the result will be settled on the 40-minute score, except where the scores of both the first and second legs are tied and the second leg goes into overtime, then overtime will count. If the second leg score is not tied, but overtime is played due to each team having won one leg in the fixture, overtime will not count.

Seasonal Match Bets

Predict which of the two nominated teams will have the better regular season record. Performances in the play-offs do not count. Both teams must play all of their scheduled regular season games for bets to stand.

Beach Volleyball

In the event of a match starting but not being completed for any reason, all bets on the outcome of the match will be void.

Set Betting (Correct Score)

The bet refers to the correct final score in sets.

Set Winner

This bet refers to the winner of a specific set. The respective set must be completed for bets to stand.

Nominated Finalists

The finalists are the teams that really content the final regardless of how they get there, including decisions made by any governing bodies.

Wrong match-type

If a match is offered with wrong match format being used then all bets will be voided. I.e. if a match is offered in ‘race to 21’ per set format, but they are playing ‘race to 15’ per set format then all bets will be voided.

Bowls

Outright Betting

All In, Compete or Not.

Match Betting

In the event of a match starting but not being completed the player progressing to the next round will be deemed the winner. In the event of a walkover (e.g. one of the players withdraws before a match) all bets are void.

Set Betting

The full number of sets required to win the match must be completed. If the match is awarded to a player before the full number of sets are completed, set betting will be void.

Abandoned or Postponed matches

Any bets on a game not played on the scheduled date or played at a different venue, at the time the bet was struck, will be declared void.

Boxing

Common betting rules apply, however, specific rules mentioned below will take precedence over the corresponding common betting rules.

The Fight: The fight officially starts when the bell is sounded for the beginning of the first round. All bets will be settled according to the official result declared by the official governing body immediately after the end of the fight. Any subsequent appeals or amendments to the result will not be taken into account for settlement purposes.

Postponed Fight: For confirmed fights if a contest is postponed and rescheduled to take place within 48 hours of the original start time, your bet on that contest will stand. If the contest does not take place within 48 hours, your bet will be void. If a rescheduled fight takes place in a country different from the original country, all bets will be void. If a fight is rescheduled and takes place on a different venue but in the same country, all bets are valid.

The result at the end of the contest is final. This includes any recounts of the judges' scorecards. For betting purposes, any contest declared a 'technical draw' will result in the contest being deemed a draw. Any subsequent changes made by governing bodies will not count for betting purposes. If a fight ends in a draw and no odds have been offered for this option, all bets will be void.

Contestant Replaced: If a contestant is replaced by a substitute, bets on the original bout will be void.

Change To Scheduled Number Of Rounds: All outright bets on the match will stand. However, round-by-round bets will be void.

Failure To Come Out For A Round: If a boxer fails to come out for the next round, bets will be settled on his opponent having won the bout in the previous round.

Round Betting: You are betting on the round in which the fight result will be determined. If a fight is stopped before the full number of rounds have been completed, or if a boxer is disqualified and a points decision is awarded, bets will be settled on the round in which the fight was stopped.

Draw or Technical Draw: We offer a draw price for all fights. However, if there is a draw, bets on either fighter to win will be deemed losers.

Note that a Draw is determined by the results on the judges' scorecards. A Technical Draw occurs if the referee stops the fight due to an accidental injury or foul before the required number of rounds have been completed for the fight to be decided on the judges' scorecards (otherwise known as a technical decision).

KO or TKO: Knockout (KO) is when the boxer does not stand up after a 10 count. Technical knockout (TKO) is the 3 knockdown rule, or if the referee steps in to stop the fight.

Decision or Technical Decision (Round Betting): If a fight is decided by a technical decision before the full number of rounds has been completed, the winner will be deemed to have won in the round that the fight was stopped. Bets to win "On Points" will only be considered winners if the full number of rounds are completed.

Points Decision (Method Of Victory): If a fight is decided (by a points decision) before the full number of rounds has been completed, the winner will be considered to have won in the round that the fight was stopped. In this situation, bets on the winning fighter to win on points will be settled as winners. However, bets on a knockout will be losers.

A Decision is determined by scorecard points between the 3 judges.

  • Technical Decision: The fight can't continue for any reason other than a KO/TKO or Disqualification (e.g. a clash of heads causing a cut), but the required number of rounds have been fought for the fight to be decided upon the judges' scorecards.
  • Split Decision: 2 of the 3 judges score the same fighter as the winner, while the third judge scores the other fighter as the winner.
  • Majority Decision: Where 2 of the 3 judges score the same fighter as the winner, while the third indicates that neither fighter won (i.e draw).
  • Unanimous Decision: When all 3 judges have the same fighter as the winner.

Fight Result: All bets will be settled on the result as declared in the ring. This settlement will not be subject to any revisions or amendments after the contestants have left the ring.

Total Rounds: Bets will be settled on the exact time that the fight is completed. Where a half is stated, this is defined by the halfway point of the round (for example, 1 minute 30 seconds into a 3 minute round). For settlement purposes, this halfway point will define the half for over/under betting.

If a fight is stopped before the full number of rounds have been completed, or if a boxer is disqualified and a points decision is awarded, bets will be settled on the round in which the fight was stopped. If the fight is abandoned before its completion, all bets will be void unless the highest possible total to bet on has already been attained, in which case, all bets stand.

Unconfirmed Bouts: Where we offer prices on fights that have not been announced or had a date set, bets will stand until the fight does take place, or can be voided on request once we are reasonably satisfied that the fight will not take place.

Future Fights: The exception to the 48 hour rule, is fights that have been set up before the exact date is known and, once an official announcement has been made, will be reclassified under the correct event and date. These fights will only be voided if either fighter is scheduled to fight another opponent instead. Once a fight has been reclassified, it is then subject to the 48 hour rule as normal.

Method of Victory: The official method of victory, as given in the ring, will be used to settle this market.

For clarification, the offered options are:

  • KO: When a fighter fails to stand up after a 10 count.
  • TKO: When the bout is stopped by the referee or one fighter retires.
  • Technical Decision: When the bout is stopped by a cut/injury not caused by a punch, and decided by the judge's scorecards before the scheduled number of rounds is completed.
  • Disqualification: When the bout is stopped and the referee declares one, or both, fighters as disqualified.
  • On Points: When the bout is decided by the judges' scorecards at the conclusion of the scheduled number of rounds.
  • Draw: When the judges' scorecards reflect a draw, or when the referee stops the fight and declares a technical draw.

Knockdown/Referee's Counts: For settlement purposes, a knockdown is defined as a fighter being KO'd or receiving a mandatory eight count (anything deemed a slip by the referee will not count). For individual round knockdowns, all bets will be void should the fight end before the round starts.

Tournament Betting: In Tournament Boxing, such as Prizefighter, any fighter starting the tournament who has to withdraw from the event due to injury, will be deemed a loser.

Gone In 60 Seconds: The fight must be officially won by the boxer in question inside the first 60 seconds of Round 1.

Down But Not Out: A boxer must be knocked down and given a mandatory eight count and subsequently win the fight.

Fight Outcomes: No Contest - In the event of a 'no contest' being declared, all bets will be made void, with the exception of selections where the outcome has already been determined.

Related Sports (to Boxing): All of the above Boxing rules apply unless specific rules are available.

Cricket

Match Betting

Who will win the match?

  • All match betting will be settled in accordance with official competition rules.
  • In matches affected by adverse weather, bets will be settled according to the official result. This includes matches affected by a mathematical calculation such as the Duckworth-Lewis method (DL) or the Jayadevan system (VJD).
  • If there is no official result, all bets will be void.
  • In the case of a Tie, if the official competition rules do not determine a winner then Dead Heat rules will apply. In competitions where a Bowl-Off or Super Over determines a winner, bets will be settled on the official result.
  • In First Class matches, if the official result is a Tie, bets will be settled as a Dead Heat between both teams. If the Draw was offered, bets on the Draw will be settled as losers in the case of a Tied match.
  • In County Championship matches where the Draw is not offered, matches will be settled on a Draw No Bet basis (i.e bets void when there is a Draw).
  • If a match is abandoned due to external factors, bets will be void unless a winner is declared based on the official competition rules.
  • Any bets on a game not played on the scheduled date will be declared void unless there is an official reserve day(s) then bets will stand if played on that day(s).

Match Betting: Double Chance

Will the match result be either of the three options given?

  • A tie will be settled as a Dead Heat for the teams, and not as a Draw.
  • All match betting will be settled in accordance with official competition rules.
  • If there is no official result, all bets will be void.

Match Betting: Draw No Bet

Who will win the match given that all bets will be void if the match is a draw? 

  • A tie will be settled as a Dead Heat for the teams, and not as a Draw.
  • All match betting will be settled in accordance with official competition rules.
  • If there is no official result, all bets will be void.

Most Sixes

Which team will hit the most sixes? 

  • In One Day Internationals and other 50-Over limited overs matches, Most Sixes bets will be void if the scheduled number of overs for the innings is reduced by 5 or more overs after the bet was placed.
  • In Twenty20 matches, Most Sixes bets will be void if the scheduled number of overs for the Innings is reduced by 3 or more overs after the bet was placed, and the team is not all out, and has not reached a target to win the match.
  • Only sixes scored from the bat (from any delivery), will count towards the total sixes. Overthrows and extras do not count.
  • Sixes scored in a Super Over do not count.
  • In the event of a Tie, Dead Heat rules will apply.

Most Extras

Which team will have the most extras added to their batting score?

  • If a Tie is not offered, and teams finish with an equal score, Dead Heat rules will apply.
  • In drawn First Class matches, bets will be void if fewer than 200 overs have been bowled, unless settlement of the bet has already been determined.

Highest First Over Runs 

Which team will score the most runs in the first over of their innings?

  • The first over must be completed for bets to stand unless settlement has already been determined. If, during the first over, the innings is ended due to external factors (including bad weather), all bets will be void, unless settlement has already been determined.
  • Extras and penalty runs in the particular over count towards settlement.

Highest First Group of Overs 

Which team will score the most runs after the first specified number overs of their innings?

  • If the specified number of overs are not complete, the bet will be void unless the team is all out, declares, reaches their target or settlement of the bet has already been determined.

Highest First Wicket Partnership 

Which team will score the most runs before losing their first wicket?

  • If the batting team reaches the end of their allotted overs, reaches their target or declares before the first wicket falls, the result will be the total amassed.
  • For settlement purposes, a batsman retiring injured does not count as a wicket.
  • In limited overs matches, bets will be void if the innings has been reduced due to external factors (including bad weather), unless settlement has already been determined.
  • In One Day Internationals and other 50-Over limited matches, 1st Wicket Partnership bets will be void if the scheduled number of overs for the innings is reduced by 5 or more overs after the bet was placed.
  • In Twenty20 matches, 1st Wicket Partnership bets will be void if the scheduled number of overs for the innings is reduced by 3 or more overs after the bet was placed, and the team is not all out and has not reached a target to win the match.
  • Bets will also be void if one team faces less overs than the opposition, unless settlement of the bet had already been determined before the reduction of overs took place.
  • In First Class matches, the market refers only to each team's first innings.

Total Match Sixes  

How many sixes will be hit in the match?

  • In One Day Internationals and other 50-Over limited matches, Total Match Sixes bets will be void if the scheduled number of overs for the innings is reduced by 5 or more overs after the bet was placed.
  • In Twenty20 matches, Total Match Sixes bets will be void if the scheduled number of overs for the innings is reduced by 3 or more overs after the bet was placed, and the team is not all out and has not reached a target to win the match.
  • Only sixes scored from the bat (from any delivery), will count towards the total sixes. Overthrows and extras do not count.
  • Sixes scored in a Super Over do not count.

Man of the Match  

Who will be named man of the match?

  • Bets will be settled on the officially declared player or man of the match.
  • Dead Heat rules apply.
  • If no man of the match is officially declared, all bets will be void.

Runs in Over

How many runs will be scored in the specified over?

  • The specified over must be completed for bets to stand unless settlement has already been determined. If an innings ends during an over, that over will be considered complete unless the innings is ended due to external factors (including bad weather), in which case all bets will be void, unless settlement has already been determined.
  • If the over does not commence for any reason, all bets will be void.
  • Extras and penalty runs in the particular over count towards settlement.

Boundary in Over

Will there be a boundary scored in the specified over?

  • Only boundaries scored from the bat (from any delivery), will count as a boundary. Overthrows, all run fours and extras do not count as boundaries.
  • The specified over must be completed for bets to stand unless settlement has already been determined. If an innings ends during an over, that over will be deemed to be complete unless the innings is ended due to external factors (including bad weather), in which case all bets will be void, unless settlement has already been determined.
  • If the over does not commence for any reason, all bets will be void.
  • Extras and penalty runs in the particular over count towards settlement.

Wicket in Over

Will a wicket fall in the specified over?

  • For settlement purposes, any wicket will count, including run outs. A batsman retiring injured does not count as a wicket. If a batsman is timed out or retired out, the wicket is deemed to have taken place on the previous ball.
  • The specified over must be completed for bets to stand unless settlement has already been determined. If an innings ends during an over, that over will be deemed to be complete unless the innings is ended due to external factors, including bad weather, in which case all bets will be void, unless settlement has already been determined.
  • If the over does not commence for any reason, all bets will be void.
  • Extras and penalty runs in the particular over count towards settlement.

Over Odd/Even

Will the number of runs scored in the specified over be odd or even?

  • Zero will be considered an even number.
  • The specified over must be completed for bets to stand, unless settlement has already been determined. If an innings ends during an over, that over will be considered complete unless the innings is ended due to external factors (including bad weather), in which case all bets will be void, unless settlement has already been determined.
  • If the over does not commence for any reason, all bets will be void.
  • Extras and penalty runs in the over count towards settlement.

Runs in Groups of Overs  

How many runs will be scored in the specified number of overs?

  • If the specified number of overs are not complete, the bet will be void unless the team is all out, declares, reaches their target, or settlement of the bet has already been determined.

Runs in Session  

How many runs will be scored in the specified session?

  • The result is determined by the total number of runs scored in the specified session, regardless of which team has scored them.
  • If less than 20 overs are bowled in a session, bets will be void unless settlement has already been determined.

Innings Runs

How many runs will the batting team score in the current innings?

  • In Test or First Class Matches, Innings Runs bets will be void if fewer than 60 overs are bowled due to external factors (including bad weather), unless the innings has reached a natural conclusion.
  • In One Day Internationals and other 50-Over limited matches, Innings Runs bets will be void if the scheduled number of overs for the innings is reduced by 5 or more overs after the bet was placed, unless settlement of the bet is already determined.
  • In Twenty20 matches, Innings Runs bets will be void if the scheduled number of overs for the innings is reduced by 3 or more overs after the bet was placed, unless settlement of the bet is already determined. 
  • In T10 matches, Innings Runs bets will be void if the scheduled number of overs for the innings is reduced by 1 or more overs after the bet was placed, unless settlement of the bet is already determined.

Innings Fours

How many fours will the batting team hit in their current innings?

  • In One Day Internationals and other 50-Over limited matches, Innings Fours bets will be void if the scheduled number of overs for the innings is reduced by 5 or more overs after the bet was placed, unless settlement of the bet is already determined.
  • In Twenty20 matches, Innings Fours bets will be void if the scheduled number of overs for the innings is reduced by 3 or more overs after the bet was placed, unless settlement of the bet is already determined.
  • Only fours scored from the bat (from any delivery) will count towards the total fours. Overthrows, all run fours and extras do not count.
  • Fours scored in a Super Over do not count.

  • In T10 matches, Innings Fours bets will be void if the scheduled number of overs for the innings is reduced by 1 or more overs after the bet was placed, unless settlement of the bet is already determined.

Innings Sixes

How many sixes will the batting team hit in their current innings?

  • In One Day Internationals and other 50-Over limited matches, Innings Sixes bets will be void if the scheduled number of overs for the innings is reduced by 5 or more overs after the bet was placed, unless settlement of the bet is already determined.
  • In Twenty20 matches, Innings Sixes bets will be void if the scheduled number of overs for the innings is reduced by 3 or more overs after the bet was placed, unless settlement of the bet is already determined.
  • Only sixes scored from the bat (from any delivery) will count towards the total sixes. Overthrows and extras do not count.
  • Sixes scored in a Super Over do not count unless settlement of the bet has already been determined.
  • Run Outs in a Super Over do not count.
  • In T10 matches, Innings Sixes bets will be void if the scheduled number of overs for the Innings is reduced by 1 or more overs after the bet was placed, unless settlement of the bet is already determined.

Top Runscorer in Innings

Which batsman will score the most runs for the named team?   

  • The result of this market is settled on the batsman with the highest individual score in a team’s innings.
  • Bets will be void if the specified player is not part of the squad.
  • In Test or First Class Matches, Top Runscorer bets will be void if fewer than 60 overs are bowled in the innings due to external factors (including bad weather), unless the innings has reached a natural conclusion.
  • In One Day Internationals and other 50-Over limited matches, Top Runscorer bets will be void if the scheduled number of overs for the innings is reduced by 25 or more overs after the bet was placed.
  • In Twenty20 matches, Top Runscorer bets will be void if the scheduled number of overs for the innings is reduced by 10 or more overs after the bet was placed.
  • When two or more players score the same number of runs in the innings, Dead Heat rules will apply.
  • Runs scored in a Super Over do not count.

Top Wicket-Taker in Innings 

Which bowler will take the most wickets for the named team?   

  • The result of this market is settled on the bowler with the highest individual number of wickets in an individual innings.
  • In Test or First Class Matches, Top Wicket-Taker bets will be void if fewer than 60 overs are bowled in the innings due to external factors (including bad weather), unless the innings has reached a natural conclusion.
  • In One Day Internationals and other 50-Over limited matches, Top Wicket-Taker bets will be void if the scheduled number of overs for the innings is reduced by 25 or more overs after the bet was placed.
  • In Twenty20 matches, Top Wicket-Taker bets will be void if the scheduled number of overs for the innings is reduced by 10 or more overs after the bet was placed.
  • When two or more players take the same number of wickets in the innings, Dead Heat rules will apply.
  • Bets will be void if the specified player is not part of the squad.
  • If no bowlers take a wicket in an innings, all bets will be void.
  • Wickets taken in a Super Over do not count.

Batsman Runs 

How many runs will the named batsman score?

  • If the batsman finishes the innings without being declared out, the team reaches the end of their allotted overs, or the team reaches their target, his score will be the final result.

  • If a batsman does not bat, the bet will be void.

  • If a batsman is not in the starting 11, bets will be void. 

  • If a batsman retires injured, but returns later, the total runs scored by that batsman in the innings will count. If the batsman does not return later, the final result will remain as it stood when the batsman retired.

  • In One Day Internationals and other 50-Over limited matches, Batsman Runs bets will be void if the scheduled number of overs for the innings is reduced by 5 or more overs after the bet was placed, unless settlement is already determined. 

  • In Twenty20 matches, Batsman Runs bets will be void if the scheduled number of overs for the innings is reduced by 3 or more overs after the bet was placed, unless settlement is already determined. 

  • Runs scored in a Super Over do not count.

Batsman Fours

How many fours will the named batsman hit?

  • If a batsman finishes the innings without being declared out, the team reaches the end of their allotted overs, or the team reaches their target, his number of fours will be the final result.
  • If a batsman does not bat, the bet will be void.
  • If a batsman is not in the starting eleven, bets will be void.
  • If a batsman retires injured, but returns later, the total fours hit by that batsman in the innings will count. If the batsman does not return later, the final result will remain as it stood when the batsman retired.
  • In One Day Internationals and other 50-Over limited matches, Batsman Fours bets will be void if the scheduled number of overs for the innings is reduced by five or more overs after the bet was placed, unless settlement of the bet is already determined.
  • In Twenty20 matches, Batsman Fours bets will be void if the scheduled number of overs for the innings is reduced by three or more overs after the bet was placed, unless settlement is already determined.
  • Only fours scored from the bat (off any delivery - legal or not) will count towards the total fours. Overthrows, all-run fours and extras do not count.
  • Fours scored in a Super Over do not count.

Batsman Sixes 

How many sixes will the named batsman hit?

  • If a batsman finishes the innings without being declared out, the team reaches the end of their allotted overs, or the team reaches their target, his number of sixes will be the final result.
  • If a batsman does not bat, the bet will be void.
  • If a batsman is not in the starting eleven, bets will be void.
  • If a batsman retires injured, but returns later, the total sixes hit by that batsman in the innings will count. If the batsman does not return later, the final result will remain as it stood when the batsman retired.
  • In One Day Internationals and other 50-Over limited matches, Batsman Sixes bets will be void if the scheduled number of overs for the innings is reduced by five or more overs after the bet was placed, unless settlement of the bet is already determined.
  • In Twenty20 matches, Batsman Sixes bets will be void if the scheduled number of overs for the innings is reduced by three or more overs after the bet was placed, unless settlement of the bet is already determined.
  • Only sixes scored from the bat (from any delivery) will count towards the total sixes. Overthrows and extras do not count.
  • Sixes scored in a Super Over do not count.

Batsman Milestones

Will the named batsman reach the specified milestone?

  • If the batsman finishes the innings without being declared out, the team reaches the end of their allotted overs, or the team reaches their target, his score will be the final result.
  • If a batsman does not bat, the bet will be void.
  • If a batsman is not in the starting eleven, bets will be void.
  • If a batsman retires injured, but returns later, the total runs scored by that batsman in the innings will count. If the batsman does not return later, the final result will remain as it stood when the batsman retired.
  • In One Day Internationals and other 50-Over limited matches, Batsman Milestone bets will be void if the scheduled number of overs for the innings is reduced by five or more overs after the bet was placed, unless settlement of the bet is already determined.
  • In Twenty20 matches, Batsman Milestone bets will be void if the scheduled number of overs for the innings is reduced by three or more overs after the bet was placed, unless settlement of the bet is already determined.
  • Runs scored in a Super Over do not count.

Method of Dismissal  

How will the named batsman be out?

  • If the specified batsman is not out, all bets will be void.
  • If the specified batsman retires injured, and does not return to bat later, all bets will be void.
  • If that batsman does return to bat later and is out, bets will stand.

Fall of Next Wicket  

How many runs will the batting team have scored when the next wicket falls?

  • If the batting team reaches the end of their allotted overs, reaches their target, or declares before the specified wicket falls, the result will be the total amassed.
  • For settlement purposes, a batsman retiring hurt does not count as a wicket.
  • In One Day Internationals and other 50-Over limited matches, Fall of Wicket bets will be void if the scheduled number of overs for the innings is reduced by five or more overs after the bet was placed, unless settlement of the bet is already determined.
  • In Twenty20 matches, batsman Fall of Wicket bets will be void if the scheduled number of overs for the innings is reduced by three or more overs after the bet was placed, unless settlement of the bet is already determined.

Next Man Out  

Which batsman will be the next to be dismissed?

  • If either batsman retires injured or the batsmen at the crease are different from those quoted, the bets placed on both batsmen will be declared void.
  • If no more wickets fall, all bets will be void.

Method of Next Wicket Dismissal  

By which method will the next wicket fall?   

  • The result will be determined by the dismissal method of the next wicket that falls.
  • For settlement purposes, a batsman retiring injured does not count as a wicket.
  • If the specified wicket does not fall, all bets will be void.

Batsman Match Bet  

Which of the named players will score the most runs?

  • In One Day Internationals and other 50-Over limited matches, Batsman Match Bets will be void if the scheduled number of overs for the innings is reduced by five or more overs after the bet was placed, unless settlement of the bet is already determined.
  • In Twenty20 matches, Batsman Match Bets will be void if the scheduled number of overs for the innings is reduced by three or more overs after the bet was placed, unless settlement of the bet is already determined.
  • Both players must be named in the starting eleven. If either does not subsequently bat, all bets are still settled as normal.
  • Runs scored in a Super Over do not count.

Bowler Match Bet  

Which of the named players will take the most wickets?

  • In One Day Internationals and other 50-Over limited matches, Bowler Match Bets will be void if the scheduled number of overs for the innings is reduced by five or more overs after the bet was placed, unless settlement of the bet is already determined.
  • In Twenty20 matches, Bowler Match Bets will be void if the scheduled number of overs for the innings is reduced by three or more overs after the bet was placed, unless settlement of the bet is already determined.
  • Both players must be named in the starting eleven. If either does not subsequently bowl, all bets are still settled as normal.
  • Wickets taken in a Super Over do not count.

All-Rounder Match Bet  

Which of the named players will score the most points in the player performance scoring system?

  • Points are scored as follows: One point per run, 20 points per wicket, 10 points per catch, 25 points per stumping.
  • In One Day Internationals and other 50-Over limited matches, All Rounder Match Bets will be void if the scheduled number of overs for the innings is reduced by five or more overs after the bet was placed, unless settlement of the bet is already determined.
  • In Twenty20 matches, All Rounder Match Bets will be void if the scheduled number of overs for the innings is reduced by three or more overs after the bet was placed, unless settlement of the bet is already determined.
  • Both players must be named in the starting eleven. If either player does not subsequently bat or bowl, then all bets are still settled as normal.
  • Points scored in a Super Over do not count.

Series Betting  

  • Outright bets on a series will stand as long as at least one match has been completed.
  • If there is a reduction in the number of matches in a series, either during or prior to its commencement, then bets on Series Result, Top Run Scorer and other markets not directly involving the series score will stand.
  • If there is no further action after a bet has been placed (i.e. the series is abandoned) then all bets will be void.

Series Correct Score

  • Bets on the Series Correct Score will be void if the number of scheduled games are not played, unless the settlement of the bet is already determined.

Top Run Scorer In A Series

  • Top Series Batsman bets will stand regardless of whether a player plays or not, unless otherwise stated.
  • At least one Test match must be completed for bets to stand.
  • When two or more players score the same number of runs, Dead Heat rules apply.

Top Wicket-Taker In A Series 

  • Top Series bowler bets will stand regardless of whether a player plays or not, unless otherwise stated.
  • At least one Test match must be completed for bets to stand.
  • When two or more players take the same number of wickets, Dead Heat rules apply.

Century in the Match

Will an individual player score a century? 

  • In One Day Internationals and other 50-Over limited matches, Century in the Match bets will be void if the scheduled number of overs for either innings is reduced by five or more overs after the bet was placed.
  • In Twenty20 matches, Century in the Match bets will be void if the scheduled number of overs for either innings is reduced by three or more overs after the bet was placed, and the team is not all out and has not reached a target to win.
  • Runs scored in a Super Over do not count.

Player Wickets

  • In One Day Internationals and other 50-Over limited matches, Player Wickets bets will be void if the scheduled number of overs for the innings is reduced by five or more overs after the bet was placed.
  • In Twenty20 matches, Player Wickets bets will be void if the scheduled number of overs for the innings is reduced by three or more overs after the bet was placed, and the team is not all out and has not reached a target to win the match.
  • Wickets taken in a Super Over do not count.
  • In First Class/Test matches the market refers only to wickets taken in the first innings, unless otherwise specified.

Venue Change

If the match is no longer being played at the advertised venue, the bet will still stand. This applies as long as the venue has not been changed to the opponent's ground (or in the case of international matches, as long as the venue remains in the same country).

Cycling

All bets will be settled on the result of the podium presentation. If there is no podium presentation, we will settle bets on the result immediately declared by the official governing body, irrespective of any subsequent enquiry.

Race Winner

All bets will be settled on the result of the podium presentation. If there is no podium presentation, we will settle bets on the result immediately declared by the official governing body, irrespective of any subsequent enquiry.

Ante post rules apply to bets placed prior to the start of an event or tour, and stakes will be lost on any competitor who withdraws or takes no part.

Stage Winner

All stage winner bets on an individual rider will be void if that rider fails to start the stage. However, bets will stand if the rider withdraws once the competition or stage has started. A rule 4 deduction may apply to winning bets.

King of the Mountains, Green Jersey, Young Rider & other categories - Bets on these competitions will be settled as per the official final result on the last day of the tour. Any subsequent disqualifications will be ignored for settlement purposes.

Match betting - Stage and General Classification

At least one of the riders or teams must complete the stage or race for match bets to stand.

Furthermore, all of the riders or teams must start the stage or race for bets to stand.

If all riders fail to finish the race or stage, then bets are void.

Darts

Outright Betting

All bets stand unless otherwise stated. Rule 4 deductions may apply.

Pre-Game Match Betting

In the event of a match starting but not being completed, the player progressing to the next round will be settled as the winner so long as one dart has been thrown by either player in the first leg.

For Premier League Darts events, match betting may be offered in the form of 3-Way, and 2-Way markets. For settlement purposes, the 3-Way market includes the Tie option. Bets will be void in the 2-Way market if the match result is a tie.

In-Play Betting

Bets on any match market abandoned before the full completion of the statutory number of legs/sets will be void, except for bets which outcome has already been determined at the time of abandonment.

Handicap 2-Way and 3-Way Leg Betting/Set Betting

In the event of the statutory number of legs/set not being completed, being changed, or differing from those offered for betting purposes, all bets are void. All bets will be void if the match is not completed, except for bets which outcome has already been determined at the time of abandonment.

Individual Player Averages

All bets will be void if the match is not completed. Bets will be settled based on the results published on the official tournament governing body website (e.g. PDC Website)

For Player Tournament Averages, predict whether the tournament average for the selected player will be Over or Under the specified line. Where offered, the Player Tournament Average market will be settled in line with results first published on the website of the governing body of the tournament in question, any subsequent amendments to the initial decision will not apply.

Bets will be settled to two decimal places. For example, where an average is 104.03 on a market line of over/under 104.0, this will be settled as 'Over'. Where a market finishes exactly on the line to two decimal places, bets will be made void e.g. over/under 103.5 and the result is 103.50.

All Tournament Player Average bets will be void if the tournament is not completed.

Individual Player Checkouts

If the match is not completed, all bets will be void unless the quote has been exceeded.

First/Next Leg/Set Markets

All bets will be void if the first/next leg/set is not completed, unless the outcome has already been determined.

First/Next/Final Leg Winning Double-Colour

The Bull counts as red. The leg must be completed for bets to stand.

First /Next/Final Leg Winning Double-Value

The Bull counts as any other if not quoted. The leg must be completed for bets to stand.

Race to 3 Legs

Either player must win 3 legs for bets to stand.

Highest Checkout 3-Way

If the match is not completed, all bets will be void unless the quote has been exceeded.

Total Sum of Match Checkouts

All bets will be void if the match or relevant leg/set is not completed, unless the outcome has already been determined.

Total Legs/Sets

If the match is not completed, all bets will be void unless the quote has been exceeded.

Most 180s

All bets will be void if the match is not completed. If there is no tie price offered, Dead Heat rules will apply.

180s Totals Markets

All bets will be void if the match or relevant leg/set is not completed, unless the outcome has already been determined.

First/Next/Last 180

All bets will be void if the match is not completed, unless the outcome is already determined. If no 180 is scored, bets will be void.

Total/Most 180s for the Tournament

Dead Heat rules apply if two or more players have thrown an equal number of 180s. Bets will be void if the tournament is not completed.

170 Finish in Match

All bets will be void if the match is not completed, unless the outcome has already been determined.

First Dart Markets

Settlement is on the first dart, or set of darts, thrown in a specified leg/set. A bounce out/thrown out of the board is labelled as other for settlement purposes.

First Break of Throw

All bets will be void if the match is not completed, unless the outcome is already determined. If there is no break of throw in the match, bets will be void.

9 Dart Finish

All bets will be void if the match is not completed, unless the outcome has already been determined.

For Player to get a 9 Dart Finish markets, the player must throw 1 dart in the selected tournament for the bet to stand.

For Will There Be a 9 Dart Finish in the Tournament? markets, the tournament must be completed unless already the outcome has already been determined. Bets will stand regardless of player withdrawal.

Correct Scores Set/Match

All bets will be void if the set/match is not completed, unless the outcome is already determined.

Highest Checkout for the Tournament

Dead Heat rules apply if two or more players have the same highest checkout. Bets will be void if the tournament is not completed.

King of the Oche

This market applies to the same player winning the match, scoring the most 180s and achieving the highest checkout in the same match. If any of these markets finish in a tie, all bets will be settled as losers. All bets will be void if the match is not completed.

League Competition

Should a player withdraw from a league competition before its conclusion, bets on that player will be void unless settlement has already been determined, and any Finish Bottom market will be voided.

Premier League Specials

To Reach/Not to Reach the Semi-Final: The player must take part in one league match for bets to stand.

League Phase Position: Settlement will be determined by the player's finishing position in the league phase of the competition. The bottom two players in the league table (who are subsequently eliminated from the competition) will be deemed winners for settlement purposes.

Regular Season Winner: For settlement purposes, this refers to the player who tops the league table following the completion of the league phase of the competition.

Darts Weekly Specials (Premier League Darts)

Bets on any of the listed weekly markets will be void if the schedule changes due to illness. Markets all based on players playing one game each, unless originally scheduled to.

Darts Daily Specials

Bets on any of the daily markets listed will be void if any of the matches do not take place. Special Doubles/Trebles will be void if one selection doesn't play.

E-Sports

General Rules

Where an event involves the same two players or teams playing multiple games or maps, for example “best of 3”, and one or more games or maps are not played because the result of the event has already been determined, bets on un-played games or maps are void and stakes refunded.

A map is deemed to have started as soon as the game clock starts or either team or player takes a game action relating to that map, including picks, bans and weapon purchases. In the event that a map has to be remade due to a technical glitch or bug bets placed after the start of the map will be made void. If maps are subject to a pause but restart as planned bets will stand.

Any bets on a game not played on the scheduled date or played at a different venue, at the time the bet was struck, will be declared void.

Bets are settled based on the official broadcast of the game by the publisher or event organiser.

The rules below may apply to different games, e.g. Team to Score the Next Kill applies to both lol and Dota2. Specific rules that apply to only one type of game will be highlighted where appropriate.

Match Up Winner

Who will win the match up

  • If there is a change in the number of maps or games played bets placed on this market will stand
  • If any map is not played or is awarded to one player or team by walkover or default without play having commenced, all bets on that map and on the matchup as a whole are void

Map Winner

Who will win the map

  • If any map is not played or is awarded to one player or team by walkover or default without play having commenced, all bets on that map are void.
  • For maps where one team surrenders, the winning team is the team that did not surrender.

Team to Draw First Blood

Which team will Score the first kill on the Map

  • The official broadcast, or game API if available, is definitive in determining whether the death of a Champion counts as a kill. For example, where a Champion is killed by tower or minion damage without the involvement of an enemy Champion this may not be registered as a kill on the broadcast, in which case it does not count as a kill for bet settlement purposes.

Team to Score the Next Kill

Which team will score the next kill on the map

  • The official broadcast, or game API if available, is definitive in determining whether the death of a Champion counts as a kill. For example, where a Champion is killed by tower or minion damage without the involvement of an enemy Champion this may not be registered as a kill on the broadcast, in which case it does not count as a kill for bet settlement purposes.

Team to Score the Most Kills

Which team will score the most kills on the map

  • The official broadcast, or game API if available, is definitive in determining whether the death of a Champion counts as a kill. For example, where a Champion is killed by tower or minion damage without the involvement of an enemy Champion this may not be registered as a kill on the broadcast, in which case it does not count as a kill for bet settlement purposes.

Total Kills Scored Over/Under

The Total number of kills scored on the map

  • The official broadcast, or game API if available, is definitive in determining whether the death of a Champion counts as a kill. For example, where a Champion is killed by tower or minion damage without the involvement of an enemy Champion this may not be registered as a kill on the broadcast, in which case it does not count as a kill for bet settlement purposes.

Team to Destroy the Next Tower

Which team will destroy the Next Tower

  • For bets involving towers, all destroyed towers count as having been destroyed by the opposing team even if the last hit was from a minion.

CS:GO

Team to Win the Next Round

Which team will win the next round

  • In the event that a round is abandoned all bets on this market will be void.

Map Rounds Handicap

The result of the map after the stated handicap has been applied.

  • In the event of an abandoned map or disqualification bets will be void unless the result of the handicap has already been determined.
  • Map Rounds Handicap includes overtime rounds unless otherwise stated.

League of Legends

Team to Score a Quadra Kill

Will a player on a team register a Quadra Kill

  • For a multi-kill to register as a Quadra Kill it must be announced as such during the match up or listed in the official match history.
  • The official broadcast, or game API if available, is definitive in determining whether the death of a Champion counts as a kill. For example, where a Champion is killed by tower or minion damage without the involvement of an enemy Champion this may not be registered as a kill on the broadcast, in which case it does not count as a kill for bet settlement purposes.

Team to Score a Penta Kill

Will a player on a team register a Penta Kill

  • For a multi-kill to register as a Penta Kill it must be announced as such during the match up or listed in the official match history.
  • The official broadcast, or game API if available, is definitive in determining whether the death of a Champion counts as a kill. For example, where a Champion is killed by tower or minion damage without the involvement of an enemy Champion this may not be registered as a kill on the broadcast, in which case it does not count as a kill for bet settlement purposes.

Team to Slay the Rift Herald

Which Team will Slay the Rift Herald

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available.
  • Where there is no 'neither' or 'draw' selection available and this selection is the winner all bets on the relevant index are void.

Team to Slay the Next Baron

Which Team will Slay the Next Baron

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available.
  • Where there is no ‘neither’ or ‘draw’ selection available and this selection is the winner all bets on the relevant index are void.

Team to Slay the Next Dragon

Which Team will Slay the Next Dragon

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available.
  • Where there is no ‘neither’ or ‘draw’ selection available and this selection is the winner all bets on the relevant index are void.

Team to Destroy the Next Inhibitor

Which Team will Destroy the Next Inhibitor

  • Inhibitors count as having been destroyed by the opposing team even if the last hit was from a minion
  • Each destruction of an inhibitor counts separately, even where it has respawned and is destroyed for a second or subsequent time.
  • Where there is no ‘neither’ or ‘draw’ selection available and this selection is the winner all bets on the relevant index are void

Team to Destroy the Next Tower

Which Team will Destroy the Next Tower

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available.
  • Champion created Structures do not count as Towers
  • Where there is no ‘neither’ or ‘draw’ selection available and this selection is the winner all bets on the relevant index are void

Total Barons Slain Over/Under

The Total Number of Barons Slain on the Map

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available

Total Dragons Slain Over/Under

The Total Number of Dragons Slain on the Map

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available

Total Inhibitors Destroyed Over/Under

The Total Number of Inhibitors Destroyed on the Map

  • Each of the six inhibitors counts only once, even if it is destroyed, respawns and is destroyed again.

Total Towers Destroyed Over/Under

The Total Number of Towers Destroyed on the Map

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available.
  • Champion created ‘Structures’ do not count as Towers for settlement purposes.
  • In the event of a surrender this market will be settled as the total number of towers destroyed at the time of surrender PLUS the minimum number of extra towers needed for the victorious team to secure the win.

Both Teams to Destroy an Inhibitor

Will Both Teams Destroy an Inhibitor?

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available

Both Teams to Slay a Baron

Will Both Teams Slay a Baron?

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available

Dota 2

Team To Slay the Next Roshan

Which Team will Slay the Next Roshan

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available.
  • Where there is no 'neither' or 'draw' selection available and this selection is the winner all bets on the relevant index are void.

Heroes of The Storm

Team to Destroy the Next Fort

Which Team will Destroy the Next Fort

  • Results will be settled on the official broadcast of the game by the publisher or event organiser, or game API if available.
  • Where there is no 'neither' or 'draw' selection available and this selection is the winner all bets on the relevant index are void.

Floorball

We accept singles and upwards on floorball matches.

All floorball bets will be settled on 60 minutes play unless specifically stated otherwise. If 60 minutes play is not completed for any reason then all bets will be void.

Betting In Play

All floorball bets in running will be settled on 60 minutes play unless specifically stated otherwise. When scores are displayed in running, every effort is made to ensure the accuracy of the score and game situation. However, no liability is accepted for incorrect information displayed.

If a match is abandoned, all bets will be void except for those markets which have been unconditionally determined. If an official result is declared, all bets stand.

'Period Betting - 20 mins only'

Each 20 minute period is treated as a separate 'mini-match' and therefore your selection must score more goals than the other team within the chosen period to win. Any existing score in the match is not carried forward and so, for the purposes of Period Betting, every period is considered as starting 0-0, as no goals have yet been scored in the period.

For example, if your selected team wins a match 2-0, scoring in the 1st and 3rd periods, the period scores would be 1-0, 0-0 and 1-0. If you had bet on the team to win "2nd Period Betting - 20 mins only", although your team won the match, the winning selection for Period 2 would actually be "Draw".

Futsal

All match markets will be settled on regulation time (specific to the competition governing body), inclusive of time added by the referee but excluding Overtime/Extra-Time and Penalties, unless stated otherwise. This includes Match Odd/Even which, in the event of no score, will be settled as Even.

Regulation time must be completed for bets to stand unless settlement is already determined.

Should a match be abandoned before the end of regulation time, all bets will be declared void unless a definitive result for that market has already been determined prior to abandonment.

Half bets will be settled at the end of the specified half (including any time added by the referee but excluding any extra-time played). In the event of a specific half not being completed, bets will be void unless settlement is already determined.

Timed Markets

For settlement purposes, the 1st minute of the game is from 1 second to 59 seconds. The 2nd minute is from 1 minute to 1 minute 59 seconds and so on. For example, if a bet is placed on a goal being scored between 1 and 10 minutes and a goal is scored at 10 minutes 49 seconds, the bet will lose as this falls within the 11 to 20 minutes time frame.

Tournament Betting

Predicting which selection will win a tournament. All in, compete or not.

Bets are settled on the official result immediately after the last match in the tournament has taken place and any subsequent amendments or inquiries will not affect bets.

To Qualify/Lift Trophy/Win Shootout bets include overtime and penalties.

Gaelic Football and Hurling (GAA)

Match betting

All bets are settled on the official result at the end of normal time (including any injury time). Extra time does not count unless specifically stated otherwise.

If a game is postponed, all bets will be void unless the game is played within 24 hours of the original start time.

If a match is no longer being played at the venue advertised, bets will stand as long as it takes place within the original county. This applies as long as the venue is not switched to the opponent's ground or to a venue outside of the original county.

Should a match be abandoned prior to completion, all markets on that match will be void, unless a definitive result for that market has already been determined prior to abandonment (e.g. First Goalscorer and First Score in Game).

Half-time/Full-time betting

Bets on this market are settled on the result at half time and the result at the end of normal time (including injury time).

Goalscorer betting

Bets on this market are settled on the first player to score a goal in the game within normal time.

Stakes are refunded on any player who takes no part in the match or who comes on as substitute after the first goal has been scored. Own goals do not count for First Goalscorer purposes and are ignored.

If the only goal scored within normal time is an Own Goal, No Goalscorer will be deemed to have been the successful outcome.

If a match is abandoned before the first goal is scored, all bets are void. This includes "No Goalscorer" bets as these are offered on the basis of the entire game being completed. If a match is abandoned after the first goal is scored, all bets stand.

Where there is a dispute concerning who scored the goals in a match, bets will be settled based on the result published by the official governing body immediately after the match is finished. Any subsequent corrections or amendments to this result will not apply for settlement purposes.

We try to offer a price on every player taking part in a particular game to score the first goal. If you wish to bet on a player who is not displayed on our list, please contact our Customer Support department.

Winning Margins betting

All bets are settled on the final result at the end of normal time (including any injury time). Extra time does not count.

The result of this market is determined by the winning team's points superiority. (1 goal = 3 points). For example, if the result of a game is Kerry 2 goals and 6 points (total points = 12) beat Dublin 1 goal and 7 points (total points = 10), then Kerry have won by 2 points.

Total Score in Game

All bets are settled on the final result at the end of normal time (including any injury time). Extra time does not count.

The result of this market is determined by the final points total of the game (1 goal = 3 points). For example, if the result of a game is Kerry 1 goal and 14 points (total points = 17) lose to Dublin 3 goals and 10 points (total points = 19), then the total score in the game is 36 points.

Handicap betting

GAA Handicap betting is in the form of a whole-point handicap (e.g. +/- 3points, +/- 7 points, etc.). Tie prices are also available.

The winning selection is determined by adding the handicap to the final points score.

A typical market will be:

  • Kerry (+3pts) 5/6
  • Dublin (-3pts) 5/6

If the final score in this fixture was Kerry 1 goal and 10 points (total points = 13) lose to Dublin 1 goal and 12 points (total points = 15) then, to determine the handicap result, simply add 3pts to Kerry's final score. This leaves the handicap result as Kerry 16 points, Dublin 15 points so "Kerry (+3pts)" would be the winning selection.

First/Last Scoring Play

This market is based on selecting the first or final scoring play and the team that will score it. For the purpose of this market, 'Dead Ball' will count as frees, penalties, sideline kicks/cuts, 45's/65's.

If a match is abandoned before there is a score, all bets are void.

If a match is abandoned after the first score has been registered, bets on the First Scoring Play will stand, as there will be a definitive result for the market. However, in any scenario where a game is not completed, the Last Scoring Play market will be void.

Player Total Points

This market is based on selecting Over or Under a given line for a player's contribution to his team's total points. Goals count as 3 points towards the player's total.

The player must start the match for which the price is offered, or all bets on that player will be void.

Added Time

The market is settled on the announcement of the minimum number of minutes of added time. This will be announced at the stadium over the public address system and repeated by the match commentator on the live broadcast. The amount of time actually played is irrelevant to this market - all bets are on the announcement.

Golf

Outright Betting

The following rules apply to outright betting:

  • All bets on a player who fails to tee off in the first round will be void.
  • All bets will be considered losers on players who fail to qualify for a tournament.
  • All bets will be considered losers on any player who withdraws or is disqualified in any round.
  • If a player is withdrawn before the start of the tournament, we will settle your bet as void and refund your stake. If the player has already teed off, they are considered to have taken part in the tournament and your bet will be settled as a loser. Bets stand once the players have teed off on their first hole. If a player does not tee off, then bets on the 2 or 3 Ball they were due to take part in are void. If a round is abandoned, bets on that round are void.
  • For settlement purposes, if a tournament has its scheduled number of holes reduced we will consider the player who receives the trophy (and finishes with the lowest score, including play-off where applicable) as the winner. The only exception is that all outright bets will be made void on tournaments which are played in their entirety on different courses to the ones they were originally scheduled to play on. In tournaments affected by bad weather, bets will be settled on the official result regardless of the number of rounds played. If the tournament is abandoned, any bets placed after the last completed round will be void. Any bets placed before the final completed round, will be settled on the result published by the official governing body immediately after the match/competition is finished. Any subsequent corrections or amendments to this result will not apply for settlement purposes.
  • If a tournament is rescheduled bets will stand.
  • Outright tournament bets are settled on the player winning the trophy.

18 Hole Betting

The following rules apply to stroke play events:

  • Following the completion of 18 holes, the player with the lowest score will be deemed the winner.
  • A price for a tie will be offered for 2 Ball betting. In 3 Ball betting, if two or more players finish with the same score, Dead Heat rules will apply.
  • If a player is withdrawn before the start of the tournament, we will settle your bet as void and refund your stake. If the player has already teed off, they are considered to have taken part in the tournament, and your bet will be settled as a loser. Bets stand once the players have teed off on their first hole. If a player does not tee off, bets on the 2 or 3 Ball they were due to take part in are void. If a round is abandoned, bets on that round are void.
  • If there are any changes to the 2/3 ball pairings for that round, bets will be settled on the original pairings/groups.
  • Play-offs will not count for any final round 18 hole match bet.

Round Leader Markets

Bets will be settled after the specific round has been completed and according to the each-way terms offered when they were placed. Bets will be settled based only on the actual first round scores recorded. Dead Heat rules apply.

72 Hole Match Betting

The following rules apply to 72 hole match betting:

  • The player who achieves the highest placing at the end of the tournament, including any play-offs will be deemed the winner. This rule still applies if the tournament is reduced from the scheduled number of holes so long as a winner is declared and a trophy awarded at the end of the tournament.
  • If one player misses the cut, the other will be deemed the winner. However, if both players miss the cut, the player with the lowest score will be deemed the winner.
  • If one player is disqualified either prior to the completion of two rounds or after both players have made the cut, the other player will be considered the winner. However, if a player is disqualified during a round after the cut when his opponent has already missed the cut, the disqualified player will be considered the winner.
  • If a player is withdrawn before the start of the tournament, we will settle your bet as void and refund your stake. If the player has already teed off, they are considered to have taken part in the tournament and your bet will be settled as a loser. Bets stand once the players have teed off on their first hole. If a player does not tee off, then bets on the 2 or 3 Ball they were due to take part in are void. If a round is abandoned, bets on that round are void.

Group Betting

This market offers betting opportunities on groups of players. A deduction equivalent to Tattersalls Rule 4(c) will be applicable if one of the players fails to participate.

Price of non runner when bet placed

Decimals

R4 Deduction

1/9 or shorter

1.11 or shorter

90p

2/11 to 2/17

1.18 to 1.12

85p

1/4 to 1/5

1.25 to 1.20

80p

3/10 to 2/7

1.30 to 1.29

75p

2/5 to 1/3

1.40 to 1.33

70p

8/15 to 4/9

1.53 to 1.45

65p

8/13 to 4/7

1.62 to 1.57

60p

4/5 to 4/6

1.80 to 1.66

55p

20/21 to 5/6

1.95 to 1.83

50p

Evens to 6/5

2.00 to 2.20

45p

5/4 to 6/4

2.25 to 2.50

40p

8/5 to 7/4

2.60 to 2.75

35p

9/5 to 9/4

2.80 to 3.25

30p

12/5 to 3/1

3.40 to 4.00

25p

16/5 to 4/1

4.20 to 5.00

20p

9/2 to 11/2

5.50 to 6.50

15p

6/1 to 9/1

7.00 to 10.00

10p

10/1 to 14/1

11.00 to 15.00

5p

Over 14/1

Over 15.00

No deduction

Tournament Group Betting

If one of the players in a group does not tee off in the tournament, any bets placed on that specific player will be void. If you have placed a winning bet on other players in that group, we may apply the equivalent to a Tattersalls Rule 4(c) to your winnings, based on the price of the player withdrawn.

These will be settled on the player achieving the highest placing at the end of the tournament, including play-off holes if played. This will apply even if both (or all) players 'miss the cut'. All bets relating to an individual's specific round(s) will be settled on the number of strokes registered on the score-card as signed by that competitor upon the completion of play.

18/36 Hole Match Bets

The following rules apply to Matchplay Events. If a player is withdrawn before the start of the tournament, we will settle your bet as void and refund your stake. If the player has already teed off, they are considered to have taken part in the tournament and your bet will be settled as a loser. Bets stand once the players have teed off on their first hole. If a player does not tee off, then bets on the 2 or 3 Ball they were due to take part in are void. If a round is abandoned, bets on that round are void.

Tournament Match Betting

This applies to match betting for a specific tournament:

  • If one player is disqualified or withdraws prior to the completion of two rounds, their opponent is deemed the winner, even if they fail to make the cut.
  • If both players make the cut and a player is disqualified or withdraws during the 3rd or 4th rounds, we treat the other player as the winner for settlement purposes. If the other player in the match bet has already missed the cut, the player who has been disqualified or withdrawn, but makes the cut, will be the winner. If both players are disqualified, the Match bet is void, regardless of when the player is disqualified.
  • In match betting, we will always quote a price for the tie. Your bet is successful if both players finish tied for the same position. These will be settled on the player achieving the highest placing at the end of the tournament, including play-off holes if played. This will apply even if both (or all) players 'miss the cut'.
  • All bets relating to an individual's specific round(s) will be settled on the number of strokes registered on the score-card as signed by that competitor upon the completion of play.

Hole Winner Markets

Betting on which of the listed players will record the lowest score on the named hole:

  • If more than one of the named players records the lowest score, Dead Heat rules will apply.
  • If a player withdraws during the named hole, bets on that player will be settled as a loser.
  • If the named hole is not completed, all results will be void unless the result of the hole has been determined.

Score On Hole X

Where prices are for a player to achieve a certain score (Birdie, Bogey, Albatross, Eagle etc.) on a particular hole (e.g. First Hole), bets will be settled on the score on the actual hole number (corresponding flag number), and not the number of holes completed. For example, if Tiger Woods teed off on Hole 10 to start his round, the bet would not be settled on Tiger Woods' first hole played, it would be when Tiger Woods finishes playing the first hole on the course (flag number one). If the selected player withdraws after teeing off on the stated hole, the bet will be void. If the selected player withdraws before teeing off on the stated hole, bets will be void.

Next 2/3 Holes Winner markets

Betting is on which of the listed players will record the lowest aggregate score on the named holes:

  • If more than one of the named players records the lowest score, Dead Heat rules will apply.
  • If a player withdraws during the named holes, bets on that player will be settled as a loser.
  • If the named holes are not completed, all results will be void unless the result of the holes has been determined.

Player Next Hole Birdie or Better markets

Betting is on whether a player will make a Birdie or Better on the named hole. If a player withdraws after teeing off on the stated hole, the bet will be void.

Player Next 2/3 Holes Birdie or Better markets

Betting is on whether a player will make a Birdie or Better on any of the named holes:

  • If a player withdraws after having teed off on the first of the stated holes, bets will be void unless the result is already known.
  • If a player withdraws before teeing off on the stated hole, bets will be void.

Player Next Hole Bogey or Worse markets

Betting on whether a player will make a Bogey or Worse on the named hole:

  • If a player withdraws after teeing off on the stated hole, bets will be void.
  • If a player withdraws before teeing off on the stated hole, bets will be void.

Player Next 2/3 Holes Bogey or Worse markets

Betting on whether a player will make a Bogey or Worse on any of the named holes:  

  • If a player withdraws after having teed off on the first of the stated holes, bets will be void unless the result is already known.
  • If a player withdraws before teeing off on the stated hole, bets will be void.

Player Next Hole Eagle or Better markets

Betting on whether a player will make an Eagle or Better on the named hole:

  • If a player withdraws after teeing off on the stated hole, bets will be void.
  • If a player withdraws before teeing off on the stated hole, bets will be void.

Official result

In tournaments affected by bad weather, bets will be settled on the official result regardless of the number of rounds played. If the tournament is abandoned, any bets placed after the last completed round will be void.

Tied/Dead Heat result

If a price for a tie is not available, Dead Heat rules will apply. For example, if you placed an each way bet and the terms quoted for the tournament are for the first five places, we will treat three players tying for fourth place as having dead-heated for fourth, fifth and sixth place. We will then settle with 1/3 stake lost and 2/3 stake settled at full place odds for each-way bets on those players.

Tournament Handicap Betting

If a player misses the cut, is disqualified, or withdraws during the tournament, bets on that player will be settled as losers. Only the scheduled 72 holes count. Play-off holes do not count. If the tournament is shortened to less than 72 holes, all bets on the Handicap betting market are void. Only the players listed on the Handicap list count for betting purposes. Dead Heat rules apply.

2 & 3 Ball Betting

In 2 Ball betting, a price will be offered for a tie. In 3 Ball betting, if players have an identical score in the round, the result will be a tie and Dead Heat rules will apply.

In the event of a 2 or 3 ball being rearranged, all bets on the original groupings will stand.

Race To Dubai / US Money List

Bets placed on the Race To Dubai/US Money List are bets to predict which golfer tops the official money list at the end of the season (all-in compete or not). In Europe, it is called the Race To Dubai, and in the United States it is called the US Money List. Bets will be determined by the overall winner following the last relevant tournament, and will not be affected by any subsequent enquiries or alterations.

Top 5/Top 10/Top 20 Finish

A bet on a player to finish within the Top 5, Top 10 or Top 20 places of a specific tournament. In tournaments where these markets are offered, Dead Heat rules apply.

Player Bogey/Par/Birdie/Eagle markets

Where a price is quoted for a player to score a specified number of events during a round (for example, to score 3 birdies), this refers to that event needing to occur the specified number of times. For example, where the market is "Player to score 3 birdies" and the player scores 2 birdies, 1 eagle and 15 pars in the round, this bet would be a loser unless the selection specifically states "to score 3 birdies or better".

Bogey Free Round

Bets will be losers if the player scores a bogey or worse on any hole.

Definitions

Albatross - A score of 3 under par on a hole.

Eagle - A score of 2 under par on a hole.

Birdie - A score of 1 under par on a hole.

Par - A score match par on a hole.

Bogey - A score of 1 over par on a hole.

Double Bogey - A score of 2 over par on a hole.

Bet Settlement

All winning bets will be settled at the prices shown at the time the bet was accepted, excluding any obvious palpable errors. Bets will be settled at the place terms offered when the bet was placed.

To be selected to play in a team/tournament (e.g. The Ryder Cup)

Winning bets must predict whether a player will be selected to play in a specific team or tournament. Players must be announced as part of the playing team at the opening ceremony for bets to count.

Team Based Events (E.g. The Ryder Cup

If there is a change to the length, format or playing order of the tournament, the following rules may apply to the Ryder Cup, or any other form of team based golf:

  • If a tournament is played over a shorter format than previously scheduled, bets on the tournament outright winner or outright player markets will be settled on the officially declared result, except where no more play takes place after the bet has been struck.
  • Irrespective of any changes to the order of play or format, and so long as a result can be determined, all bets on correct scores, winning margins, top players, and other markets, based on the conclusion of the tournament, will stand. However, there are the following exceptions to this rule where the bet will be voided:
    1. To hit the fairway - This market is settled on the finishing position of the golf ball after the tee shot. Official sources will be used for settlement. If no official result can be determined via these sources or TV pictures, bets will be void.
    2. To finish last - Winning bets will predict who will finish last in the tournament. Any bets placed on players who withdraw before 72 holes are completed will be settled as losing bets. If there is a tie for last place, Dead Heat rules will apply.
    3. Top Nationality Markets - Only the players listed within these markets count. Bets on non-runners will be void; a rule 4 deduction may be applied on bets placed prior to any quoted players within the market withdrawing.

Handball

Over/Under

For this market the result is determined on 60 minutes play only. Extra-time will not count

Handicap

Extra Time will not count

General Rules

  • We accept singles and upwards on handball matches.
  • All handball bets will be settled on 60 minutes play unless specifically stated otherwise.
  • Extra time does not count.
  • If 60 minutes play is not completed for any reason then all bets will be void, except those that have been unconditionally determined.
  • If an official result is declared then all bets stand.

Postponed match

If a match is not played on the scheduled date all bets will be void.

Head2head betting Handball Individual Players

  • Both players must take part in the match for bets to stand
  • Bets valid for normal time only (60min)
  • If both players score the same amount of goals. then bets are void.

Team to be relegated

This bet relates to teams which occupy the relegation places at the end of the season. All future changes, which may occur for whatever reason, are deemed irrelevant for this bet.

Results

All results will be taken from the official statistics by the official websites for each league or tournament and will also be based on recordings of live games. If the company's statistics (based on TV coverage) differ from the official statistics, bets will be settled according to the company's statistics.

Will the Xth 7-meter be scored?

For the outcome of this bet to be "Yes", the 7-meter needs to be scored on the 1st attempt. If the 1st attempt either hits the goalkeeper or the goal posts and the player scores on the 2nd attempt after the ball returns, the outcome "No" will be considered to be the winning option.

Mercy Rule

If a mercy rule is called during the match, the score at that time will be used for settlement purposes

Extra Time Markets


For extra time specific markets the play in extra time only counts eg Total extra time points only points scored during the extra time period counts.

Hockey

We accept singles and upwards on all hockey matches.

All hockey bets will be settled on 70 minutes play unless specifically stated otherwise. Overtime does not count.

If a match is abandoned all bets will be void, except for those markets which have been unconditionally determined. If an official result is declared then all bets stand.

If a match is not played on the scheduled date all bets will be void.

Ice Hockey

NHL rules

All settlements are based on results and statistics provided by the relevant league's governing body and are sourced from the official National Hockey League (NHL) website.

Overtime (including any subsequent shootout) counts for all markets unless stated otherwise. In the event of a shoot out, the winning team are credited with one goal and this counts for all markets where applicable.

Money Line

At least 15 minutes of official time must elapse in the third period for bets to stand.

Puck Line

A puck line is a bet where a handicap is given to a selection. The result used for settling is the match result adjusted for the handicap line available at the time the bet is struck. For example, Tampa Bay +1.5 v Calgary -1.5, result: Tampa Bay 2-3 Calgary. Tampa Bay wins on the handicap. Overtime counts for all puck lines.

Total Goals/Team Totals

The game total result is the combined goals for both teams inclusive of overtime. At least 15 minutes of official time must elapse in the third period for bets to stand, unless the total is already over. In the event of the totals goals being the exact quote but no exact price is offered, all stakes are refunded.

Period Markets

Markets only apply to that specific period and the entire period must be played.

For third period lines, overtime does not count.

Dead heat rules apply to the Highest Scoring Period market.

Race to X Goals

The winner will be the team to achieve the number of specified goals first.

This market includes Overtime and any subsequent shootout. In the event of a shootout, the winning team is credited with one goal.

1st Goalscorer / 1st Team Goalscorer / Anytime Goalscorer

A player must dress for bets to stand. Any player that does not dress will be void.

Only goals scored in regulation or overtime count. Shootout goals do not apply.

In the event of an abandoned game, bets stand on scores that have already taken place.

Goalscorer markets are offered with the option "others on request".

Player(s) props

The respective player(s) must dress for bets to stand. Overtime counts for all proposition markets, except for those that are based on specific periods of play. At least 15 minutes of official time must elapse in the third period for bets to stand.

Grand Salami / Highest Scoring Match / Highest Scoring Team

All games must be completed for bets to stand, points scored in overtime are included. In the event of a shootout, the winning team are credited with one goal.

The 'Grand Salami' will be decided by adding up all the scores by the games scheduled for that particular day.

Dead heat rules apply to the Highest Scoring Match/Team markets.

All Star Game

Each game is 20 minutes, the entire game must be played for bets to stand. Overtime counts for all markets.

The All Star winner is the team that wins the final.

Conference Betting

The Conference winner is the team that represents that conference in the Stanley Cup - not the team that has the best regular season record.

Division Betting

The Division winner is based on the regular season. This will be the number 1 seed for the division in the Stanley Cup playoffs.

The Playoff winner is based on the playoffs. This will be the team that represents the division in the conference final.

Non-NHL Rules

Match Time and Validity

  • All markets will include overtime and shoot-outs unless otherwise specified.
  • For bets on a specific period, the period must be played in its entirety for bets to stand. Otherwise, all bets are void.
  • If a game is decided by penalty shoot-out, one goal will be added to the winning team's score and the game total.
  • If a match is abandoned, all bets will be void. If a match is not played on the scheduled date, all bets will be void.

Money Line

  • Both teams will have prices quoted to win the game, but no handicaps will be applied.
  • The team you bet on must win the game in order for you to win the bet.
  • Market will be settled upon conclusion of the match (including potential overtime and penalties).

Puck Line (handicap betting)

  • If handicap betting odds are quoted, settlement is based on the match result adjusted for the handicap line available at the time the bet was struck.
  • If scores are level once the handicap has been included, stakes on both teams will be refunded, unless a draw price has been offered.

Game Totals

Overtime will be included in the final result to determine bet settlement, unless otherwise specified.

'Period Betting - 20 mins only'

Each 20 minute period is treated as a separate 'mini-match' and therefore your selection must score more goals than the other team within the chosen period to win. Any existing score in the match is not carried forward, and so for the purposes of Period Betting, every period is considered as starting 0-0, as no goals have yet been scored in the period.

For example, if your selected team wins a match 2-0, scoring in the first and third periods, the period scores would be 1-0, 0-0 and 1-0. If you had bet on the team to win "2nd Period Betting - 20 mins only", although your team won the match, the winning selection for Period 2 would actually be "Draw".

Lacrosse

We accept singles and upwards bets on Lacrosse games. Bets will be settled according to the official result as declared by the relevant governing body. Unless stated otherwise, overtime counts for all markets except those that are quarter or half specific.

Postponed matches

All bets will be void if a match is not played on the scheduled date.

Abandoned matches

All games must be completed (full 60 minutes) for bets to stand. Bets will be void if 60 minutes are not completed, unless the outcome for a specific market was already determined.

Tournament / Conference Winner

These markets will be settled on who wins the relevant Tournament or Conference Championship after any playoff/knockout tournament has concluded. Regular season records do not apply.

Lotto

Bets are accepted on Irish, Spanish and New York Lottos, 49s and Rapido. Bets are accepted on the UK Lotto and EuroMillions in ROI shops only.

Unless otherwise specified, these events cannot be combined in accumulative bets, e.g. a bet on the number 41 on two consecutive 49s draws in a double cannot be accepted.

Shop Rules

Bets are accepted on all Lotto draws until a 'no more bets' message is given. Bets accepted after the ‘no more bets’ message will be void unless it can be confirmed that the bet was accepted prior to the draw actually starting.

The bonuses and consolations associated with our speciality bets do not apply to Lotto bets, e.g. the double the odds bonus on one selection correct in a Lucky 15 will not be paid. If one of the scheduled draws does not take place, bets will stand for the next draw to take place unless it is cancelled by mutual consent before another draw is made.

Incorrect Bet Instructions

Unclear Selection

If a number detailed on a betting slip cannot be understood, the number will be treated as void and the odds will only apply to the numbers that can be understood. For example, if a bet on the '3 numbers correct' section consists of two numbers that can be understood and one number that cannot, it will be settled on the odds which apply to the '2 numbers correct' section.

Selections Repeated

If a number is repeated, it will be ignored and the bet will be settled on the valid numbers chosen at the appropriate odds. For example, if ten numbers are chosen on a Rapido bet, but the number 23 is repeated, the bet will be settled as a nine number bet (23 will only be included once).

Error Regarding the Draw

If no draw is specified the bet will be placed on the next available draw. Where a draw is specified by date and/or time, and by name, but is placed late, the bet will be void. Where a draw is specified by name (e.g. lunchtime draw) but is placed late, then it will be settled on the next draw matching the specification (i.e. the following day's lunchtime draw, unless cancelled by mutual consent prior to that draw).

In the case of Rapido bets where a specific date is not included (e.g. if draw 3 is specified on a Rapido slip after draw 3 has taken place), the bet will be settled on the next draw, unless cancelled by mutual consent before another draw has taken place. If the day or draw has not been specified on an Irish Lotto bet, the bet will be settled on the next main draw to take place. If the bet is placed on the 49s, it will be settled on the next available draw. If the 6 or 7 number draw has not been specified for 49s or Irish Lotto, the bet will be settled on the 6 number draw.

Irish Daily Millions

With the introduction of the 2pm Daily Millions draw, in addition to the usual 9pm draw, we will treat the two events as separate until further notice. Daily Millions bets for the 9pm draw can be placed via quick slips as usual, however, for bets to be considered for the 2pm Daily Millions draw, the bet must be written clearly on a plain slip. Any bets placed late or without clear instruction as to which draw was intended will not rollover from the 2pm draw to the 9pm draw. Any rollovers will be from the 2pm draw to the following day's 2pm draw, and from the 9pm draw to the following day's 9pm draw.

More than One Draw Selected

If more than one draw is specified, the numbers selected will apply to the number of draws in a row. For example, if four draws are specified on a Rapido bet, the numbers selected will count for the next four Rapido draws to take place after the bet has been accepted.

Mixed Martial Arts (MMA) & Ultimate Fighting Championship (UFC)

General Rules

The result, as declared at the end of a fight by the official announcer, will be used for settlement purposes. Any subsequent alterations to that result will not be taken into account. If the official announcer does not declare a result at the end of a fight, the market will be settled on the result displayed on the applicable organisation's official website.

If a fight results in a draw and no price for the draw is quoted, the fight result will be deemed void and all stakes returned.

For confirmed fights if a contest is postponed and rescheduled to take place within 48 hours of the original start time, your bet on that contest will stand. If the contest does not take place within 48 hours, your bet will be void. If a rescheduled fight takes place in a country different from the original country, all bets will be void. If a fight is rescheduled and takes place on a different venue but in the same country, all bets are valid.

Fights deemed to be "No Contest" following an early stoppage, will have all markets settled as void.

Future Fights

The exception to the 48 hour rule detailed above is fights that have been set up before the exact date is known and will be reclassified under the correct event and date, once an official announcement has been made. These fights will only be voided if either fighter is scheduled to fight another opponent instead. Once a fight has been reclassified, it is then subject to the 48 hour rule as normal.

Change to scheduled number of rounds

All outright bets on the match will stand. However, round-by-round bets will be void.

Round Betting

Betting is on the round in which the fight result will be determined. If a fight is stopped before the full number of rounds have been completed, or if a boxer is disqualified and a points decision is awarded, bets will be settled on the round in which the fight was stopped. If a fight ends in a draw and no odds have been offered for this option, all bets will be void.

Total Rounds

If a fight is stopped before the full number of rounds have been completed, or if a boxer is disqualified and a points decision is awarded, bets will be settled on the round in which the fight was stopped.

For settlement purposes, where half a round is stated, the half-way point of the respective round (1 minute 30 seconds for 3-minute rounds or 2 minutes 30 seconds for 5-minute rounds) will determine the under or over. Should the round end exactly on this time, affected bets will be made void.

Failure to come out for a round

If a fighter fails to come out for the next round, bets will be settled on his opponent having won the bout in the previous round.

Stoppages

If the fight is stopped due to an injury or disqualification, either by the referee or the doctor, then this will be considered a technical KO (TKO).

If the fight is stopped early due to damage sustained from an illegal attack, or an accidental clash of heads etc., a technical decision may be awarded. In this instance, the time of the stoppage would be used to settle all round markets. The result of the decision would be used to settle the 'Decision Victories' market.

If the judges aren't able to award a technical decision, the fight may be declared a 'No Contest', and all bets will be void. 'No Contests' awarded after the fight due to a failed drug test will not be resettled, and will stand as originally declared after the fight.

A technical submission may occur when the referee stops the fight because a fighter has sustained an injury, or become unconscious, while in a submission hold. For betting purposes, all technical submissions will be settled as submissions.

Knockdown/Count In Round

Only knockdowns that lead to a count from the referee, or if the referee initiates a count, are valid for this bet.

UFC Card Specials

Only the main card and undercard fights will count. Early preliminaries will not be included. Bets will stand on the number of bouts scheduled to be on the full card, which includes all main card and undercard fights. This information will be available in the market descriptions for the event in question.

Bets will stand as long as the exact number of bouts quoted in the market description take place. If any fighter(s) withdraw(s), and is(are) replaced, bets will stand. If a bout is cancelled without a replacement, thus changing the number of bouts taking place, all bets will be void.

Dead Heat rules will apply to the Fight of The Night, Submission of The Night and Knockout of The Night markets should two or more fights or fighters be awarded the honours.

Motor Cycling

The start of any race is defined as the signal to start the warm-up lap. We will settle individual Grand Prix betting on the result of the podium presentation, regardless of any subsequent disqualifications.

If a race is abandoned and no official result is declared, all bets on that race will be void. Ride offs do not count for settlement purposes.

Outright Championship betting

This will be settled based on the points tally immediately after the podium presentation of the final event of the championship. This will not be affected by any enquiries which then take place.

Qualifying Betting Markets

Markets on the qualifying performance will be settled according to the positions and times set during the final qualifying session. For the purposes of the qualifying markets, any subsequent adjustments of grid positions shall be ignored.

Match (Head to Head) betting

If one of the riders does not finish the race, the other rider is considered the winner. If neither rider finishes the race, then the rider who completed the most laps is the winner. If both riders complete the same number of laps but do not finish the race, all bets are void.

Group betting

If one or more of the riders do not finish the race in a group bet, the winner will be the rider who has completed the most laps or finished the first out of the group.

Motor Racing/Formula One

Race Betting 

Unless otherwise stated, the result at the time of the podium presentation counts in all markets.

All drivers who start either the parade lap or the race are considered as runners for all markets.

Race or other markets will be settled according to official FIA results at the time of the podium presentation regardless of any changes to the times, format and dates of practice, qualifying and/or race sessions. This is provided the session in question takes place within 72 hours of the scheduled date/time. 

Championship Betting

Bets will stand on all drivers and constructors, whether they compete or not. Bets will be settled in accordance with the official result given by the FIA.

Season match bets will be void if either named team/driver fails to take any further part in the season following the bet being placed. Official FIA rankings will determine settlement where points totals are identical. 

Match Bets

The winner of a race head-to-head will be the driver with the higher finishing position, or the driver who completes most laps. If all named drivers retire on the same lap, bets are void.

If any of the listed drivers fail to start either the parade lap or the race, all the bets on that market are void.

Team/Country Match Bets will be settled based on the team with the best classified car in the official FIA result.

Fastest Qualifier

The driver achieving the fastest official qualifying time, in the specified qualifying session, is the winner. Any subsequent demotions do not count for settlement purposes. Official FIA placings count if times are identical. 

Qualifying Match Bets

The driver with the faster official qualifying time is considered the winner. If either driver fails to start a lap in the official race qualifying session, all bets on that match are void. 

To Be Classified

The official FIA classification will be used when settling this market. Drivers who complete 90% of the number of laps completed by the race winner will be classified by FIA, and will be classified as winners in "to be classified" betting. 

How many cars will be classified in the final results?

Disqualified cars will be considered as “not classified”.

Number of Race Leaders

The driver who is in the car occupying the forward most grid position (normally pole position), at the start of the race counts as a race leader.

After the race has started, any other driver who completes a lap in first place counts as a race leader. 

Finish In The Points / On The Podium

Settlement is based on the result at the time of the podium presentation. Subsequent disqualifications and/or appeals will not affect bets. Single bets only are accepted on these markets. 

Fastest Lap (During The Actual Race)

This does not include the qualifying stage. 

Finishing Position

Bets on a driver’s finishing position in a race will be settled according to the official classifications, or order of retirement if appropriate.

If the named driver fails to start either the parade lap or the race, all bets on that market are void. 

King of the Road

This market applies to the same driver achieving the following in the same race:

  • Winning the qualifying session.
  • Winning the actual race.
  • Completing the fastest lap during the race.

If the qualifying session or race doesn't take place, all bets are void.

Will there be a safety car?

This market will be settled on the appearance of the safety car on the track at any point in the race. 

For settlement purposes, the virtual safety car will not count. If it is used at any point in the race, but the safety car does not make an appearance on the track, this will be settled as no safety car appearance. 

Crash Bet 

A crash between two Formula 1 cars occurs only if at least one of the 2 drivers cannot finish the race as a result of the collision.

"Not finished" means dropping out within the first round/lap measured from the scene of the crash between the two competitors. If both drivers are able to continue for more than one round/lap measured from the scene of the collision, this is not regarded as a crash. 

How many cars will fail to complete the first lap?

Only those drivers who actually start the race (even from the pit lane) will be counted. Drivers who do not start the race are classified as "DNS" in the official race results. Disqualified drivers will not count for this bet.

Which driver will be the first to retire from the race?

In order for bets to be evaluated, the driver must actually start the race (even from the pit lane). If a driver does not start the race, all bets for this driver become invalid. Drivers who do not start the race are classified as "DNS" in the official race results. Disqualified drivers will not count for this bet. 

Which constructor will be the first to retire in the race?

If a team fails to start the race with at least one driver, all bets for this team become invalid. Drivers who do not start the race are classified as "DNS" in the official race results. Disqualified drivers will not count for this bet. 

Will driver X record points in the race?

If a driver does not start the race, all bets for this driver become invalid. Drivers who do not start the race are classified as "DNS" in the official race results. Disqualified drivers will be determined as “no points”. 

Will both drivers of team X record points in the race?

In order for bets to be evaluated, both drivers must actually start the race. Drivers who do not start the race are classified as "DNS" in the official race results. Disqualified drivers will be considered as “no points”.

How many cars from team X will achieve a position in the end classification?

In order for bets to be evaluated, both cars must actually start the race. Cars which do not start the race are understood to be classified as "DNS" in the official race results or those which do not qualify for the race. Disqualified drivers will be considered as 'not classified'. 

Fastest pit stop in the race

For betting purposes, the time between entering and leaving the pit stop lane will be considered the duration of the pit stop. 

If the pit stop lane is entered due to a penalty, this is not considered a pit stop. Normal Driving through pitlane. For example, behind a safety car or to absolve a time penalty will not count for this bet, all 4 tyres have to be changed.

Netball

Match winner

Extra time and extended extra time count.

Handicap betting

Extra time and extended extra time count.

Total goals

Extra time and extended extra time count.

Olympics (Summer and Winter)

General Rules

If an event is cancelled, all bets are void.

If a competitor or team does not start a race or tournament then bets placed on that competitor or team are considered to be losing bets. Stakes will not be refunded on selections in this case.

Final medal placings

The final medal table declared by the governing body at the end of the event will be used to settle bets on how many medals a competitor or country may win. Any subsequent changes to the medal table will not be taken into consideration.

Head to Head betting

Where both competitors reach the final, settlement will be based on their finishing positions in the final.

If both competitors are eliminated in the same round of a competition before the final, bets will be made void.

Where competitors are eliminated in different rounds of a competition, the competitor progressing furthest will be the winner for settlement purposes. For example, where one competitor is eliminated in a heat, and the other competitor is eliminated in the semi-final, the competitor reaching the semi-final will be deemed the winner.

Postponed Events

In the Olympics, if any event/match is postponed bets will stand providing the event is rescheduled to take place before the closing ceremony. This rule supersedes any of the individual sports’ postponement rules.

Results

All races/events will be settled according to the medal ceremony, any subsequent disqualifications will not count for settlement purposes. Should the result of an event be amended following an enquiry, competitors awarded Gold, Silver and Bronze at the original medal ceremony will be deemed 1st, 2nd and 3rd respectively for settlement purposes.

In the event of more than one medal being awarded for the same position, for example there is potential for 2 bronze medals in boxing, dead heat rules apply.

Rallying

If your driver has not started in the first stage of the Rally, your bet will be void.

Bets are accepted on the basis of 'All In, Compete or Not', so if a rider pulls out before the start of the meeting, bets on that rider will be settled as a losing selection.

We will settle individual Rally betting on the result of the podium presentation, regardless of any subsequent disqualifications. If a podium presentation does not take place, all bets will be settled on the official result declared at the end of the race.

Tournament (Drivers') Championship

We will settle outright championship betting based on the number of points immediately after the podium presentation of the final race of the season. This will not be affected by any enquiries which then take place.

Rowing

All bets will stand, irrespective of whether a crew, or individuals compete or not.

If a regatta is cancelled for any reason, all bets will be void, except for those markets which have been unconditionally determined. Podium positions will count as the official result, regardless of any subsequent disqualifications. If there is no podium ceremony, results will be determined in accordance with the officially published result.

Rugby League and Rugby Union

The following rules apply to both Rugby League and Rugby Union (unless stated otherwise). 

Bet Acceptance

We accept singles on all games unless otherwise stated. All rugby bets are settled on 80 minutes play (or the scheduled 14 to 20 minutes in "Sevens" matches), including any injury time added by the referee. 

Where odds for both outright and handicap betting are available, all bets will be settled on the outright price unless you have specifically requested handicap at the time your bet was placed. 

Where only handicap betting is available, all bets will be settled on the advertised handicap price and conditions.  

Bet Settlement

All winning bets will be settled at the prices shown on the website at the time the bet was accepted. This does not include any post-game disputes by either team that alter the final outcome of a match.

For the purposes of these rules, the following are defined as: 

  • Half time: The scheduled first 40 minutes of the first half. 

  • Normal time and 80 minutes' play: The scheduled 80 minutes of play of the first and second half. 

  • Extra time: Any scheduled periods of play after normal time and 80 minutes' play. 

All bets on rugby matches are based on the score at the end of 80 minutes' play, unless otherwise stated, or the bet has already been settled. 

Prices relating to the score of the match after extra time may be offered at the end of a scheduled 80 minutes' play. All bets specific to extra time will be made void if a match is abandoned before its scheduled end or if the bet has already been settled. 

Winning Margins

Winning margins are for how many points the selected team will win by. Winning Margin betting is from zero with no handicaps applied, and excluding extra time. For example:

  • A bet is placed on an England winning margin of 11-20 points and England win 27-8, the winning margin is 19 points = BET WINS

  • The same bet is placed and England win 27-18, the winning margin is 9 points, the winning margin band is 1-10 points = BET DOESN’T WIN

Correct Score

Correct Score betting is for how many points the selected team will score, starting from zero with no handicap applied, and excluding extra time. For example:

  • A bet is placed on an England correct score of 21-30 points, if England win 27-8, the winning score is 27 = BET WINS

  • Should England win 17-8, the winning score is 17, the correct score band 11-20 points = BET DOESN’T WIN

Try Scorer Betting

  • We will make every effort to quote prices for all probable players.

  • Prices for unquoted players will be available on request (these players will count as winners in the event that they score).

  • Penalty tries do not count.

  • For penalty tries, settlement goes on to the next awarded try.

First Try Scorer

  • If a player has not entered the field of play prior to the first try being scored, bets will be void.

  • If the game is abandoned and the first try has already been scored, then all bets stand. 

  • If no try has been scored at the time of abandonment then all bets will be void. 

  • Penalty tries do not count (unless a specific price is available for 'Penalty Try'). 

  • Where ‘No Try Scorer’ is offered as a betting option and the game ends with no try scored then that will be the winning option. 

  • If ‘No Try Scorer’ is not offered as an option and no try is scored then all bets will be void. 

  • First Try Scorer bets are settled in accordance with the statistics and reports from the official website of the league/tournament of the match in question. Subsequent alterations will not change the settlement. 

  • Every effort is made to produce a comprehensive list of participants for each match, lists are not exhaustive and other players will count as winners if they score the first try. 

Anytime/Last Try Scorer

  • Bets will stand if a player takes any part in a game, no matter how long they play for. 

  • Money will be refunded only if a player does not enter the field of play at any stage.

  • If the game is abandoned and the first try has already been scored, then all bets stand. 

  • If no try has been scored at the time of abandonment then all bets will be void.

  • Penalty tries do not count (unless a specific price is available for 'Penalty Try'). 

  • Where ‘No Try Scorer’ is offered as a betting option and the game ends with no try scored then that will be the winning option

  • If ‘No Try Scorer’ is not offered as an option and no try is scored then all bets will be void. 

  • Anytime/Last Try Scorer bets are settled in accordance with the statistics and reports from the official website of the league/tournament of the match in question. Subsequent alterations will not change the settlement.

  • Every effort is made to produce a comprehensive list of participants for each match, lists are not exhaustive and other players will count as winners if they score an anytime/last try. 

Next Try Scorer

Allows you to predict the player that will score the next try in the match. Only available In-Play and only valid in 80 minutes (or the scheduled 14 to 20 minutes in "Sevens" matches), unless otherwise stated. 

  • All players that have taken some part in the game before the next try is scored will be deemed runners. 

  • Bets on players that do not take any part in the game before the next try is scored will be void. 

  • If there are no further tries scored, ‘No Try Scorer’ will be the winning selection. 

  • If no price is offered for ‘No Try Scorer’ and no further tries are scored then all bets on the market will be void.

  • If the game is abandoned and the first try has already been scored, then all bets stand. 

  • If no try has been scored at the time of abandonment then all bets will be void. 

  • ‘Next Try Scorer’ bets are settled in accordance with the statistics and reports from the official website of the league/tournament of the match in question. Subsequent alterations will not change the settlement. 

  • We make every effort to produce a comprehensive list of participants for each match, however, lists are not exhaustive and other players will count as winners if they score the next try. 

Time of First Try/Last Try/Next Try

If no try is scored in the match then the result will be deemed to be 80 minutes (or the scheduled 14 to 20 minutes in "Sevens" matches).

Winning bets must predict the time when the first/next/last try is scored in normal time. 

In a match where no tries are scored, the following would be settled as:

  • '20:00 Minutes and after/No try' = BET WINS

  • '00:00 to 19:59 minutes' = BET DOESN’T WIN

If a match is abandoned all bets are void, unless the first try has been scored. 

Wincast (Anytime Try Scorer and Match Result)

To win you must successfully forecast a player to score a try at any time and also correctly predict the result of the match during 80 minutes (or the scheduled 14 to 20 minutes in "Sevens" matches).

Bets stand as long as your selected player plays some part in the match. If they do not take any part in the match, Wincast bets revert to a single on the match result. 

If a match is abandoned prior to the completion of 80 minutes (or the scheduled 14 to 20 minutes in "Sevens" matches), Wincast bets are settled as Anytime Try Scorer singles as long as the player played some part in the match.

Trycast (First Player to Score a Try and Match Result)

To win you must successfully forecast both the player who will score the first try in a selected match and also the correct result after 80 minutes’ play (or the scheduled 14 to 20 minutes in "Sevens" matches). 

If your selected player joins the match after the first try has been scored or does not take part in the game, Trycast bets will revert to match result singles. 

For First Try Scorer purposes, penalty tries do not count, so in this circumstance, the Trycast will be settled on the scorer of the following try and the result of the game. 

If a match is abandoned prior to the completion of 80 minutes and a try has been scored, Trycast bets are settled as First Try Scorer singles. If no try has been scored, all bets are void. 

Match Betting - Two Way

Select which team will win the match in 80 minutes (or the scheduled 14 to 20 minutes in "Sevens" matches). Where the match is drawn, Dead Heat rules apply. 

Match Betting - Two Way (Draw No Bet)

Select which team will win the match in 80 minutes (or the scheduled 14 to 20 minutes in "Sevens" matches). Where the match is drawn bets are void. 

Match Betting - Two Way Including Overtime

Select which team will win the match. Where the match is drawn after 80 minutes (or the scheduled 14 to 20 minutes in "Sevens" matches), bets will be settled on the result following Extra Time, Sudden-Death or the Kicking Competition. 

Match Betting – Three Way 

Select which team will win the match in 80 minutes (or the scheduled 14 to 20 minutes in "Sevens" matches).

20/40/60 Minute Betting

Betting on who is winning a match at specified times throughout the match. 

Markets are settled on the score at the following: 

  • 19:59 for the 20 minute market

  • 39:59 for the 40 minute market

  • 59:59 for the 60 minute market

Timed Markets

Markets such as "Try between 00:00 and 19:59" and "Total Points between 60:00 and 80:00 - Over/Under" work on the basis of the selected scores occurring in the following time frames:

  • 00:00-19:59; 20:00-the end of the first half including additional time

  • 40:00-59:59

  • 60:00-the end of normal time (80 minutes (or the scheduled 14 to 20 minutes in "Sevens" matches) including additional time). 

Handicaps

Winning bets must predict the winner of the match at the end of normal time after the final score has been adjusted by the handicap.

Cash Out Handicaps

Static Handicaps may be available for Cash Out (the line does not move, only the odds) and are settled in line with the Handicap Market and Cash Out rules.

Extra Time Betting

‘Extra Time’ is defined as any scheduled period of play between the end of normal time (i.e. 80 minutes play plus any added time (or the scheduled 14 to 20 minutes in "Sevens" matches)) and the end of the game. 

  • ‘Extra Time’ does not include penalty shootouts.

  • All Extra Time betting markets, such as total points, or Time of First Try will start from the beginning of Extra Time and do not include normal time. Eg. if the game finishes 24-24 at the end of normal time, and if there are ten points scored in extra time, then the Extra Time total points market will be settled as ten points. 

Total Points

Winning bets must predict the total amount of points scored by either both teams/each team individually by the end of first half or regular time.

Any points scored in Extra Time do not count unless otherwise stated. 

First team to score / First team to score second half: 

  • Winning bets must select the next team to score in the match/second half in normal time.

  • Penalty tries count for the purposes of this market.

  • In a two-way market if there is no score then all bets will be void. 

  • If a match is abandoned before its conclusion and neither team has scored then all bets are void.    

Half Time - Full Time Betting (Double Result)

Winning bets must predict the result at half time and full time, not valid if 80 minutes’ play is not completed. The ‘Any Other’ option relates to a draw at either half time or/and full time.    

First/Next/Last Scoring Play

  • Winning bets must predict whether the first/next/last scoring play is a try, penalty or drop goal in normal time.

  • A penalty try will be considered as a try unless a price is specifically offered for 'Penalty Try'.

  • If no scoring play is achieved before the end of normal time all bets will be void, unless ‘No Scoring Play’ is offered.

  • Try conversions do not count, in this case ‘Try’ will be the winning option.  

Team To Score First Try

  • Winning bets must select the first team to score a try in normal time. 

  • Penalty tries count for the purposes of this market. 

  • In a two-way market, if there is no try scored then all bets will be void. 

  • If a match is abandoned before the first try is scored all bets are void including bets on 'No Try Scored'. 

  • If a match is abandoned after the first try is scored, all bets stand.  

Next Team To Score A Try

Winning bets must select the next team to score a try in normal time. Penalty tries count in this market. 

Where a two-way market is offered, if there is no next try scored then all bets will be void. 

If a match is abandoned before the next try is scored all bets are void including 'No Try Scored'.    

First Team To Score A Try In The First Half/Second Half

Winning bets must select the next team to score a try in the first half or second half of the match in normal time. Penalty tries count in this market. 

Where a two-way market is offered, if there is no try scored then all bets will be void. 

If a match is abandoned before the conclusion of the half that the bet is placed on, and no try has been scored up to that point, then all bets are void.    

Last Team To Score A Try

Winning bets must select the last team to score a try in the match in normal time. Penalty tries count in this market. 

Where a two-way market is offered, if there is no try scored then all bets will be void. 

If a match is abandoned before a try is scored then all bets are void including 'No Try Scored'.  

Total Tries In A Match/Total Tries For Each Team

Winning bets must select the total number of tries scored in a match in normal time. If a match is abandoned all bets will be void. Penalty tries count in this market.

Total Tries First Half/Second Half Winning Bets

Must select the total number of tries scored in a half of 40 minutes (including stoppages). If a match is abandoned all bets will be void. Penalty tries count in this market.

Total Tries/Points/Yellow Cards/Red Cards/Drop Goals in Group of Matches/Tournament

Winning bets must select the total number of tries/points/red cards or drop goals scored in a group of matches in normal time. In the event of any matches in the group being abandoned then all bets will be void. 

How Many Points Will Be Scored Between XX:XX – XX:XX Minutes

Winning bets must predict the amount of points scored in the offered timeframe. If a match is abandoned, all bets stand if they have already passed and been settled.

Example:

  • If the match is abandoned after 25 minutes, bets placed on time bands '1-10' and '11-20' will stand, ‘20-30’ and onwards would be void.

  • These bets will only be offered for televised matches.

  • In the event of a dispute over the time of any points, the clock display of the TV station broadcasting the game will be applied.

Race to 10/20/30 points

Winning bets must predict the team who reaches 10, 20 or 30 points first.

Where a two-way option is offered and neither team scores, for example, 10 points in the ‘Race to 10 Points’ market then all bets will be void. 

In the event that a match is abandoned, all bets stand if they have already passed and been settled, if the points total is not reached before the abandonment, the bets are void.

Will There Be A Yellow Or Red Card?

Winning bets must predict if there will be a yellow or red card awarded in normal time only. If a match is abandoned, all bets stand if a yellow or red card has been issued before the abandonment. 

Will There Be A Drop Goal Scored?

Winning bets must predict whether there is a drop goal or not in the normal time game only.

If a match is abandoned, all bets stand if there has been a drop goal scored before the abandonment.

Man Of The Match

The market will be settled as follows: 

  1. The Man Of The Match announced in commentary during the live broadcasting of the match. 

  2. If there is no announcement during the match, we refer to the Man Of The Match award presented during the live broadcasting of the match. 

  3. If there is no presentation, it is deferred to the player named as Man Of The Match on the host broadcaster’s official website. Eg, if the match was shown on Sky Sports, the official website would be Sky Sports.

  4. If the broadcaster's official website does not quote a player as being Man Of The Match, we will settle on the player named by the competition’s governing body’s website. Eg, the IRB for all international Rugby Union, ERC for European Club Rugby Union competitions, and NRL for Australian Rugby League. 

  5. If the match is shown live on two channels we will settle on the player quoted as Man Of The Match on the competition’s governing body’s website.

  6. If we are still unable to settle the market via the methods described above, then all bets on the Man Of The Match market will be void. 

  7. Bets placed on players that take any part in the match will stand, if a player does not take part then the bet is void.

  8. We will also be able to offer a price, upon request, on any player not quoted in the market.

Enhanced Multiples

Markets such as "Both Players to Score a Try" and "Enhanced Anytime Try Scorer Double" are settled in line with our General Rules on Enhanced Prices for Multiple Bets

Top Try Scorer and Team To Win

Where there is a special price for a tournament Top Try Scorer and Team To Win, any Dead Heat occurring in the Top Tournament Try Scorer part of the bet will be applied to the whole special bet. 

For example, if Rieko Ioane to be Top Try Scorer and New Zealand To Win the Tournament is 12/1, and he ties for Top Try Scorer with another player, the half Dead Heat for Ioane would be applied directly to the full stake of the whole special bet before subsequently settled at 12/1.

Bets placed on a player to be the Top Scorer in a given tournament will stand as long as the player is named in the squad and has the opportunity to play in the named tournament. 

Sevens Rugby

  • Matches are played over two seven to 10 minute periods. 

  • 'Normal Time' is the scheduled length of the match as designated by the competition’s governing body.

  • Extra Time does not count across all markets, unless stated otherwise.

Abandoned Match

If a match is abandoned before 80 minutes are played, all bets on that match are void, except for those markets which have been unconditionally determined, such as First Try Scorer where bets will stand if a try has been scored before the match is abandoned.

Postponed Match

For any cancelled or postponed match, any bets struck prior to the scheduled kick-off will be void. All bets stand on any match that is delayed prior to the scheduled kick-off time and takes place on the same day. In matches played in a tournament final e.g. World Cup Finals will not be void if postponed and will stand for the new date they are played. If a match is played prior to the date or kick-off time originally stated, then it will stand provided the bet is placed before the new time, if not, then bets will be deemed void. 

Venue Change

If the match is no longer playing at the venue advertised, your bet will still stand. This applies as long as the venue has not been changed to the opponent's ground or a different country, in the case of international matches.

Outright Markets

In the event of a shortened season due to unforeseen circumstances settlement will be based on the official result announced by the competition's governing body. Bets will stand on any team that does not complete all its fixtures.

Tournament Winner (Regular Season Only)

Winning bets must predict the league winners at the end of the regular season.

Tournament Winner (Including Play-Offs)

Winning bets must predict the winner of the end of season final, this takes place after the regular season has been decided via play-off matches.

Relegation

This bet relates to the teams, which occupy the relegation places at the end of the season. All future changes, which may occur for whatever reason, are deemed irrelevant for this bet.

Season Match Betting

This market allows you to bet on which side will finish higher in the table during the regular season. 

Performances in the play-offs are not taken into account.

Sailing Rules

Race Rules

All bets are settled on the official classification at the time of the podium presentation. If a race is interrupted or postponed but is held within 72 hours of the original start date then all bets on the event are valid. If the race does not take place within 72 hours of the original start date then all bets will be void.

Tournament Rules

All bets are settled on the official classification at the time of the podium presentations. Any subsequent disqualifications and/or appeals will not affect the settlement. When a betting event within a sporting tournament (e.g. Olympics, America’s Cup etc.) is postponed within the official time allocation for the event, all transacted bets remain valid. If a betting event is unable to commence within the official time allocated, all bets are void.

Antepost/Outright Winner

If a selection is disqualified for whatever reason then all bets on this selection will be settled as ‘lost’. Should the race be won by an athlete/nation on which no odds had been offered then the betting option ‘Any other not listed’ will be the winner, except if this option is not offered – then all bets will be settled as ‘lost’.

Snooker Rules

General Rules

A snooker match is deemed to have started with the break for the first frame. Unless otherwise stated, all bets will stand providing that the initial break has been taken at the beginning of the match. If a player fails to start a tournament or match, all bets on that player or individual match will be void.

Match Betting - Who will win the match? The winner of the match is the player who progresses to the next round or is deemed the winner by the governing body.

Tournament Betting - Predicting which player will win a tournament. Rule 4 deductions may apply.

Next Frame - Which player will win the next frame? If the frame does not take place, all bets will be void, except in the event of the award of a frame for any reason, in which case bets will stand.

Popular Markets

If a match is not completed, all bets on any markets listed below for that match will be void unless unconditionally determined:

  1. Handicap Betting - Who will win the match after the stated handicap is applied?
  2. Frame Betting - What will the correct score of the match be?
  3. First Four/Eight Frame Betting - Which player will be leading after the first 4/8 frames?
  4. First Four/Eight Frame Score - What will the correct score of the match be after the first 4/8 frames?
  5. Correct Scores – Final match score.
  6. Match Winning Margins - How many frames will a player win the match by?
  7. Total Frames Over/Under - How many frames will be played in the match?
  8. Race to "X" Frames - Which player will reach "X" amount of frames first?
  9. 147 in the Match - Will a 147 be scored in the match? A 147 break consists of 15 consecutive reds and blacks, then all the colours. Any breaks of 147 or above that have required the use of free balls will be settled as losers, unless the break was a free ball (red and colour) followed by a traditional 147.
  10. First Colour Potted - Which colour will be legally potted first in the next frame? The first colour legally potted scoring its own value (i.e. not taken as a free ball) will be considered the winner, irrespective of whether there are any subsequent re-racks.
  11. Next Frame - First Player to Pot a Ball - The first player to legally pot a ball in the next frame. The first player potting a ball legally will be considered the winner, irrespective of whether there are any subsequent re-racks.
  12. Mini Session/Session Winner - Which player will win the stated mini session or session?
  13. Mini Session Score/Session Score - What will the score of the stated mini session or session be?
  14. Mini Session/Session Handicap - Who will win the stated mini session or session after the relevant handicap is applied?
  15. This Frame Winner - Which player will win the current frame?
  16. Next Frame 50 Break - Will there be a 50 break scored in the next frame (by either player)?
  17. Next Frame Century Break - Will there be a century break scored in the next frame? Player A, Player B, either player or neither player.

Century Betting

The following rules apply to breaks of 100 or more:

  1. Century Betting - How many centuries will be scored in total during the match?
  2. Player Century Betting - How many centuries will be scored during the match by the named player?
  3. Total Match Centuries - Will the number of match centuries scored in total during the match be over or under the specified line?
  4. Player Match Centuries - Will the number of match centuries scored by the named player during the match be over or under the specified line?

Re-Racks

In the event of a re-rack in any frame the following rules apply:

  1. Frame winner - All bets stand and will be settled on the official winner of the frame.
  2. Completed bets - All bets that are already determined before the re-rack stand. Repeated occurrences after the re-rack will be irrelevant for betting purposes.
  3. Uncompleted bets - Bets that are not determined before the re-rack will be settled on actions occurring after the re-rack only. Any occurrences before the re-rack will be irrelevant for betting purposes.
  4. All bets referring to the final result of the frame (e.g. totals, odd/even betting) will be settled on the official result of the frame.

Points Markets

In the event of any re-racks, for the markets below, points are not carried over from any part-frame played prior to the re-rack. If a match is not completed, all bets on any markets listed below in that match will be void unless unconditionally determined:

  1. Next Frame - Race to 30 - Which player will reach 30 points first in the next frame? The first player reaching 30 points will be considered the winner, irrespective of whether there are any subsequent re-racks. Should there be a re-rack prior to either player reaching 30 points, the winner will be the first player to reach 30 points in the re-racked frame.
  2. Next Frame Total Points - How many points will be accumulated in total in the next frame? The total points scored in the frame include any re-spotted blacks.
  3. Next Frame Winning Margins - The winning margin in points achieved by a player in the next frame.
  4. Next Frame Highest Break - The player to score the highest break in the next frame.
  5. Next Frame Highest Break Bands - How many points will the highest break consist of in the next frame?
  6. Next Frame Odd/Even - Will there be an odd or even number of points scored in the next frame?

Length of Frame/Match

Bets will be settled on the time elapsed from the starting break to the end of the frame or match, whether through normal play or concession.

Specials Rules

"Specials" is our description for bets on, normally, non-sporting events such as politics, current affairs or financial matters.

Bets on "Special" markets are available as singles and multiples where the events are not considered related. For example, a bet on snow falling in one area cannot be combined in a multiple with a bet on snow falling in another area, and if accepted in error, will be settled in line with our rules on Related Bets.

Specific rules and conditions relating to each individual "Specials" market will be displayed on the site as these markets become available online.

The maximum pay-out on any bet which includes a selection, or selections, from a "Specials" market is £10,000, unless otherwise stated for a particular event. This maximum applies to the payout to any one customer, in any one day.

Poker Tournaments

Tournament Winner - Bets are accepted 'all in, play or not'.

To Make The Final Table - Bets are accepted 'all in, play or not'. The market will be settled on which players reach the official Final Table, as determined by the Tournament organisers.

Winning Hand - The best five-card poker hand from the final hand of the winner of the tournament.

Last Flop/Turn/River Card - Refers to the final hand of the tournament which determines the tournament winner. If the tournament is cancelled, or shortened for any reason, with a winner being determined without them having won all of the chips in play (e.g. other remaining player(s) being disqualified), this market will be void.

Leadership Elections

When betting is offered on Next Party Leaders/Next Prime Minister/Next President or similar, odds are offered on the basis of "all in, run or not" unless otherwise stated. No stakes will be refunded for reasons of ineligibility, failure to stand, withdrawal, or any other eventuality.

"Temporary" or "caretaker" leaders installed in advance of any scheduled leadership contest or official selection process will not count. Irrespective, the winner of any such election or process will count as the "Next Leader".

"Next Prime Minister" will always be settled as whoever takes up the office, even in advance of a party leadership contest. Anyone invited to form a UK government by the Monarch will count as Prime Minister for these purposes.

UK Politics

General Election

  • Voter Turnout: Will be settled on UK-wide turnout on polling day. Any subsequent delayed votes or re-runs will not count.
  • Most Seats Betting: In the event of a tie, dead heat rules will apply to any affected markets. Unless specified, The Speaker does not count and Northern Ireland seats do not count.
  • Vote Share Betting: Will apply to Great British seats only (i.e. excluding Northern Ireland), unless otherwise specified.
  • Postponed/Re-run Seats: Any seat which requires a re-run for legal or other reasons: The original declared result will stand for betting purposes. This also applies to by-elections. Any seat which requires a postponement of the vote to a later date, and is not held on general election day, will still count for purposes of seat totals or majority betting. We may delay settlement of any relevant markets until the result of any affected seats are known.

Majority Betting

For a party to win an overall majority, they are required to win over half of the UK constituencies contested (i.e. if 650 seats are contested, 326 are required for a majority).

The Speaker will not count for any party totals. Any seats won in Northern Ireland will not count for either Labour, Conservatives or Lib Dem party totals. Candidates running under Labour Co-Op or similar affiliations will count for the respective parties.

If the next general election is run under a significantly different electoral system (e.g. not single member FPTP constituencies) seat total bets, majority bets and individual constituency markets will be void. Most Seats markets will stand.

Constituency Markets

  • All markets are for the next General Election, unless otherwise stated.
  • Other runners may be added at any time as they declare, or on request.
  • Bets on parties or candidates who do not stand will lose.
  • Constituency betting is available as singles only.
  • Bets placed in advance of any boundary changes implemented will be void.

Next Cabinet Member to Leave Markets

Requires the cabinet member to leave the cabinet. Moving to another cabinet position does not count as leaving.

Dead Heat rules will apply if more than one person leaves the cabinet on the same day, irrespective of the time of announcement.

Post Election Government Betting

A coalition is defined as any arrangement which results in representatives of all of the named parties having cabinet seats in the first reformed cabinet after the election (and no other parties having cabinet representation).

A minority government is defined as the named party having less than 326 seats, but having all cabinet seats in the first reformed cabinet after the election.

A majority government is defined as the named party having over 325 seats and all of the cabinet seats in the first reformed cabinet after the election.

Debate Betting

Unless otherwise stated, the "winner" of any UK debate will be determined by the first YouGov poll on the debate winner (or similar). If YouGov do not release a poll within 24 hours, we will settle the winner as declared by a majority of any polls released by companies who are members of the British Polling Council within 24 hours of the debate. We will settle on the headline, rounded percentages, and dead heat rules may apply.

US Presidential Markets

Next President

  • This will be settled on the winner as declared after the General Election for President, allowing for any relevant legal or constitutional challenges. In cases where there is any ambiguity relating to the result, Ladbrokes reserves the right to wait for the outcome of the subsequent electoral college and, if necessary, congressional votes. If a different individual is inaugurated as President, that will not count for settlement purposes.
  • Electoral College vote shares will be settled on the results declared by individual states rather than the votes cast by electors at the subsequent college.
  • If a Presidential election is delayed for any reason, all bets will stand as long as an election is held within six months of the original scheduled polling day.

Party nominees & vice-presidential nominees

These will be settled on the nominees as declared at the Party Conventions in election year or any equivalent process should the standard convention not take place.

Primaries & caucuses

All markets will be settled on vote share, unless otherwise specified. Results as declared by the individual state parties. Subsequent corrections or alterations will not be taken into account.

US Presidential State Betting

Will be settled on state-wide vote share, allowing for any relevant recounts or legal challenges. Singles only.

Reality TV Shows

This section explains the main rules and conditions for bets placed on TV shows including, but not limited to: Strictly Come Dancing, Dancing On Ice, X-Factor, Big Brother, Britain's Got Talent and I'm a Celebrity Get Me Out of Here.

Bets will be settled on the official results declared by the television broadcaster.

Evictees, Eliminations, Disqualifications and Walk-outs will be considered losing selections in the Outright betting markets.

If a reality TV betting event is cancelled or withdrawn, without results being declared, then outstanding bets on any market, without an official result, will be considered void.

If an act/group changes their name, bets stand.

Unless an "Any Other" (contestant) selection is offered as an option, all reality TV events will be offered on the basis of "others on request". We will try to add new contestants to the market as soon as possible after they are known.

Evictions/Eliminations

We reserve the right to void all bets placed on an Eviction Market should the eviction method, or initial line up for eviction be changed. Others may be added to the market at any time.

Bets on Next Eviction/Elimination stand regardless of how the public have voted (e.g. whether the public were voting to save the contestant, or for them to be evicted/eliminated).

If two or more contestants are evicted/eliminated in a specific eviction/elimination market, and the order of the eviction/elimination is clear, bets will be settled accordingly. Bets on the next elimination will be settled according to the first person announced as having been eliminated from the show. This rule will apply even where results are announced in no particular order (e.g. a double eviction).

Bets on Next Eviction/Elimination markets will be settled on the first named contestant to be evicted/eliminated in a specified week/show, regardless of how many occur that week/show. Where one or more listed participants do not take part then a Rule 4 deduction may apply.

Other Markets

Match Betting - The contestant progressing furthest in the competition is deemed the winner. In the event that two or more contestants are evicted/eliminated in the same week/show, the first named contestant will be deemed the loser.

Bottom 3/Bottom 2 - The specified number of contestants must be named in a given week/show for bets to stand. Contestants named in the bottom 3 or 2 (depending on the market offered) for a specific week/show are deemed winners. In the event of the bottom 3 or 2 not being clear, bets will be void.

First Act Announced Safe - Bets are settled on the first contestant announced as safe in a specified week/show. If it is unclear which act is declared safe first, bets will be void. Bets on contestants not performing will be void, and any contestant not performing will not be considered in the market.

Top 3 Finish (Outright) - Settlement is based on results of the whole series/competition. Contestants placed in the top three of the competition are deemed winners. If the top three results are unclear, dead heat rules may apply.

Specific Programme Rules

Big Brother

Bets will be settled on the official results.

Evictees, and those leaving the house of their own accord, will be settled as losing selections in the Outright market. Should any such contestant be re-admitted at a later date, they will be considered an original contestant, and existing bets on them in the Outright market will stand.

If a contestant leaves by means other than an eviction prior to a declaration of those up for eviction, they will be considered a non-runner in that week's Eviction market and a Rule 4 may apply. Additional contestants may be added to the market at any time.

Next Eviction – Fake evictions will not be considered as winners, the housemate must leave the house on a permanent basis. If two or more housemates are evicted and the order of eviction is clear then this will be used for settlement purposes. If the order is unclear then dead-heat rules apply.

Should the relevant broadcaster not confirm which housemates are nominated or are up for eviction, a market may still be formed. Bets on this market will stand 'all-in'. Additional housemates may be added to the market at any time.

X Factor

Where a contestant enters the competition as a solo artist, and that artist subsequently joins a group, bets on the original solo artist will be settled as losing selections. Where a group of contestants entered into the competition entirely disband and form individual solo acts or other named groups, bets on the original group will be settled as losing selections. If a group changes its members, or alters the number of members, bets stand on the original named group.

Deadlock - The market is determined as 'Yes There Will be Deadlock' between judges/'No There Will Not be Deadlock' between judges in a specified week/show.

Strictly Come Dancing/Dancing on Ice

If a celebrity is unable to perform on a particular week, or unable to continue with the competition due to injury, bets on that celebrity will stand.

Bets are placed on the celebrity regardless of whether their professional dance partner changes.

Gender of Winner - Settlement is based on the celebrities' gender.

Eurovision Song Contest

  • Bets on countries that subsequently withdraw from the competition will be deemed as losing selections.
  • Bets on Eurovision markets cannot be combined into multiples, except between the two semi-finals, or otherwise specified.
  • Match bets or group bets will be settled only according to the total points achieved by the listed competing nations, and dead heat rules may apply. If any listed country does not take part, bets on that match will be void.
  • For clarification, if you place a bet before the semi-finals for a country to win the competition outright and they fail to qualify from the semi finals then the bet will lose.

BBC Sports Personality of the Year

No stakes will be returned for reasons of ineligibility, failure to be nominated or any other reason. Other contenders can be added on request.

Weather

General

All bets on Weather markets are available as singles only. If any multiple bet is accepted in error, it will be settled in line with our rules on Related Bets.

In the event of a tie, dead heat rules will apply.

Settlement will be based upon official statistics from the British Weather Service, unless otherwise stated in the individual market's terms and conditions.

Christmas Snow

For a bet of a white Christmas each year, a snowflake, sleet or a snow grain (together "Snow") must be officially recorded as having fallen between 00:01 hours and 23:59 hours on 25 December ("Christmas Day") for the stated year. For these purposes:

  • Will it snow at the precise, specified locations at any time on Christmas Day?
  • Settlement will be determined by the Met Office, irrespective of any other reports.
  • Singles only, any multiples accepted in error will be settled in line with our rules on Related Bets.

Speedway

If a rider pulls out of a meeting prior to the start, they will be deemed a non runner for all markets. If they are in a Head to Head match bet, the market will be void.

Postponed Events: Any bets on an event not taking place within 72 hours of the scheduled date or taking place at a different venue, at the time the bet was struck, will be declared void

Outright Championship

Outright Championship bets will be settled on the Official Podium Result after the last race. Season Handicap Result will also be settled at the time of the Final Podium.

Any subsequent disqualifications will not count.

Grand Prix

Outright Winner bets will be settled on the Official Podium Result, regardless of subsequent disqualifications or a reduced meeting. If a meeting is postponed before the start, bets will be carried over, providing there are no changes in riders or the venue.

  • Riders Total Points and Match Ups: All races must take places for bets to stand. Points collated in Semi Finals and Final also count unless specified beforehand.
  • Heat Betting: All four named riders must start the original race for bets to stand.

British Speedway

Where bets are unclear, the Meeting Winner will be deemed the bet above any Handicap.

All 15 Races must take place for bets to stand, unless the result has already been determined.

  • Riders Total Points & Match Ups: The official make-up of the Teams points will be the settlement. Riders Double Points, Substitutions and Heat 15 all count. Paid rides (+1) do not count.
  • Elite League Championship: Bets will be the result of the end of season Play Off, unless specified otherwise.

Swedish/Polish Speedway

Match Betting or Handicap: All heats must be completed for bets to stand.

Swimming

Bets will be settled on the podium position result, regardless of any subsequent disqualifications.

If there is no podium ceremony, we will settle bets on the result immediately declared by the official governing body, irrespective of any subsequent enquiry.

If an event is cancelled for any reason prior to the event, all bets will be void.

Bets are accepted 'All In, Compete or Not' and if a swimmer is withdrawn before they have taken part in the event (in any way), your bet will lose. If the event is advertised as 'Non runner no bet', stakes will be refunded on any swimmer withdrawn prior to the start of an event.

The total medal tally will be determined by the officially published results.

Olympics

General Rules

If an event is cancelled, all bets are void.

If a competitor or team does not start a race or tournament, bets placed on that competitor or team are considered to be losing bets. In this case, stakes will not be refunded on selections.

Final medal placings

The final medal table declared by the governing body at the end of the event will be used to settle bets on how many medals a competitor or country may win. Any subsequent changes to the medal table will not be taken into consideration.

Head to Head betting

Where both competitors reach the final, settlement will be based on their finishing positions in the final.

If both competitors are eliminated in the same round of a competition before the final, bets will be made void.

Where competitors are eliminated in different rounds of a competition, the competitor progressing furthest will be the winner for settlement purposes. For example, where one competitor is eliminated in a heat, and the other competitor is eliminated in the semi-final, the competitor reaching the semi-final will be deemed the winner.

Postponed Events

In the Olympics, if any event/match is postponed, bets will stand providing the event is rescheduled to take place before the closing ceremony. This rule overwrites any of the individual sports' postponement rules.

Results

All races/events will be settled according to the medal ceremony, and any subsequent disqualifications will not count for settlement purposes. Should the result of an event be amended following an enquiry, competitors awarded Gold, Silver and Bronze at the original medal ceremony will be deemed first, second and third respectively for settlement purposes.

In the event of more than one medal being awarded for the same position, (for example, there is potential for two bronze medals in boxing), dead heat rules apply.

Table Tennis

In the event of a match starting but not being completed for any reason, all bets on that match are void, except for those markets (e.g. race to 10 points or winner of a specific game) that have been unconditionally determined.

Set Betting (Correct Score)

The bet refers to the correct final score in sets.

Set Winner

This bet refers to winner of a specific set. The respective set must be completed for bets to stand.

Any bets on a game not played on the scheduled date will be declared void however if a match in the Olympics or World Championships is postponed bets will stand providing the match is rescheduled to take place before the closing ceremony.

If the match is no longer playing at the venue advertised, your bet will still stand. This applies as long as the venue has not been changed to the opponent's ground (or in the case of international matches, as long as the venue remains in the same country).

In the event of a match not taking place or if a player/team is given a walkover, bets on that match are void.

Where a player/team is withdrawn prior to the start of a tournament, we reserve the right to apply a Rule 4 deduction.

Tennis

Aside from the following special betting rules, general sports rules apply. Note that the special betting rules take precedence over the general rules.

A tennis match is deemed to have started with the first serve of the match.

For outright tournament betting purposes, if a player enters a tournament and subsequently withdraws before, or during, the tournament, all bets will stand and will be settled as losers.

Match Winner

If one player withdraws (retires), or is disqualified, after the first set has been completed, the player progressing to the next round, or that is awarded the match by the umpire, will be considered the winner. If the first set has not been completed, all Match Bets will be void.

If a match does not reach a natural conclusion, any markets (besides Match Betting) that are not unconditionally determined will be void.

In the event of a change to playing surface, venue, or change from indoor court to outdoor and vice versa, all bets stand.

For betting purposes, the winner is always the player who is declared the winner by the match umpire and officially advances to the next round, or is declared as winner of the tournament. The same applies to Doubles matches.

Postponed Matches: If a match is postponed your bet will stand providing the match is rescheduled to take place before the end of the Tournament.

Set Betting

The full number of sets required to win the match must be completed. If a player is awarded the match prior to the full number of sets being completed, all correct set betting on that match will be void.

In Play

Current Set Winner

If a player retires from a match whilst a set is in progress but before the set has been completed, the set shall be deemed incomplete and stakes shall be returned.

Game by Game Betting

There are eight possible results for a game:

  • Server wins to love
  • Server wins to 15
  • Server wins to 30
  • Server wins to deuce
  • Receiver wins to love
  • Receiver wins to 15
  • Receiver wins to 30
  • Receiver wins to deuce

If a game is completed after an interruption for any reason, that game shall be deemed to be complete for betting purposes.

If a game is completed by the awarding of a penalty point by the umpire, the game shall be deemed to be complete. However, if a game is completed by the awarding of a penalty game by the umpire, the game shall be void, and all stakes shall be returned.

If a player retires from a match while a game is in progress, but before that game has been completed, that game shall be considered incomplete and all stakes shall be returned.

Bets on a game which subsequently becomes a tie break will be settled as void.

Set by Set Betting

If a player retires from a match while a set is in progress, but before that set has been completed, that set shall be deemed to be incomplete and all stakes shall be returned.

Handicap Betting

This bet is based on the number of games each player wins in a given match. For example, a player given a 3.5 game start on the handicap, who loses 7-6, 7-6, 7-6, would be the winner for handicap betting purposes.

If a player is awarded the match due to a withdrawal before the full number of sets being completed, all handicap bets on that match will be void unless, at the time of the withdrawal, the result of the handicap betting is already determined.

IPTL (International Premier Tennis League)

Substitute Players

If, during a set a player is substituted, all bets including In-Play bets will stand.

If a set doesn't start with the players indicated, all bets on that set will be void.

Set Winner

If the Team Match goes to Overtime, the final Set Winner will be settled as the first Player to 6 Games. From this point onwards, all bets struck In-Play will be on the Team to win the Match.

Total Games

Bets on the total number of games in a match will be over/under a particular number (for example, 21.5 games).

In the event of a retirement, bets will be void unless, at the time of the withdrawal, the result of the total games is already determined. For example, if a match is abandoned at 6-4 4-4, bets on Over/Under 19.5 games or fewer in the match are settled as winners/losers respectively, since any conclusion to the match would have to have had at least 20 games.

A Champions Tie Break will count as 1 game for the purpose of Game Handicap bets.

Game Handicap Betting

The bet is based on the number of games each player wins in a given match. For example, a player given a +2.5 game handicap who loses a match 7-6 7-6 would be the winner for handicap betting purposes.

In the event of a retirement, the same logic that applies to the total games in a set or match applies to Handicap bets. For example, a player retires at 6-4 4-6 4-4, Handicap bets of +/- 2.5 games would be settled as won/lost since neither player can win by more than 2 games. Bets on +/- 1.5 games would be void as the result is not determined.

A Champions Tie Break will count as 1 game for the purpose of Game Handicap bets.

Set Handicap Betting

The bet is based on the number of sets each player wins in a given match. For example, a player given a +1.5 set Handicap who loses a match 6-4 4-6 7-6 would be deemed the winner as they have covered the Handicap.

In the event of a retirement or disqualification, bets will be void unless the result is already determined at the time of retirement.

A Champions Tie Break will count as 1 game for the purpose of Set Handicap bets.

Retirements

Markets which cannot be played to their natural conclusion, without unconditionally affecting the outcome of a bet, will be settled in the event of a retirement (excluding Match Winner).

All bets that have been settled or are determined (i.e. the outcome is already decided) at the time a player retires are valid and will be settled accordingly (including cashed out bets). All bets that are not decided at the time a player retires are void.

Disqualifications

Disqualifications are subject to the same settlement rules as retirements.

Match/Game/Set/Tie-Break Definition

A Match/Set/Game/Tie-Break is deemed to have taken place as soon as its first ball has been played, but the outcome of the Set/Game/Tie-Break is not decided before the Set/Game/Tie-Break is completed. If one point in a tiebreak is played prior to a retirement/withdrawal, 'Will there be a tie break in the match?' would be settled as 'Yes'.

Tie-Break

A Tie-Break is counted as one game for betting purposes. A set which finishes 7-6 is deemed to include 13 games, rather than 12 games + a Tie-Break.

If a match is decided by a Match Tie-Break instead of a final set, the Match Tie-Break counts as a set for betting purposes.

For tennis matches that use the Match Tie-Break (in place of a final set), in the event that the next game turns out to be a Match Tie-Break, bets on the following markets will all be settled as void:

  • Next Game Winner
  • Next Game Score Betting
  • Next Game Points
  • Next Game to go to Deuce

If the next game is a regular game (i.e. not a Match Tie-Break), bets will be settled as usual.

To Win/Lose 1st Set and Win the Match

If either player withdraws from the match before the first set finishes, bets will be void. If the first set has been completed, the match part of the bet will be determined by the player awarded the match, and bets will be settled.

Interrupted Matches

If a match is interrupted or postponed, bets within the framework of the tournament will remain valid until the match is completed. An interruption or overnight suspension of a match is not grounds for a bet to be void.

Continued Matches (After Suspension Of Play)

In case of interruptions, the continuation of the match can be offered, including the result at the time of the interruption. This continuation will be deemed a new match for betting purposes. In case a match is interrupted and not resumed, all bets on the continuation (including the result at the time of the interruption) of the match are void.

Who Will Win/Play More Games In Round X

The winner of a bet is the player who wins/plays the most games after comparing two players in the same round of a tournament. It is not important whether one of the two players wins or loses their match. For the purposes of this bet, only the games won/played by each player will be counted (a tie-break is counted as a game).

Team Competitions (Davis Cup, Federation Cup, Hopman Cup, Laver Cup etc)

All bets on the winner of the team competition are valid as soon as the first ball of the first match is played. In the event of the retirement of one of the teams, the winner of the bet will be the team officially declared the winner by the respective governing body.

Outright Betting/Quarter Betting/Half Betting

Bets are settled as All In-Play or not. If a player enters a tournament and subsequently withdraws before or during the tournament, all bets will stand and will be settled as losers.

Winning Quarter/Winning Half

The tournament must be completed for bets to stand.

To Reach the Final

Bets are settled as All In-Play or not.

Cash Out

All bets where Cash Out has been accepted prior to a retirement will remain settled.

Cash Out is not guaranteed to be available for the entirety of a match.

Volleyball

In the event of a match starting but not being completed for any reason, all bets on the outcome of the match will be void except for those markets (e.g. race to 10 points or winner of a specific game) that have been already determined.

Set Betting (Correct Score)

The bet refers to the correct final score in sets.

Set Winner

This bet refers to winner of a specific set. The respective set must be completed as per the rules of the individual competition for bets to stand.

Nominated Finalists

The finalists are the teams that really contend the final regardless of how they get there, including decisions made by any governing bodies.

Team to be Relegated

This bets relates to the teams, which occupy the relegation places at the end of the season. All future changes, which may occur for whatever reason, are deemed irrelevant for this bet.

If a match is postponed and rescheduled to take place within 48 hours of the original start time, your bet on the match will stand. However if a match in the Olympics or World Championships is postponed bets will stand providing the match is rescheduled to take place before the closing ceremony.

If the match is no longer playing at the venue advertised, your bet will still stand. This applies as long as the venue has not been changed to the opponent's ground (or in the case of international matches, as long as the venue remains in the same country).

In the event of a match not taking place or if a player/team is given a walkover, bets on that match are void.

Where a player/team is withdrawn prior to the start of a tournament, we reserve the right to apply a Rule 4 deduction.

Water Polo

Bets will be settled according to the official result as declared by the Water Polo governing body.

Where odds for both outright and handicap betting are available, all bets are settled on the outright price, unless the handicap or qualifying price has been specifically selected at the time your bet was placed. However, where only Handicap betting is available, all bets will be settled on the advertised Handicap price and conditions. Winning margin betting is from scratch.

Match betting

Unless otherwise stated, all match bets will be settled on the result at regular time.

If a match is abandoned before regular time is played, all bets are void, except for those markets which have been unconditionally determined.

If a match is postponed and rescheduled to take place within 48 hours of the original start time, your bet on the match will stand unless cancelled by mutual consent.

If the match is no longer playing at the venue advertised, your bet will still stand. This rule applies as long as the venue has not been changed to the opponent's ground (or in the case of international matches, as long as the venue remains in the same country).

Winter Sports

These rules cover winter sports such as cross-country skiing, alpine skiing, ski jumping and biathlon. Podium positions will count as official results, regardless of any subsequent disqualifications. If there is no podium ceremony, settlement will be determined in accordance with the official result declared by the governing body at the end of the event.

If a competitor or team doesn't start a race or tournament, bets placed on that competitor or team are considered to be losing bets. In this case, stakes on selections will not be refunded.

The dead heat rule applies to bets on an event where there is more than one winner, or the result is a draw or tie when no draw or tie price has been available.

Postponed or abandoned events

Any bets on an event not played on the scheduled date or played at a different venue, at the time the bet was struck, will be declared void unless an event is taking place in an Olympic Games or World Championships then bets.

If, for any reason, an Olympic or World Championship event is postponed or abandoned, all bets on that event will be void unless the event is completed before the closing ceremony of the games.

Alpine Skiing

Head to head betting

  • If either competitor fails to start, bets are void.
  • If neither competitor finishes the race, bets are void.
  • If one competitor fails to finish the race, but the other does (including the second run), the latter is the winner.
  • If one competitor fails to finish the race while the other fails to qualify for the second run, the best placed competitor from the first run is the winner.
  • If both competitors fail to qualify for the second run, the best placed competitor in the first run is the winner.

Betting In Running

Last digit of 1st run time

Refers to the last digit of the named competitor's first run time. If the competitor does not finish the first run, all bets will be void.

Last digit - final time

Refers to the last digit of the named competitor's time. If the competitor does not finish the run (Super G and Downhill), all bets will be void. If the named competitor does not finish the second leg of the competition (Slalom, Giant Slalom and Super Combined), all bets will be void.

Head to head

If both competitors in a head to head fail to finish the competition, all bets will be void.

Ski Jumping

Head to head betting

  • If either competitor fails to start, bets are void.
  • If neither competitor finishes the event, bets are void.
  • If one competitor fails to finish the event, but the other does (including the second jump), the latter is the winner.
  • If one competitor fails to finish the event while the other fails to qualify for the second jump, the best placed competitor from the first jump is the winner.
  • If both competitors fail to qualify for the second jump, the best placed competitor in the first jump is the winner.

Betting In Running

If, for any reason, the competition is shortened to less than two jumps per competitor, all bets will be void. This applies to all Betting In Running markets.

Cross Country

Head to head betting

  • If either competitor fails to start, bets are void.
  • If neither competitor finishes the event, bets are void.
  • If one competitor finishes the race and the other does not, the former is the winner.
  • If one competitor fails to finish, while the other fails to qualify from the Prologue, the competitor with the best placing in the Prologue is the winner.
  • If neither competitor qualifies from the Prologue, the competitor with the best placing in the Prologue is the winner.
  • If one competitor fails to finish having got through the Prologue, while the other fails to finish the Prologue, the former is the winner.

Biathlon

Head to head betting

  • If either competitor fails to start, bets are void.
  • If neither competitor finishes the event, bets are void.
  • If one competitor finishes the race and the other does not, the former is the winner.

Wrestling Rules

Where markets are offered on Wrestling, the maximum pay-out for single bets will be £100.

Wrestling multiple bets, where offered, will be subject to a maximum pay-out of £1,000.